The Battle for Wesnoth  1.13.4+dev
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battle_prediction_pane Member List

This is the complete list of members for battle_prediction_pane, including all inherited members.

aquire_mouse_lock()gui::widgetprotected
attacker_battle_prediction_paneprivate
attacker_hp_distrib_battle_prediction_paneprivate
attacker_hp_distrib_height_battle_prediction_paneprivate
attacker_hp_distrib_width_battle_prediction_paneprivate
attacker_label_battle_prediction_paneprivate
attacker_label_width_battle_prediction_paneprivate
attacker_left_strings_battle_prediction_paneprivate
attacker_left_strings_width_battle_prediction_paneprivate
attacker_loc_battle_prediction_paneprivate
attacker_right_strings_battle_prediction_paneprivate
attacker_right_strings_width_battle_prediction_paneprivate
attacker_strings_width_battle_prediction_paneprivate
attacker_width_battle_prediction_paneprivate
battle_prediction_pane(const battle_context &bc, const map_location &attacker_loc, const map_location &defender_loc)battle_prediction_pane
bg_cancel()gui::widgetprotected
bg_register(SDL_Rect const &rect)gui::widgetprotected
bg_restore() const gui::widgetprotected
bg_restore(SDL_Rect const &rect) const gui::widgetprotected
bg_update()gui::widgetprotected
clip_rect() const gui::widgetprotected
defender_battle_prediction_paneprivate
defender_hp_distrib_battle_prediction_paneprivate
defender_hp_distrib_height_battle_prediction_paneprivate
defender_hp_distrib_width_battle_prediction_paneprivate
defender_label_battle_prediction_paneprivate
defender_label_width_battle_prediction_paneprivate
defender_left_strings_battle_prediction_paneprivate
defender_left_strings_width_battle_prediction_paneprivate
defender_loc_battle_prediction_paneprivate
defender_right_strings_battle_prediction_paneprivate
defender_right_strings_width_battle_prediction_paneprivate
defender_strings_width_battle_prediction_paneprivate
defender_width_battle_prediction_paneprivate
dialog_height_battle_prediction_paneprivate
dialog_width_battle_prediction_paneprivate
dirty() const gui::widget
draw()gui::widgetprotectedvirtual
draw_contents()battle_prediction_panevirtual
draw_unit(int x_off, int damage_line_skip, int left_strings_width, const std::vector< std::string > &left_strings, const std::vector< std::string > &right_strings, const std::string &label, int label_width, surface &hp_distrib, int hp_distrib_width)battle_prediction_paneprivate
enable(bool new_val=true)gui::widgetvirtual
enabled() const gui::widget
focus(const SDL_Event *event)gui::widget
focus_gui::widgetprotected
free_mouse_lock()gui::widgetprotected
get_hp_distrib_surface(const std::vector< std::pair< int, double > > &hp_prob_vector, const battle_context_unit_stats &stats, const battle_context_unit_stats &opp_stats, surface &surf, int &width, int &height)battle_prediction_paneprivate
get_hp_prob_vector(const std::vector< double > &hp_dist, std::vector< std::pair< int, double > > &hp_prob_vector)battle_prediction_paneprivate
get_strings_max_length(const std::vector< std::string > &strings)battle_prediction_paneprivate
get_unit_strings(const battle_context_unit_stats &stats, const unit &u, const map_location &u_loc, float u_unscathed, const unit &opp, const map_location &opp_loc, const attack_type *opp_weapon, std::vector< std::string > &left_strings, std::vector< std::string > &right_strings, int &left_strings_width, int &right_strings_width, int &strings_width)battle_prediction_paneprivate
handle_event(SDL_Event const &)gui::widgetprotectedvirtual
handle_window_event(SDL_Event const &event)gui::widgetprotectedvirtual
handler_members()gui::preview_paneinlinevirtual
height() const gui::widget
hidden() const gui::widget
hide(bool value=true)gui::widgetvirtual
hp_distrib_string_battle_prediction_paneprivate
hp_distrib_string_width_battle_prediction_paneprivate
hp_distribs_height_battle_prediction_paneprivate
id() const gui::widget
inter_column_gap_battle_prediction_paneprivatestatic
inter_line_gap_battle_prediction_paneprivatestatic
inter_units_gap_battle_prediction_paneprivatestatic
join()events::sdl_handlervirtual
join(context &c)events::sdl_handlervirtual
join_global()events::sdl_handlervirtual
join_same(sdl_handler *parent)events::sdl_handlervirtual
leave()events::sdl_handlervirtual
leave_global()events::sdl_handlervirtual
left_side() const battle_prediction_paneinlinevirtual
location() const gui::widget
max_hp_distrib_rows_battle_prediction_paneprivatestatic
member_handlers()gui::widgetinlineprotectedvirtual
mouse_locked() const gui::widgetprotected
preview_pane(CVideo &video)gui::preview_paneinline
process_event()events::sdl_handlerinlinevirtual
process_help_string(int mousex, int mousey)gui::widgetvirtual
process_tooltip_string(int mousex, int mousey)gui::widgetvirtual
requires_event_focus(const SDL_Event *=nullptr) const events::sdl_handlerinlinevirtual
sdl_handler(const bool auto_join=true)events::sdl_handlerprotected
set_clip_rect(const SDL_Rect &rect)gui::widget
set_dirty(bool dirty=true)gui::widget
set_focus(bool focus)gui::widget
set_height(int h)gui::widget
set_help_string(const std::string &str)gui::widget
set_id(const std::string &id)gui::widget
set_location(SDL_Rect const &rect)gui::widgetvirtual
set_location(int x, int y)gui::widget
set_measurements(int w, int h)gui::widget
set_selection(int)battle_prediction_paneinlinevirtual
set_tooltip_string(const std::string &str)gui::widget
set_volatile(bool val=true)gui::widget
set_width(int w)gui::widget
show_above() const gui::preview_paneinlinevirtual
units_strings_height_battle_prediction_paneprivate
units_width_battle_prediction_paneprivate
update_location(SDL_Rect const &rect)gui::widgetprotectedvirtual
video() const gui::widgetinlineprotected
widget(widget const &o)gui::widgetprotected
widget(CVideo &video, const bool auto_join=true)gui::widgetprotected
width() const gui::widget
~preview_pane()gui::preview_paneinlinevirtual
~sdl_handler()events::sdl_handlerprotectedvirtual
~widget()gui::widgetprotectedvirtual