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TrinityCore
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This is the complete list of members for BattlegroundQueue, including all inherited members.
| AddGroup(Player *leader, Group *group, BattlegroundTypeId bgTypeId, PvPDifficultyEntry const *bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 ArenaTeamId=0) | BattlegroundQueue | |
| BattlegroundQueue() | BattlegroundQueue | |
| BattlegroundQueueUpdate(uint32 diff, BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id, uint8 arenaType=0, bool isRated=false, uint32 minRating=0) | BattlegroundQueue | |
| CheckNormalMatch(Battleground *bg_template, BattlegroundBracketId bracket_id, uint32 minPlayers, uint32 maxPlayers) | BattlegroundQueue | |
| CheckPremadeMatch(BattlegroundBracketId bracket_id, uint32 MinPlayersPerTeam, uint32 MaxPlayersPerTeam) | BattlegroundQueue | |
| CheckSkirmishForSameFaction(BattlegroundBracketId bracket_id, uint32 minPlayersPerTeam) | BattlegroundQueue | |
| FillPlayersToBG(Battleground *bg, BattlegroundBracketId bracket_id) | BattlegroundQueue | |
| GetAverageQueueWaitTime(GroupQueueInfo *ginfo, BattlegroundBracketId bracket_id) const | BattlegroundQueue | |
| GetPlayerGroupInfoData(ObjectGuid guid, GroupQueueInfo *ginfo) | BattlegroundQueue | |
| GetPlayersInQueue(TeamId id) | BattlegroundQueue | |
| GroupsQueueType typedef | BattlegroundQueue | |
| InviteGroupToBG(GroupQueueInfo *ginfo, Battleground *bg, uint32 side) | BattlegroundQueue | private |
| IsPlayerInvited(ObjectGuid pl_guid, const uint32 bgInstanceGuid, const uint32 removeTime) | BattlegroundQueue | |
| m_events | BattlegroundQueue | private |
| m_QueuedGroups | BattlegroundQueue | |
| m_QueuedPlayers | BattlegroundQueue | |
| m_SelectionPools | BattlegroundQueue | |
| m_SumOfWaitTimes | BattlegroundQueue | private |
| m_WaitTimeLastPlayer | BattlegroundQueue | private |
| m_WaitTimes | BattlegroundQueue | private |
| PlayerInvitedToBGUpdateAverageWaitTime(GroupQueueInfo *ginfo, BattlegroundBracketId bracket_id) | BattlegroundQueue | |
| QueuedPlayersMap typedef | BattlegroundQueue | |
| RemovePlayer(ObjectGuid guid, bool decreaseInvitedCount) | BattlegroundQueue | |
| UpdateEvents(uint32 diff) | BattlegroundQueue | |
| ~BattlegroundQueue() | BattlegroundQueue |
1.8.8