This is the complete list of members for ai::actions, including all inherited members.
error_names_ | ai::actions | privatestatic |
execute_attack_action(side_number side, bool execute, const map_location &attacker_loc, const map_location &defender_loc, int attacker_weapon, double aggression, const unit_advancements_aspect &advancements=unit_advancements_aspect()) | ai::actions | static |
execute_move_action(side_number side, bool execute, const map_location &from, const map_location &to, bool remove_movement, bool unreach_is_ok=false) | ai::actions | static |
execute_recall_action(side_number side, bool execute, const std::string &unit_id, const map_location &where, const map_location &from) | ai::actions | static |
execute_recruit_action(side_number side, bool execute, const std::string &unit_name, const map_location &where, const map_location &from) | ai::actions | static |
execute_stopunit_action(side_number side, bool execute, const map_location &unit_location, bool remove_movement, bool remove_attacks) | ai::actions | static |
execute_synced_command_action(side_number side, bool execute, const std::string &lua_code, const map_location &location) | ai::actions | static |
get_error_name(int error_code) | ai::actions | static |