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x11_dragdrop.hpp

00001 /*****************************************************************************
00002  * x11_dragdrop.hpp
00003  *****************************************************************************
00004  * Copyright (C) 2003 the VideoLAN team
00005  * $Id: x11_dragdrop.hpp 11664 2005-07-09 06:17:09Z courmisch $
00006  *
00007  * Authors: Cyril Deguet     <[email protected]>
00008  *          Olivier Teulière <[email protected]>
00009  *
00010  * This program is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2 of the License, or
00013  * (at your option) any later version.
00014  *
00015  * This program is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  * GNU General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU General Public License
00021  * along with this program; if not, write to the Free Software
00022  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
00023  *****************************************************************************/
00024 
00025 #ifndef X11_DRAGDROP_HPP
00026 #define X11_DRAGDROP_HPP
00027 
00028 #include <X11/Xlib.h>
00029 #include "../src/skin_common.hpp"
00030 
00031 class X11Display;
00032 
00033 
00034 class X11DragDrop: public SkinObject
00035 {
00036     public:
00037         typedef long ldata_t[5];
00038 
00039         X11DragDrop( intf_thread_t *pIntf, X11Display &rDisplay, Window win,
00040                      bool playOnDrop );
00041         virtual ~X11DragDrop() {}
00042 
00043         void dndEnter( ldata_t data );
00044         void dndPosition( ldata_t data );
00045         void dndLeave( ldata_t data );
00046         void dndDrop( ldata_t data );
00047 
00048     private:
00050         X11Display &m_rDisplay;
00052         Window m_wnd;
00054         bool m_playOnDrop;
00056         Atom m_target;
00057 };
00058 
00059 
00060 #endif

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