_instanceIds | MapManager | private |
_mapsLock | MapManager | private |
_nextInstanceId | MapManager | private |
CreateBaseMap(uint32 mapId) | MapManager | |
CreateMap(uint32 mapId, Player *player, uint32 loginInstanceId=0) | MapManager | |
DoDelayedMovesAndRemoves() | MapManager | |
DoForAllMaps(Worker &&worker) | MapManager | |
DoForAllMapsWithMapId(uint32 mapId, Worker &&worker) | MapManager | inline |
ExistMapAndVMap(uint32 mapid, float x, float y) | MapManager | static |
FindBaseMap(uint32 mapId) const | MapManager | inlineprivate |
FindBaseNonInstanceMap(uint32 mapId) const | MapManager | |
FindMap(uint32 mapId, uint32 instanceId) const | MapManager | |
FreeInstanceId(uint32 instanceId) | MapManager | |
GenerateInstanceId() | MapManager | |
GetAreaId(uint32 mapid, float x, float y, float z) const | MapManager | inline |
GetMapUpdater() | MapManager | inline |
GetNextInstanceId() const | MapManager | inline |
GetNumInstances() | MapManager | |
GetNumPlayersInInstances() | MapManager | |
GetZoneAndAreaId(uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z) | MapManager | inline |
GetZoneId(uint32 mapid, float x, float y, float z) const | MapManager | inline |
i_gridCleanUpDelay | MapManager | private |
i_maps | MapManager | private |
i_timer | MapManager | private |
Initialize(void) | MapManager | |
InitializeVisibilityDistanceInfo() | MapManager | |
InitInstanceIds() | MapManager | |
instance() | MapManager | static |
InstanceIds typedef | MapManager | private |
IsValidMAP(uint32 mapid, bool startUp) | MapManager | static |
IsValidMapCoord(uint32 mapid, float x, float y) | MapManager | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y, float z) | MapManager | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y, float z, float o) | MapManager | inlinestatic |
IsValidMapCoord(WorldLocation const &loc) | MapManager | inlinestatic |
m_updater | MapManager | private |
MapManager() | MapManager | private |
MapManager(const MapManager &) | MapManager | private |
MapMapType typedef | MapManager | private |
operator=(const MapManager &) | MapManager | private |
PlayerCannotEnter(uint32 mapid, Player *player, bool loginCheck=false) | MapManager | |
RegisterInstanceId(uint32 instanceId) | MapManager | |
SetGridCleanUpDelay(uint32 t) | MapManager | inline |
SetMapUpdateInterval(uint32 t) | MapManager | inline |
SetNextInstanceId(uint32 nextInstanceId) | MapManager | inline |
UnloadAll() | MapManager | |
Update(uint32) | MapManager | |
~MapManager() | MapManager | private |