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G3D::Triangle Member List
This is the complete list of members for
G3D::Triangle
, including all inherited members.
_area
G3D::Triangle
private
_edge01
G3D::Triangle
private
_edge02
G3D::Triangle
private
_plane
G3D::Triangle
private
_primaryAxis
G3D::Triangle
private
_vertex
G3D::Triangle
private
area
() const
G3D::Triangle
center
() const
G3D::Triangle
CollisionDetection
class
G3D::Triangle
friend
deserialize
(class BinaryInput &b)
G3D::Triangle
edge01
() const
G3D::Triangle
inline
edge02
() const
G3D::Triangle
inline
edgeDirection
G3D::Triangle
private
edgeMagnitude
G3D::Triangle
private
getBounds
(class AABox &) const
G3D::Triangle
getRandomSurfacePoint
(Point3 &P, Vector3 &N=Vector3::ignore()) const
G3D::Triangle
inline
hashCode
() const
G3D::Triangle
inline
init
(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2)
G3D::Triangle
private
intersect
(const class Ray &ray, float &distance, float baryCoord[3]) const
G3D::Triangle
normal
() const
G3D::Triangle
operator==
(const Triangle &other) const
G3D::Triangle
inline
plane
() const
G3D::Triangle
primaryAxis
() const
G3D::Triangle
inline
randomPoint
() const
G3D::Triangle
Ray
class
G3D::Triangle
friend
serialize
(class BinaryOutput &b)
G3D::Triangle
Triangle
(class BinaryInput &b)
G3D::Triangle
Triangle
()
G3D::Triangle
Triangle
(const Point3 &v0, const Point3 &v1, const Point3 &v2)
G3D::Triangle
vertex
(int n) const
G3D::Triangle
inline
~Triangle
()
G3D::Triangle
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