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TrinityCore
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This is the complete list of members for AchievementMgr< T >, including all inherited members.
| _achievementPoints | AchievementMgr< T > | private |
| _owner | AchievementMgr< T > | private |
| AchievementMgr(T *owner) | AchievementMgr< T > | |
| AdditionalRequirementsSatisfied(ModifierTreeNode const *parent, uint64 miscValue1, uint64 miscValue2, Unit const *unit, Player *referencePlayer) const | AchievementMgr< T > | private |
| CanUpdateCriteria(AchievementCriteria const *criteria, AchievementCriteriaTreeList const *trees, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit const *unit, Player *referencePlayer) | AchievementMgr< T > | private |
| CheckAllAchievementCriteria(Player *referencePlayer) | AchievementMgr< T > | |
| CompletedAchievement(AchievementEntry const *entry, Player *referencePlayer) | AchievementMgr< T > | |
| CompletedAchievement(AchievementEntry const *achievement, Player *referencePlayer) | AchievementMgr< T > | |
| CompletedCriteriaFor(AchievementEntry const *achievement, Player *referencePlayer) | AchievementMgr< T > | private |
| ConditionsSatisfied(AchievementCriteria const *criteria, Player *referencePlayer) const | AchievementMgr< T > | private |
| GetAchievementPoints() const | AchievementMgr< T > | inline |
| GetCriteriaProgress(AchievementCriteria const *entry) | AchievementMgr< T > | private |
| GetOwner() const | AchievementMgr< T > | inline |
| HasAchieved(uint32 achievementId) const | AchievementMgr< T > | |
| IsCompletedAchievement(AchievementEntry const *entry) | AchievementMgr< T > | private |
| IsCompletedCriteria(AchievementCriteria const *achievementCriteria, uint64 requiredAmount) | AchievementMgr< T > | private |
| IsCompletedCriteriaTree(AchievementCriteriaTree const *tree) | AchievementMgr< T > | private |
| LoadFromDB(PreparedQueryResult achievementResult, PreparedQueryResult criteriaResult) | AchievementMgr< T > | |
| LoadFromDB(PreparedQueryResult achievementResult, PreparedQueryResult criteriaResult) | AchievementMgr< T > | |
| m_completedAchievements | AchievementMgr< T > | private |
| m_criteriaProgress | AchievementMgr< T > | private |
| m_timedAchievements | AchievementMgr< T > | private |
| RemoveCriteriaProgress(AchievementCriteria const *entry) | AchievementMgr< T > | private |
| RemoveTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry) | AchievementMgr< T > | |
| RequirementsSatisfied(AchievementCriteria const *criteria, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit const *unit, Player *referencePlayer) const | AchievementMgr< T > | private |
| Reset() | AchievementMgr< T > | |
| Reset() | AchievementMgr< T > | |
| ResetAchievementCriteria(AchievementCriteriaTypes type, uint64 miscValue1=0, uint64 miscValue2=0, bool evenIfCriteriaComplete=false) | AchievementMgr< T > | |
| SaveToDB(SQLTransaction &trans) | AchievementMgr< T > | |
| SaveToDB(SQLTransaction &trans) | AchievementMgr< T > | |
| SendAchievementEarned(AchievementEntry const *achievement) const | AchievementMgr< T > | private |
| SendAchievementInfo(Player *receiver, uint32 achievementId=0) const | AchievementMgr< T > | |
| SendAchievementInfo(Player *receiver, uint32) const | AchievementMgr< T > | |
| SendAllAchievementData(Player *receiver) const | AchievementMgr< T > | |
| SendAllTrackedCriterias(Player *receiver, std::set< uint32 > const &trackedCriterias) const | AchievementMgr< T > | |
| SendCriteriaUpdate(AchievementCriteria const *entry, CriteriaProgress const *progress, uint32 timeElapsed, bool timedCompleted) const | AchievementMgr< T > | private |
| SendCriteriaUpdate(AchievementCriteria const *criteria, CriteriaProgress const *progress, uint32 timeElapsed, bool timedCompleted) const | AchievementMgr< T > | private |
| SendPacket(WorldPacket const *data) const | AchievementMgr< T > | private |
| SendPacket(WorldPacket const *data) const | AchievementMgr< T > | private |
| SetCriteriaProgress(AchievementCriteria const *entry, uint64 changeValue, Player *referencePlayer, ProgressType ptype=PROGRESS_SET) | AchievementMgr< T > | private |
| StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost=0) | AchievementMgr< T > | |
| StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost) | AchievementMgr< T > | |
| TimedAchievementMap typedef | AchievementMgr< T > | private |
| UpdateAchievementCriteria(AchievementCriteriaTypes type, uint64 miscValue1=0, uint64 miscValue2=0, uint64 miscValue3=0, Unit const *unit=NULL, Player *referencePlayer=NULL) | AchievementMgr< T > | |
| UpdateTimedAchievements(uint32 timeDiff) | AchievementMgr< T > | |
| ~AchievementMgr() | AchievementMgr< T > |
1.8.8