18 #ifndef BLACK_TEMPLE_H_
19 #define BLACK_TEMPLE_H_
21 #define BTScriptName "instance_black_temple"
22 #define DataHeader "BT"
98 #endif // BLACK_TEMPLE_H_
uint32 const EncounterCount
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DataTypes
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GameObjectIds
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#define BTScriptName
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uint32_t uint32
Definition: Define.h:150
AI * GetBlackTempleAI(Creature *creature)
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CreatureIds
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