21 #define OculusScriptName "instance_oculus"
22 #define DataHeader "OC"
AI * GetOculusAI(Creature *creature)
Definition: oculus.h:109
InstanceTexts
Definition: naxxramas.h:196
OculusSpells
Definition: oculus.h:78
SpellEvents
Definition: oculus.h:62
DataTypes
Definition: baradin_hold.h:30
GameObjectIds
Definition: baradin_hold.h:48
Definition: Creature.h:467
#define OculusScriptName
Definition: oculus.h:21
OculusWorldStates
Definition: oculus.h:72
CreatureActions
Definition: oculus.h:67
uint32_t uint32
Definition: Define.h:150
InstanceEvents
Definition: instance_stratholme.cpp:37
ConstructKillState
Definition: oculus.h:96
Misc
Definition: boss_occuthar.cpp:48
uint32 const EncounterCount
Definition: oculus.h:24
CreatureIds
Definition: baradin_hold.h:37