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ai::manager Member List

This is the complete list of members for ai::manager, including all inherited members.

add_ai_for_side(side_number side, const std::string &ai_algorithm_type, bool replace=true)ai::managerstatic
add_ai_for_side_from_config(side_number side, const config &cfg, bool replace=true)ai::managerstatic
add_ai_for_side_from_file(side_number side, const std::string &file, bool replace=true)ai::managerstatic
add_gamestate_observer(events::observer *event_observer)ai::managerstatic
add_map_changed_observer(events::observer *event_observer)ai::managerstatic
add_observer(events::observer *event_observer)ai::managerstatic
add_recruit_list_changed_observer(events::observer *event_observer)ai::managerstatic
add_tod_changed_observer(events::observer *event_observer)ai::managerstatic
add_turn_started_observer(events::observer *event_observer)ai::managerstatic
ai_info_ai::managerprivatestatic
ai_map_ai::managerprivatestatic
AI_map_of_stacks typedefai::managerprivate
AI_TYPE_AI2ai::managerstatic
AI_TYPE_COMPOSITE_AIai::managerstatic
AI_TYPE_DEFAULTai::managerstatic
AI_TYPE_DFOOL_AIai::managerstatic
AI_TYPE_FORMULA_AIai::managerstatic
AI_TYPE_IDLE_AIai::managerstatic
AI_TYPE_SAMPLE_AIai::managerstatic
clear_ai_info()ai::managerstatic
clear_ais()ai::managerstatic
evaluate_command(side_number side, const std::string &str)ai::managerstatic
gamestate_changed_ai::managerprivatestatic
get_active_ai_for_side(side_number side)ai::managerprivatestatic
get_active_ai_holder_for_side(side_number side)ai::managerprivatestatic
get_active_ai_holder_for_side_dbg(side_number side)ai::managerstatic
get_active_ai_identifier_for_side(side_number side)ai::managerstatic
get_active_ai_info_for_side(side_number side)ai::managerstatic
get_active_ai_overview_for_side(side_number side)ai::managerstatic
get_active_ai_structure_for_side(side_number side)ai::managerstatic
get_ai_info()ai::managerstatic
get_or_create_ai_stack_for_side(side_number side)ai::managerprivatestatic
history_ai::managerprivatestatic
history_item_counter_ai::managerprivatestatic
internal_evaluate_command(side_number side, const std::string &str)ai::managerprivatestatic
last_interact_ai::managerprivatestatic
manager()ai::managerprivate
map_changed_ai::managerprivatestatic
MAX_HISTORY_SIZEai::managerstatic
modify_active_ai_config_old_for_side(side_number side, const config::const_child_itors &ai_parameters)ai::managerstatic
modify_active_ai_for_side(ai::side_number side, const config &cfg)ai::managerstatic
num_interact_ai::managerprivatestatic
play_turn(side_number side)ai::managerstatic
raise_gamestate_changed()ai::managerstatic
raise_map_changed()ai::managerstatic
raise_recruit_list_changed()ai::managerstatic
raise_sync_network()ai::managerstatic
raise_tod_changed()ai::managerstatic
raise_turn_started()ai::managerstatic
raise_user_interact()ai::managerstatic
recruit_list_changed_ai::managerprivatestatic
remove_ai_for_side(side_number side)ai::managerstatic
remove_all_ais_for_side(side_number side)ai::managerstatic
remove_gamestate_observer(events::observer *event_observer)ai::managerstatic
remove_map_changed_observer(events::observer *event_observer)ai::managerstatic
remove_observer(events::observer *event_observer)ai::managerstatic
remove_recruit_list_changed_observer(events::observer *event_observer)ai::managerstatic
remove_tod_changed_observer(events::observer *event_observer)ai::managerstatic
remove_turn_started_observer(events::observer *event_observer)ai::managerstatic
set_ai_info(const game_info &info)ai::managerstatic
should_intercept(const std::string &str)ai::managerprivatestatic
sync_network_ai::managerprivatestatic
to_config(side_number side)ai::managerstatic
tod_changed_ai::managerprivatestatic
turn_started_ai::managerprivatestatic
user_interact_ai::managerprivatestatic