19 #ifndef CHARACTERDATABASECLEANER_H
20 #define CHARACTERDATABASECLEANER_H
TC_GAME_API bool SkillCheck(uint32 skill)
Definition: CharacterDatabaseCleaner.cpp:120
TC_GAME_API void CleanCharacterQuestStatus()
Definition: CharacterDatabaseCleaner.cpp:156
Definition: CharacterDatabaseCleaner.h:30
TC_GAME_API void CleanCharacterTalent()
Definition: CharacterDatabaseCleaner.cpp:150
Definition: CharacterDatabaseCleaner.h:22
Definition: CharacterDatabaseCleaner.h:28
TC_GAME_API void CleanCharacterAchievementProgress()
Definition: CharacterDatabaseCleaner.cpp:115
TC_GAME_API void CleanDatabase()
Definition: CharacterDatabaseCleaner.cpp:28
CleaningFlags
Definition: CharacterDatabaseCleaner.h:24
TC_GAME_API void CleanCharacterSkills()
Definition: CharacterDatabaseCleaner.cpp:125
uint32_t uint32
Definition: Define.h:150
TC_GAME_API void CleanCharacterSpell()
Definition: CharacterDatabaseCleaner.cpp:136
Definition: CharacterDatabaseCleaner.h:27
#define TC_GAME_API
Definition: Define.h:134
TC_GAME_API void CheckUnique(const char *column, const char *table, bool(*check)(uint32))
Definition: CharacterDatabaseCleaner.cpp:71
TC_GAME_API bool SpellCheck(uint32 spell_id)
Definition: CharacterDatabaseCleaner.cpp:130
TC_GAME_API bool TalentCheck(uint32 talent_id)
Definition: CharacterDatabaseCleaner.cpp:141
Definition: CharacterDatabaseCleaner.h:26
T check(T value)
Definition: format.h:305
Definition: CharacterDatabaseCleaner.h:29
TC_GAME_API bool AchievementProgressCheck(uint32 criteria)
Definition: CharacterDatabaseCleaner.cpp:110