The Battle for Wesnoth  1.13.4+dev
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ai::actions Member List

This is the complete list of members for ai::actions, including all inherited members.

error_names_ai::actionsprivatestatic
execute_attack_action(side_number side, bool execute, const map_location &attacker_loc, const map_location &defender_loc, int attacker_weapon, double aggression, const unit_advancements_aspect &advancements=unit_advancements_aspect())ai::actionsstatic
execute_move_action(side_number side, bool execute, const map_location &from, const map_location &to, bool remove_movement, bool unreach_is_ok=false)ai::actionsstatic
execute_recall_action(side_number side, bool execute, const std::string &unit_id, const map_location &where, const map_location &from)ai::actionsstatic
execute_recruit_action(side_number side, bool execute, const std::string &unit_name, const map_location &where, const map_location &from)ai::actionsstatic
execute_stopunit_action(side_number side, bool execute, const map_location &unit_location, bool remove_movement, bool remove_attacks)ai::actionsstatic
execute_synced_command_action(side_number side, bool execute, const std::string &lua_code, const map_location &location)ai::actionsstatic
get_error_name(int error_code)ai::actionsstatic