| _instanceIds | MapManager | private |
| _mapsLock | MapManager | private |
| _nextInstanceId | MapManager | private |
| CreateBaseMap(uint32 mapId) | MapManager | |
| CreateMap(uint32 mapId, Player *player, uint32 loginInstanceId=0) | MapManager | |
| DoDelayedMovesAndRemoves() | MapManager | |
| DoForAllMaps(Worker &&worker) | MapManager | |
| DoForAllMapsWithMapId(uint32 mapId, Worker &&worker) | MapManager | inline |
| ExistMapAndVMap(uint32 mapid, float x, float y) | MapManager | static |
| FindBaseMap(uint32 mapId) const | MapManager | inlineprivate |
| FindBaseNonInstanceMap(uint32 mapId) const | MapManager | |
| FindMap(uint32 mapId, uint32 instanceId) const | MapManager | |
| FreeInstanceId(uint32 instanceId) | MapManager | |
| GenerateInstanceId() | MapManager | |
| GetAreaId(uint32 mapid, float x, float y, float z) const | MapManager | inline |
| GetMapUpdater() | MapManager | inline |
| GetNextInstanceId() const | MapManager | inline |
| GetNumInstances() | MapManager | |
| GetNumPlayersInInstances() | MapManager | |
| GetZoneAndAreaId(uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z) | MapManager | inline |
| GetZoneId(uint32 mapid, float x, float y, float z) const | MapManager | inline |
| i_gridCleanUpDelay | MapManager | private |
| i_maps | MapManager | private |
| i_timer | MapManager | private |
| Initialize(void) | MapManager | |
| InitializeVisibilityDistanceInfo() | MapManager | |
| InitInstanceIds() | MapManager | |
| instance() | MapManager | static |
| InstanceIds typedef | MapManager | private |
| IsValidMAP(uint32 mapid, bool startUp) | MapManager | static |
| IsValidMapCoord(uint32 mapid, float x, float y) | MapManager | inlinestatic |
| IsValidMapCoord(uint32 mapid, float x, float y, float z) | MapManager | inlinestatic |
| IsValidMapCoord(uint32 mapid, float x, float y, float z, float o) | MapManager | inlinestatic |
| IsValidMapCoord(WorldLocation const &loc) | MapManager | inlinestatic |
| m_updater | MapManager | private |
| MapManager() | MapManager | private |
| MapManager(const MapManager &) | MapManager | private |
| MapMapType typedef | MapManager | private |
| operator=(const MapManager &) | MapManager | private |
| PlayerCannotEnter(uint32 mapid, Player *player, bool loginCheck=false) | MapManager | |
| RegisterInstanceId(uint32 instanceId) | MapManager | |
| SetGridCleanUpDelay(uint32 t) | MapManager | inline |
| SetMapUpdateInterval(uint32 t) | MapManager | inline |
| SetNextInstanceId(uint32 nextInstanceId) | MapManager | inline |
| UnloadAll() | MapManager | |
| Update(uint32) | MapManager | |
| ~MapManager() | MapManager | private |