The Battle for Wesnoth  1.13.4+dev
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events::menu_handler Member List

This is the complete list of members for events::menu_handler, including all inherited members.

add_chat_message(const time_t &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE)events::menu_handlerprotectedvirtual
add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message)events::chat_handlerprivatevirtual
add_chat_room_message_sent(const std::string &room, const std::string &message)events::chat_handlerprivatevirtual
add_whisper_received(const std::string &sender, const std::string &message)events::chat_handlerprivatevirtual
add_whisper_sent(const std::string &receiver, const std::string &message)events::chat_handlerprivatevirtual
ai_formula()events::menu_handler
board() const events::menu_handlerprivate
change_logging(const std::string &data)events::chat_handlerprivate
change_side(mouse_handler &mousehandler)events::menu_handler
chat_handler()events::chat_handlerprivate
clear_labels()events::menu_handler
clear_messages()events::menu_handler
console_handler classevents::menu_handlerfriend
continue_move(mouse_handler &mousehandler, int side_num)events::menu_handler
create_unit(mouse_handler &mousehandler)events::menu_handler
current_unit()events::menu_handler
current_unit() const events::menu_handlerinline
custom_command()events::menu_handler
do_ai_formula(const std::string &str, int side_num, mouse_handler &mousehandler)events::menu_handler
do_command(const std::string &str)events::menu_handler
do_recruit(const std::string &name, int side_num, const map_location &last_hex)events::menu_handler
do_search(const std::string &new_search)events::menu_handler
do_speak()events::menu_handler
events::chat_handler::do_speak(const std::string &message, bool allies_only=false)events::chat_handlerprivate
end_turn(int side_num)events::menu_handler
end_unit_turn(mouse_handler &mousehandler, int side_num)events::menu_handler
execute_gotos(mouse_handler &mousehandler, int side_num)events::menu_handler
game_config_events::menu_handlerprivate
gamedata()events::menu_handlerprivate
gamestate() const events::menu_handlerprivate
get_commands_list()events::menu_handler
get_textbox()events::menu_handler
get_title_suffix(int side_num)events::menu_handler
goto_leader(int side_num)events::menu_handler
gui_events::menu_handlerprivate
has_friends() const events::menu_handlerprivate
kill_unit(mouse_handler &mousehandler)events::menu_handler
label_settings()events::menu_handler
label_terrain(mouse_handler &mousehandler, bool team_only)events::menu_handler
last_search_events::menu_handlerprivate
last_search_hit_events::menu_handlerprivate
map()events::menu_handlerprivate
menu_handler(game_display *gui, play_controller &pc, const config &game_config)events::menu_handler
MESSAGE_PRIVATE enum valueevents::chat_handlerprivate
MESSAGE_PUBLIC enum valueevents::chat_handlerprivate
MESSAGE_TYPE enum nameevents::chat_handlerprivate
move_unit_to_loc(const unit_map::iterator &ui, const map_location &target, bool continue_move, int side_num, mouse_handler &mousehandler)events::menu_handler
objectives(int side_num)events::menu_handler
pc_events::menu_handlerprivate
preferences()events::menu_handler
recall(int side_num, const map_location &last_hex)events::menu_handler
recruit(int side_num, const map_location &last_hex)events::menu_handler
rename_unit()events::menu_handler
repeat_recruit(int side_num, const map_location &last_hex)events::menu_handler
request_control_change(int side_num, const std::string &player)events::menu_handler
save_map()events::menu_handler
scenario_settings_table(int selected=0)events::menu_handlerprivate
search()events::menu_handler
send_chat_message(const std::string &message, bool allies_only=false)events::menu_handlerprotectedvirtual
send_chat_room_message(const std::string &room, const std::string &message)events::chat_handlerprivatevirtual
send_command(const std::string &cmd, const std::string &args="")events::chat_handlerprivate
send_to_server(const config &cfg) overrideevents::menu_handlervirtual
send_whisper(const std::string &receiver, const std::string &message)events::chat_handlerprivatevirtual
set_gui(game_display *gui)events::menu_handlerinline
shout()events::menu_handler
show_chat_log()events::menu_handler
show_enemy_moves(bool ignore_units, int side_num)events::menu_handler
show_help()events::menu_handler
show_statistics(int side_num)events::menu_handler
speak()events::menu_handler
status_table(int selected=0)events::menu_handler
teams() const events::menu_handlerprivate
terrain_description(mouse_handler &mousehandler)events::menu_handler
textbox_info_events::menu_handlerprivate
toggle_ellipses()events::menu_handler
toggle_grid()events::menu_handler
toggle_shroud_updates(int side_num)events::menu_handler
unit_description()events::menu_handler
unit_hold_position(mouse_handler &mousehandler, int side_num)events::menu_handler
unit_list()events::menu_handler
units()events::menu_handlerprivate
update_shroud_now(int side_num)events::menu_handler
user_command()events::menu_handler
user_relation_changed(const std::string &name)events::chat_handlerprivatevirtual
whisper()events::menu_handler
~chat_handler()events::chat_handlerprivatevirtual
~menu_handler()events::menu_handlervirtual