applyMaskToWindow(OSWindow &rWindow) | Win32Graphics | [virtual] |
clear() | Win32Graphics | [virtual] |
copyToWindow(OSWindow &rWindow, int xSrc, int ySrc, int width, int height, int xDest, int yDest) | Win32Graphics | [virtual] |
drawBitmap(const GenericBitmap &rBitmap, int xSrc=0, int ySrc=0, int xDest=0, int yDest=0, int width=-1, int height=-1, bool blend=false) | Win32Graphics | [virtual] |
drawGraphics(const OSGraphics &rGraphics, int xSrc=0, int ySrc=0, int xDest=0, int yDest=0, int width=-1, int height=-1) | Win32Graphics | [virtual] |
drawRect(int left, int top, int width, int height, uint32_t color) | Win32Graphics | [virtual] |
fillRect(int left, int top, int width, int height, uint32_t color) | Win32Graphics | [virtual] |
getDC() const | Win32Graphics | [inline, virtual] |
getIntf() const | SkinObject | [inline] |
getMask() const | Win32Graphics | [inline, virtual] |
getWidth() const | Win32Graphics | [inline, virtual] |
hit(int x, int y) const | Win32Graphics | [virtual] |