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TrinityCore
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This is the complete list of members for SpellHistory, including all inherited members.
_categoryCharges | SpellHistory | private |
_categoryCooldowns | SpellHistory | private |
_globalCooldowns | SpellHistory | private |
_owner | SpellHistory | private |
_schoolLockouts | SpellHistory | private |
_spellCooldowns | SpellHistory | private |
_spellCooldownsBeforeDuel | SpellHistory | private |
AddCooldown(uint32 spellId, uint32 itemId, std::chrono::duration< Type, Period > cooldownDuration) | SpellHistory | inline |
AddCooldown(uint32 spellId, uint32 itemId, Clock::time_point cooldownEnd, uint32 categoryId, Clock::time_point categoryEnd, bool onHold=false) | SpellHistory | |
AddGlobalCooldown(SpellInfo const *spellInfo, uint32 duration) | SpellHistory | |
CancelGlobalCooldown(SpellInfo const *spellInfo) | SpellHistory | |
CategoryCooldownStorageType typedef | SpellHistory | |
ChargeStorageType typedef | SpellHistory | |
Clock typedef | SpellHistory | |
ConsumeCharge(SpellCategoryEntry const *chargeCategoryEntry) | SpellHistory | |
CooldownStorageType typedef | SpellHistory | |
EraseCooldown(CooldownStorageType::iterator itr) | SpellHistory | inlineprivate |
GetArenaCooldownsSize() | SpellHistory | |
GetChargeRecoveryTime(SpellCategoryEntry const *chargeCategoryEntry) const | SpellHistory | |
GetCooldownDurations(SpellInfo const *spellInfo, uint32 itemId, int32 *cooldown, uint32 *categoryId, int32 *categoryCooldown) | SpellHistory | privatestatic |
GetMaxCharges(SpellCategoryEntry const *chargeCategoryEntry) const | SpellHistory | |
GetPlayerOwner() const | SpellHistory | private |
GetRemainingCooldown(SpellInfo const *spellInfo) const | SpellHistory | |
GlobalCooldownStorageType typedef | SpellHistory | |
HandleCooldowns(SpellInfo const *spellInfo, Item const *item, Spell *spell=nullptr) | SpellHistory | |
HandleCooldowns(SpellInfo const *spellInfo, uint32 itemID, Spell *spell=nullptr) | SpellHistory | |
HasCharge(SpellCategoryEntry const *chargeCategoryEntry) const | SpellHistory | |
HasCooldown(SpellInfo const *spellInfo, uint32 itemId=0, bool ignoreCategoryCooldown=false) const | SpellHistory | |
HasCooldown(uint32 spellId, uint32 itemId=0, bool ignoreCategoryCooldown=false) const | SpellHistory | |
HasGlobalCooldown(SpellInfo const *spellInfo) const | SpellHistory | |
InfinityCooldownDelay | SpellHistory | static |
IsReady(SpellInfo const *spellInfo, uint32 itemId=0, bool ignoreCategoryCooldown=false) const | SpellHistory | |
IsSchoolLocked(SpellSchoolMask schoolMask) const | SpellHistory | |
LoadFromDB(PreparedQueryResult cooldownsResult, PreparedQueryResult chargesResult) | SpellHistory | |
LockSpellSchool(SpellSchoolMask schoolMask, uint32 lockoutTime) | SpellHistory | |
ModifyCooldown(uint32 spellId, int32 cooldownModMs) | SpellHistory | |
ResetAllCharges() | SpellHistory | |
ResetAllCooldowns() | SpellHistory | |
ResetCharges(SpellCategoryEntry const *chargeCategoryEntry) | SpellHistory | |
ResetCooldown(uint32 spellId, bool update=false) | SpellHistory | |
ResetCooldown(CooldownStorageType::iterator &itr, bool update=false) | SpellHistory | |
ResetCooldowns(Predicate predicate, bool update=false) | SpellHistory | inline |
RestoreCharge(SpellCategoryEntry const *chargeCategoryEntry) | SpellHistory | |
RestoreCooldownStateAfterDuel() | SpellHistory | |
SaveCooldownStateBeforeDuel() | SpellHistory | |
SaveToDB(SQLTransaction &trans) | SpellHistory | |
SendClearCooldowns(std::vector< int32 > const &cooldowns) const | SpellHistory | private |
SendCooldownEvent(SpellInfo const *spellInfo, uint32 itemId=0, Spell *spell=nullptr, bool startCooldown=true) | SpellHistory | |
SpellHistory(Unit *owner) | SpellHistory | inlineexplicit |
StartCooldown(SpellInfo const *spellInfo, uint32 itemId, Spell *spell=nullptr, bool onHold=false) | SpellHistory | |
Update() | SpellHistory | |
WritePacket(PacketType *packet) const | SpellHistory | |
WritePacket(WorldPackets::Spells::SendSpellHistory *sendSpellHistory) const | SpellHistory | |
WritePacket(WorldPackets::Spells::SendSpellCharges *sendSpellCharges) const | SpellHistory | |
WritePacket(WorldPackets::Pet::PetSpells *petSpells) const | SpellHistory |