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TrinityCore
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This is the complete list of members for npc_memory, including all inherited members.
| CreatureScript(const char *name) | CreatureScript | protected |
| GetAI(Creature *creature) const override | npc_memory | inlinevirtual |
| GetDialogStatus(Player *, Creature *) | CreatureScript | inlinevirtual |
| GetName() const | ScriptObject | inline |
| ModifyMeleeDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| ModifyPeriodicDamageAurasTick(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| ModifySpellDamageTaken(Unit *, Unit *, int32 &) | UnitScript | inlinevirtual |
| npc_memory() | npc_memory | inline |
| OnDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| OnDummyEffect(Unit *, uint32, SpellEffIndex, Creature *) | CreatureScript | inlinevirtual |
| OnGossipHello(Player *, Creature *) | CreatureScript | inlinevirtual |
| OnGossipSelect(Player *, Creature *, uint32, uint32) | CreatureScript | inlinevirtual |
| OnGossipSelectCode(Player *, Creature *, uint32, uint32, const char *) | CreatureScript | inlinevirtual |
| OnHeal(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| OnQuestAccept(Player *, Creature *, Quest const *) | CreatureScript | inlinevirtual |
| OnQuestReward(Player *, Creature *, Quest const *, uint32) | CreatureScript | inlinevirtual |
| OnQuestSelect(Player *, Creature *, Quest const *) | CreatureScript | inlinevirtual |
| OnUpdate(Creature *, uint32) | UpdatableScript< Creature > | inlinevirtual |
| ScriptObject(const char *name) | ScriptObject | inlineprotected |
| UnitScript(const char *name, bool addToScripts=true) | UnitScript | protected |
| UpdatableScript() | UpdatableScript< Creature > | inlineprotected |
| ~ScriptObject() | ScriptObject | inlineprotectedvirtual |
| ~UpdatableScript() | UpdatableScript< Creature > | inlineprotectedvirtual |
1.8.8