18 #ifndef BLOOD_FURNACE_H_
19 #define BLOOD_FURNACE_H_
21 #define BFScriptName "instance_blood_furnace"
22 #define DataHeader "BF"
89 #endif // BLOOD_FURNACE_H_
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DataTypes
Definition: baradin_hold.h:30
GameObjectIds
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Definition: Creature.h:467
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uint32 const EncounterCount
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uint32_t uint32
Definition: Define.h:150
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#define BFScriptName
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ActionIds
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AI * GetBloodFurnaceAI(Creature *creature)
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CreatureIds
Definition: baradin_hold.h:37
Definition: blood_furnace.h:66