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TrinityCore
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This is the complete list of members for lfg::LFGMgr, including all inherited members.
| _LoadFromDB(Field *fields, ObjectGuid guid) | lfg::LFGMgr | |
| _SaveToDB(ObjectGuid guid, uint32 db_guid) | lfg::LFGMgr | private |
| AddPlayerToGroup(ObjectGuid gguid, ObjectGuid guid) | lfg::LFGMgr | |
| AddProposal(LfgProposal &proposal) | lfg::LFGMgr | |
| AllQueued(GuidList const &check) | lfg::LFGMgr | |
| BootsStore | lfg::LFGMgr | private |
| CachedDungeonMapStore | lfg::LFGMgr | private |
| CheckGroupRoles(LfgRolesMap &groles) | lfg::LFGMgr | static |
| Clean() | lfg::LFGMgr | |
| ClearState(ObjectGuid guid, char const *debugMsg) | lfg::LFGMgr | private |
| DecreaseKicksLeft(ObjectGuid guid) | lfg::LFGMgr | private |
| DumpQueueInfo(bool full=false) | lfg::LFGMgr | |
| FinishDungeon(ObjectGuid gguid, uint32 dungeonId) | lfg::LFGMgr | |
| GetComment(ObjectGuid gguid) | lfg::LFGMgr | |
| GetCompatibleDungeons(LfgDungeonSet &dungeons, GuidSet const &players, LfgLockPartyMap &lockMap, bool isContinue) | lfg::LFGMgr | private |
| GetDungeon(ObjectGuid guid, bool asId=true) | lfg::LFGMgr | |
| GetDungeonMapId(ObjectGuid guid) | lfg::LFGMgr | |
| GetDungeonsByRandom(uint32 randomdungeon) | lfg::LFGMgr | private |
| GetDungeonType(uint32 dungeon) | lfg::LFGMgr | private |
| GetGroup(ObjectGuid guid) | lfg::LFGMgr | |
| GetKicksLeft(ObjectGuid gguid) | lfg::LFGMgr | |
| GetLeader(ObjectGuid guid) | lfg::LFGMgr | |
| GetLFGDungeon(uint32 id) | lfg::LFGMgr | private |
| GetLFGDungeonEntry(uint32 id) | lfg::LFGMgr | |
| GetLfgStatus(ObjectGuid guid) | lfg::LFGMgr | |
| GetLockedDungeons(ObjectGuid guid) | lfg::LFGMgr | |
| GetOldState(ObjectGuid guid) | lfg::LFGMgr | |
| GetOptions() | lfg::LFGMgr | |
| GetPlayerCount(ObjectGuid guid) | lfg::LFGMgr | |
| GetPlayers(ObjectGuid guid) | lfg::LFGMgr | private |
| GetQueue(ObjectGuid guid) | lfg::LFGMgr | private |
| GetQueueId(ObjectGuid guid) | lfg::LFGMgr | |
| GetQueueJoinTime(ObjectGuid guid) | lfg::LFGMgr | |
| GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion) | lfg::LFGMgr | |
| GetRandomDungeonReward(uint32 dungeon, uint8 level) | lfg::LFGMgr | |
| GetRoles(ObjectGuid guid) | lfg::LFGMgr | |
| GetSelectedDungeons(ObjectGuid guid) | lfg::LFGMgr | |
| GetState(ObjectGuid guid) | lfg::LFGMgr | |
| GetTeam(ObjectGuid guid) | lfg::LFGMgr | private |
| GroupsStore | lfg::LFGMgr | private |
| HasIgnore(ObjectGuid guid1, ObjectGuid guid2) | lfg::LFGMgr | static |
| InitBoot(ObjectGuid gguid, ObjectGuid kguid, ObjectGuid vguid, std::string const &reason) | lfg::LFGMgr | |
| inLfgDungeonMap(ObjectGuid guid, uint32 map, Difficulty difficulty) | lfg::LFGMgr | |
| instance() | lfg::LFGMgr | static |
| IsLfgGroup(ObjectGuid guid) | lfg::LFGMgr | |
| isOptionEnabled(uint32 option) | lfg::LFGMgr | |
| IsSeasonActive(uint32 dungeonId) | lfg::LFGMgr | |
| IsVoteKickActive(ObjectGuid gguid) | lfg::LFGMgr | |
| JoinLfg(Player *player, uint8 roles, LfgDungeonSet &dungeons, std::string const &comment) | lfg::LFGMgr | |
| LeaveLfg(ObjectGuid guid, bool disconnected=false) | lfg::LFGMgr | |
| LfgDungeonStore | lfg::LFGMgr | private |
| LFGMgr() | lfg::LFGMgr | private |
| LoadLFGDungeons(bool reload=false) | lfg::LFGMgr | |
| LoadRewards() | lfg::LFGMgr | |
| m_lfgProposalId | lfg::LFGMgr | private |
| m_options | lfg::LFGMgr | private |
| m_QueueTimer | lfg::LFGMgr | private |
| MakeNewGroup(LfgProposal const &proposal) | lfg::LFGMgr | private |
| PlayersStore | lfg::LFGMgr | private |
| ProposalsStore | lfg::LFGMgr | private |
| QueuesStore | lfg::LFGMgr | private |
| RemoveGroupData(ObjectGuid guid) | lfg::LFGMgr | |
| RemovePlayerData(ObjectGuid guid) | lfg::LFGMgr | private |
| RemovePlayerFromGroup(ObjectGuid gguid, ObjectGuid guid) | lfg::LFGMgr | |
| RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdateType type) | lfg::LFGMgr | private |
| RestoreState(ObjectGuid guid, char const *debugMsg) | lfg::LFGMgr | private |
| RewardMapStore | lfg::LFGMgr | private |
| RoleChecksStore | lfg::LFGMgr | private |
| selectedRandomLfgDungeon(ObjectGuid guid) | lfg::LFGMgr | |
| SendLfgBootProposalUpdate(ObjectGuid guid, LfgPlayerBoot const &boot) | lfg::LFGMgr | private |
| SendLfgJoinResult(ObjectGuid guid, LfgJoinResultData const &data) | lfg::LFGMgr | private |
| SendLfgQueueStatus(ObjectGuid guid, LfgQueueStatusData const &data) | lfg::LFGMgr | static |
| SendLfgRoleCheckUpdate(ObjectGuid guid, LfgRoleCheck const &roleCheck) | lfg::LFGMgr | private |
| SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, uint8 roles) | lfg::LFGMgr | private |
| SendLfgUpdateProposal(ObjectGuid guid, LfgProposal const &proposal) | lfg::LFGMgr | private |
| SendLfgUpdateStatus(ObjectGuid guid, LfgUpdateData const &data, bool party) | lfg::LFGMgr | private |
| SetComment(ObjectGuid guid, std::string const &comment) | lfg::LFGMgr | |
| SetDungeon(ObjectGuid guid, uint32 dungeon) | lfg::LFGMgr | private |
| SetGroup(ObjectGuid guid, ObjectGuid group) | lfg::LFGMgr | |
| SetLeader(ObjectGuid gguid, ObjectGuid leader) | lfg::LFGMgr | |
| SetOptions(uint32 options) | lfg::LFGMgr | |
| SetRoles(ObjectGuid guid, uint8 roles) | lfg::LFGMgr | |
| SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const &dungeons) | lfg::LFGMgr | private |
| SetState(ObjectGuid guid, LfgState state) | lfg::LFGMgr | private |
| SetTeam(ObjectGuid guid, uint8 team) | lfg::LFGMgr | |
| SetupGroupMember(ObjectGuid guid, ObjectGuid gguid) | lfg::LFGMgr | |
| SetVoteKick(ObjectGuid gguid, bool active) | lfg::LFGMgr | private |
| TeleportPlayer(Player *player, bool out, bool fromOpcode=false) | lfg::LFGMgr | |
| Update(uint32 diff) | lfg::LFGMgr | |
| UpdateBoot(ObjectGuid guid, bool accept) | lfg::LFGMgr | |
| UpdateProposal(uint32 proposalId, ObjectGuid guid, bool accept) | lfg::LFGMgr | |
| UpdateRoleCheck(ObjectGuid gguid, ObjectGuid guid=ObjectGuid::Empty, uint8 roles=PLAYER_ROLE_NONE) | lfg::LFGMgr | |
| ~LFGMgr() | lfg::LFGMgr | private |
1.8.8