| clamp(const Vector4 &low, const Vector4 &high) const | G3D::Vector4 | inline |
| clamp(float low, float high) const | G3D::Vector4 | inline |
| deserialize(class BinaryInput &b) | G3D::Vector4 | |
| dot(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| fuzzyEq(const Vector4 &other) const | G3D::Vector4 | |
| fuzzyNe(const Vector4 &other) const | G3D::Vector4 | |
| hashCode() const | G3D::Vector4 | |
| inf() | G3D::Vector4 | static |
| isFinite() const | G3D::Vector4 | inline |
| isUnit() const | G3D::Vector4 | inline |
| isZero() const | G3D::Vector4 | inline |
| length() const | G3D::Vector4 | inline |
| lerp(const Vector4 &v, float alpha) const | G3D::Vector4 | inline |
| max(const Vector4 &v) const | G3D::Vector4 | inline |
| min(const Vector4 &v) const | G3D::Vector4 | inline |
| nan() | G3D::Vector4 | static |
| operator!=(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| operator*(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| operator*(const class Matrix4 &M) const | G3D::Vector4 | |
| operator*(float fScalar) const | G3D::Vector4 | inline |
| operator*(float, const Vector4 &rkVector) | G3D::Vector4 | friend |
| operator*=(float fScalar) | G3D::Vector4 | inline |
| operator+(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| operator+=(const Vector4 &rkVector) | G3D::Vector4 | inline |
| operator-(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| operator-() const | G3D::Vector4 | inline |
| operator-=(const Vector4 &rkVector) | G3D::Vector4 | inline |
| operator/(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| operator/(float fScalar) const | G3D::Vector4 | |
| operator/=(float fScalar) | G3D::Vector4 | |
| operator<(const Vector4 &) const | G3D::Vector4 | private |
| operator<=(const Vector4 &) const | G3D::Vector4 | private |
| operator=(const Any &a) | G3D::Vector4 | |
| operator=(const Vector4 &rkVector) | G3D::Vector4 | inline |
| operator==(const Vector4 &rkVector) const | G3D::Vector4 | inline |
| operator>(const Vector4 &) const | G3D::Vector4 | private |
| operator>=(const Vector4 &) const | G3D::Vector4 | private |
| operator[](int i) | G3D::Vector4 | inline |
| operator[](int i) const | G3D::Vector4 | inline |
| serialize(class BinaryOutput &b) const | G3D::Vector4 | |
| set(float _x, float _y, float _z, float _w) | G3D::Vector4 | inline |
| set(const Vector3 &v, float _w) | G3D::Vector4 | inline |
| set(const Vector2 &v, float _z, float _w) | G3D::Vector4 | inline |
| squaredLength() const | G3D::Vector4 | inline |
| sum() const | G3D::Vector4 | inline |
| toAny() const | G3D::Vector4 | |
| toString() const | G3D::Vector4 | |
| Vector4(const Any &any) | G3D::Vector4 | explicit |
| Vector4() | G3D::Vector4 | inline |
| Vector4(float fX, float fY, float fZ, float fW) | G3D::Vector4 | inline |
| Vector4(float afCoordinate[4]) | G3D::Vector4 | inline |
| Vector4(const Vector4 &rkVector) | G3D::Vector4 | inline |
| Vector4(const class Color4 &c) | G3D::Vector4 | |
| Vector4(const Vector3 &rkVector, float fW) | G3D::Vector4 | inline |
| Vector4(const Vector2 &v1, const Vector2 &v2) | G3D::Vector4 | |
| Vector4(const Vector2 &v1, float fz, float fw) | G3D::Vector4 | |
| Vector4(const Vector4int8 &) | G3D::Vector4 | |
| Vector4(class BinaryInput &b) | G3D::Vector4 | |
| w | G3D::Vector4 | |
| ww() const | G3D::Vector4 | |
| www() const | G3D::Vector4 | |
| wwww() const | G3D::Vector4 | |
| wwwx() const | G3D::Vector4 | |
| wwwy() const | G3D::Vector4 | |
| wwwz() const | G3D::Vector4 | |
| wwx() const | G3D::Vector4 | |
| wwxw() const | G3D::Vector4 | |
| wwxx() const | G3D::Vector4 | |
| wwxy() const | G3D::Vector4 | |
| wwxz() const | G3D::Vector4 | |
| wwy() const | G3D::Vector4 | |
| wwyw() const | G3D::Vector4 | |
| wwyx() const | G3D::Vector4 | |
| wwyy() const | G3D::Vector4 | |
| wwyz() const | G3D::Vector4 | |
| wwz() const | G3D::Vector4 | |
| wwzw() const | G3D::Vector4 | |
| wwzx() const | G3D::Vector4 | |
| wwzy() const | G3D::Vector4 | |
| wwzz() const | G3D::Vector4 | |
| wx() const | G3D::Vector4 | |
| wxw() const | G3D::Vector4 | |
| wxww() const | G3D::Vector4 | |
| wxwx() const | G3D::Vector4 | |
| wxwy() const | G3D::Vector4 | |
| wxwz() const | G3D::Vector4 | |
| wxx() const | G3D::Vector4 | |
| wxxw() const | G3D::Vector4 | |
| wxxx() const | G3D::Vector4 | |
| wxxy() const | G3D::Vector4 | |
| wxxz() const | G3D::Vector4 | |
| wxy() const | G3D::Vector4 | |
| wxyw() const | G3D::Vector4 | |
| wxyx() const | G3D::Vector4 | |
| wxyy() const | G3D::Vector4 | |
| wxyz() const | G3D::Vector4 | |
| wxz() const | G3D::Vector4 | |
| wxzw() const | G3D::Vector4 | |
| wxzx() const | G3D::Vector4 | |
| wxzy() const | G3D::Vector4 | |
| wxzz() const | G3D::Vector4 | |
| wy() const | G3D::Vector4 | |
| wyw() const | G3D::Vector4 | |
| wyww() const | G3D::Vector4 | |
| wywx() const | G3D::Vector4 | |
| wywy() const | G3D::Vector4 | |
| wywz() const | G3D::Vector4 | |
| wyx() const | G3D::Vector4 | |
| wyxw() const | G3D::Vector4 | |
| wyxx() const | G3D::Vector4 | |
| wyxy() const | G3D::Vector4 | |
| wyxz() const | G3D::Vector4 | |
| wyy() const | G3D::Vector4 | |
| wyyw() const | G3D::Vector4 | |
| wyyx() const | G3D::Vector4 | |
| wyyy() const | G3D::Vector4 | |
| wyyz() const | G3D::Vector4 | |
| wyz() const | G3D::Vector4 | |
| wyzw() const | G3D::Vector4 | |
| wyzx() const | G3D::Vector4 | |
| wyzy() const | G3D::Vector4 | |
| wyzz() const | G3D::Vector4 | |
| wz() const | G3D::Vector4 | |
| wzw() const | G3D::Vector4 | |
| wzww() const | G3D::Vector4 | |
| wzwx() const | G3D::Vector4 | |
| wzwy() const | G3D::Vector4 | |
| wzwz() const | G3D::Vector4 | |
| wzx() const | G3D::Vector4 | |
| wzxw() const | G3D::Vector4 | |
| wzxx() const | G3D::Vector4 | |
| wzxy() const | G3D::Vector4 | |
| wzxz() const | G3D::Vector4 | |
| wzy() const | G3D::Vector4 | |
| wzyw() const | G3D::Vector4 | |
| wzyx() const | G3D::Vector4 | |
| wzyy() const | G3D::Vector4 | |
| wzyz() const | G3D::Vector4 | |
| wzz() const | G3D::Vector4 | |
| wzzw() const | G3D::Vector4 | |
| wzzx() const | G3D::Vector4 | |
| wzzy() const | G3D::Vector4 | |
| wzzz() const | G3D::Vector4 | |
| x | G3D::Vector4 | |
| xw() const | G3D::Vector4 | |
| xww() const | G3D::Vector4 | |
| xwww() const | G3D::Vector4 | |
| xwwx() const | G3D::Vector4 | |
| xwwy() const | G3D::Vector4 | |
| xwwz() const | G3D::Vector4 | |
| xwx() const | G3D::Vector4 | |
| xwxw() const | G3D::Vector4 | |
| xwxx() const | G3D::Vector4 | |
| xwxy() const | G3D::Vector4 | |
| xwxz() const | G3D::Vector4 | |
| xwy() const | G3D::Vector4 | |
| xwyw() const | G3D::Vector4 | |
| xwyx() const | G3D::Vector4 | |
| xwyy() const | G3D::Vector4 | |
| xwyz() const | G3D::Vector4 | |
| xwz() const | G3D::Vector4 | |
| xwzw() const | G3D::Vector4 | |
| xwzx() const | G3D::Vector4 | |
| xwzy() const | G3D::Vector4 | |
| xwzz() const | G3D::Vector4 | |
| xx() const | G3D::Vector4 | |
| xxw() const | G3D::Vector4 | |
| xxww() const | G3D::Vector4 | |
| xxwx() const | G3D::Vector4 | |
| xxwy() const | G3D::Vector4 | |
| xxwz() const | G3D::Vector4 | |
| xxx() const | G3D::Vector4 | |
| xxxw() const | G3D::Vector4 | |
| xxxx() const | G3D::Vector4 | |
| xxxy() const | G3D::Vector4 | |
| xxxz() const | G3D::Vector4 | |
| xxy() const | G3D::Vector4 | |
| xxyw() const | G3D::Vector4 | |
| xxyx() const | G3D::Vector4 | |
| xxyy() const | G3D::Vector4 | |
| xxyz() const | G3D::Vector4 | |
| xxz() const | G3D::Vector4 | |
| xxzw() const | G3D::Vector4 | |
| xxzx() const | G3D::Vector4 | |
| xxzy() const | G3D::Vector4 | |
| xxzz() const | G3D::Vector4 | |
| xy() const | G3D::Vector4 | |
| xyw() const | G3D::Vector4 | |
| xyww() const | G3D::Vector4 | |
| xywx() const | G3D::Vector4 | |
| xywy() const | G3D::Vector4 | |
| xywz() const | G3D::Vector4 | |
| xyx() const | G3D::Vector4 | |
| xyxw() const | G3D::Vector4 | |
| xyxx() const | G3D::Vector4 | |
| xyxy() const | G3D::Vector4 | |
| xyxz() const | G3D::Vector4 | |
| xyy() const | G3D::Vector4 | |
| xyyw() const | G3D::Vector4 | |
| xyyx() const | G3D::Vector4 | |
| xyyy() const | G3D::Vector4 | |
| xyyz() const | G3D::Vector4 | |
| xyz() const | G3D::Vector4 | |
| xyzw() const | G3D::Vector4 | |
| xyzx() const | G3D::Vector4 | |
| xyzy() const | G3D::Vector4 | |
| xyzz() const | G3D::Vector4 | |
| xz() const | G3D::Vector4 | |
| xzw() const | G3D::Vector4 | |
| xzww() const | G3D::Vector4 | |
| xzwx() const | G3D::Vector4 | |
| xzwy() const | G3D::Vector4 | |
| xzwz() const | G3D::Vector4 | |
| xzx() const | G3D::Vector4 | |
| xzxw() const | G3D::Vector4 | |
| xzxx() const | G3D::Vector4 | |
| xzxy() const | G3D::Vector4 | |
| xzxz() const | G3D::Vector4 | |
| xzy() const | G3D::Vector4 | |
| xzyw() const | G3D::Vector4 | |
| xzyx() const | G3D::Vector4 | |
| xzyy() const | G3D::Vector4 | |
| xzyz() const | G3D::Vector4 | |
| xzz() const | G3D::Vector4 | |
| xzzw() const | G3D::Vector4 | |
| xzzx() const | G3D::Vector4 | |
| xzzy() const | G3D::Vector4 | |
| xzzz() const | G3D::Vector4 | |
| y | G3D::Vector4 | |
| yw() const | G3D::Vector4 | |
| yww() const | G3D::Vector4 | |
| ywww() const | G3D::Vector4 | |
| ywwx() const | G3D::Vector4 | |
| ywwy() const | G3D::Vector4 | |
| ywwz() const | G3D::Vector4 | |
| ywx() const | G3D::Vector4 | |
| ywxw() const | G3D::Vector4 | |
| ywxx() const | G3D::Vector4 | |
| ywxy() const | G3D::Vector4 | |
| ywxz() const | G3D::Vector4 | |
| ywy() const | G3D::Vector4 | |
| ywyw() const | G3D::Vector4 | |
| ywyx() const | G3D::Vector4 | |
| ywyy() const | G3D::Vector4 | |
| ywyz() const | G3D::Vector4 | |
| ywz() const | G3D::Vector4 | |
| ywzw() const | G3D::Vector4 | |
| ywzx() const | G3D::Vector4 | |
| ywzy() const | G3D::Vector4 | |
| ywzz() const | G3D::Vector4 | |
| yx() const | G3D::Vector4 | |
| yxw() const | G3D::Vector4 | |
| yxww() const | G3D::Vector4 | |
| yxwx() const | G3D::Vector4 | |
| yxwy() const | G3D::Vector4 | |
| yxwz() const | G3D::Vector4 | |
| yxx() const | G3D::Vector4 | |
| yxxw() const | G3D::Vector4 | |
| yxxx() const | G3D::Vector4 | |
| yxxy() const | G3D::Vector4 | |
| yxxz() const | G3D::Vector4 | |
| yxy() const | G3D::Vector4 | |
| yxyw() const | G3D::Vector4 | |
| yxyx() const | G3D::Vector4 | |
| yxyy() const | G3D::Vector4 | |
| yxyz() const | G3D::Vector4 | |
| yxz() const | G3D::Vector4 | |
| yxzw() const | G3D::Vector4 | |
| yxzx() const | G3D::Vector4 | |
| yxzy() const | G3D::Vector4 | |
| yxzz() const | G3D::Vector4 | |
| yy() const | G3D::Vector4 | |
| yyw() const | G3D::Vector4 | |
| yyww() const | G3D::Vector4 | |
| yywx() const | G3D::Vector4 | |
| yywy() const | G3D::Vector4 | |
| yywz() const | G3D::Vector4 | |
| yyx() const | G3D::Vector4 | |
| yyxw() const | G3D::Vector4 | |
| yyxx() const | G3D::Vector4 | |
| yyxy() const | G3D::Vector4 | |
| yyxz() const | G3D::Vector4 | |
| yyy() const | G3D::Vector4 | |
| yyyw() const | G3D::Vector4 | |
| yyyx() const | G3D::Vector4 | |
| yyyy() const | G3D::Vector4 | |
| yyyz() const | G3D::Vector4 | |
| yyz() const | G3D::Vector4 | |
| yyzw() const | G3D::Vector4 | |
| yyzx() const | G3D::Vector4 | |
| yyzy() const | G3D::Vector4 | |
| yyzz() const | G3D::Vector4 | |
| yz() const | G3D::Vector4 | |
| yzw() const | G3D::Vector4 | |
| yzww() const | G3D::Vector4 | |
| yzwx() const | G3D::Vector4 | |
| yzwy() const | G3D::Vector4 | |
| yzwz() const | G3D::Vector4 | |
| yzx() const | G3D::Vector4 | |
| yzxw() const | G3D::Vector4 | |
| yzxx() const | G3D::Vector4 | |
| yzxy() const | G3D::Vector4 | |
| yzxz() const | G3D::Vector4 | |
| yzy() const | G3D::Vector4 | |
| yzyw() const | G3D::Vector4 | |
| yzyx() const | G3D::Vector4 | |
| yzyy() const | G3D::Vector4 | |
| yzyz() const | G3D::Vector4 | |
| yzz() const | G3D::Vector4 | |
| yzzw() const | G3D::Vector4 | |
| yzzx() const | G3D::Vector4 | |
| yzzy() const | G3D::Vector4 | |
| yzzz() const | G3D::Vector4 | |
| z | G3D::Vector4 | |
| zero() | G3D::Vector4 | static |
| zw() const | G3D::Vector4 | |
| zww() const | G3D::Vector4 | |
| zwww() const | G3D::Vector4 | |
| zwwx() const | G3D::Vector4 | |
| zwwy() const | G3D::Vector4 | |
| zwwz() const | G3D::Vector4 | |
| zwx() const | G3D::Vector4 | |
| zwxw() const | G3D::Vector4 | |
| zwxx() const | G3D::Vector4 | |
| zwxy() const | G3D::Vector4 | |
| zwxz() const | G3D::Vector4 | |
| zwy() const | G3D::Vector4 | |
| zwyw() const | G3D::Vector4 | |
| zwyx() const | G3D::Vector4 | |
| zwyy() const | G3D::Vector4 | |
| zwyz() const | G3D::Vector4 | |
| zwz() const | G3D::Vector4 | |
| zwzw() const | G3D::Vector4 | |
| zwzx() const | G3D::Vector4 | |
| zwzy() const | G3D::Vector4 | |
| zwzz() const | G3D::Vector4 | |
| zx() const | G3D::Vector4 | |
| zxw() const | G3D::Vector4 | |
| zxww() const | G3D::Vector4 | |
| zxwx() const | G3D::Vector4 | |
| zxwy() const | G3D::Vector4 | |
| zxwz() const | G3D::Vector4 | |
| zxx() const | G3D::Vector4 | |
| zxxw() const | G3D::Vector4 | |
| zxxx() const | G3D::Vector4 | |
| zxxy() const | G3D::Vector4 | |
| zxxz() const | G3D::Vector4 | |
| zxy() const | G3D::Vector4 | |
| zxyw() const | G3D::Vector4 | |
| zxyx() const | G3D::Vector4 | |
| zxyy() const | G3D::Vector4 | |
| zxyz() const | G3D::Vector4 | |
| zxz() const | G3D::Vector4 | |
| zxzw() const | G3D::Vector4 | |
| zxzx() const | G3D::Vector4 | |
| zxzy() const | G3D::Vector4 | |
| zxzz() const | G3D::Vector4 | |
| zy() const | G3D::Vector4 | |
| zyw() const | G3D::Vector4 | |
| zyww() const | G3D::Vector4 | |
| zywx() const | G3D::Vector4 | |
| zywy() const | G3D::Vector4 | |
| zywz() const | G3D::Vector4 | |
| zyx() const | G3D::Vector4 | |
| zyxw() const | G3D::Vector4 | |
| zyxx() const | G3D::Vector4 | |
| zyxy() const | G3D::Vector4 | |
| zyxz() const | G3D::Vector4 | |
| zyy() const | G3D::Vector4 | |
| zyyw() const | G3D::Vector4 | |
| zyyx() const | G3D::Vector4 | |
| zyyy() const | G3D::Vector4 | |
| zyyz() const | G3D::Vector4 | |
| zyz() const | G3D::Vector4 | |
| zyzw() const | G3D::Vector4 | |
| zyzx() const | G3D::Vector4 | |
| zyzy() const | G3D::Vector4 | |
| zyzz() const | G3D::Vector4 | |
| zz() const | G3D::Vector4 | |
| zzw() const | G3D::Vector4 | |
| zzww() const | G3D::Vector4 | |
| zzwx() const | G3D::Vector4 | |
| zzwy() const | G3D::Vector4 | |
| zzwz() const | G3D::Vector4 | |
| zzx() const | G3D::Vector4 | |
| zzxw() const | G3D::Vector4 | |
| zzxx() const | G3D::Vector4 | |
| zzxy() const | G3D::Vector4 | |
| zzxz() const | G3D::Vector4 | |
| zzy() const | G3D::Vector4 | |
| zzyw() const | G3D::Vector4 | |
| zzyx() const | G3D::Vector4 | |
| zzyy() const | G3D::Vector4 | |
| zzyz() const | G3D::Vector4 | |
| zzz() const | G3D::Vector4 | |
| zzzw() const | G3D::Vector4 | |
| zzzx() const | G3D::Vector4 | |
| zzzy() const | G3D::Vector4 | |
| zzzz() const | G3D::Vector4 | |