add_chat_message(const time_t &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE) | events::menu_handler | protectedvirtual |
add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message) | events::chat_handler | privatevirtual |
add_chat_room_message_sent(const std::string &room, const std::string &message) | events::chat_handler | privatevirtual |
add_whisper_received(const std::string &sender, const std::string &message) | events::chat_handler | privatevirtual |
add_whisper_sent(const std::string &receiver, const std::string &message) | events::chat_handler | privatevirtual |
ai_formula() | events::menu_handler | |
board() const | events::menu_handler | private |
change_logging(const std::string &data) | events::chat_handler | private |
change_side(mouse_handler &mousehandler) | events::menu_handler | |
chat_handler() | events::chat_handler | private |
clear_labels() | events::menu_handler | |
clear_messages() | events::menu_handler | |
console_handler class | events::menu_handler | friend |
continue_move(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
create_unit(mouse_handler &mousehandler) | events::menu_handler | |
current_unit() | events::menu_handler | |
current_unit() const | events::menu_handler | inline |
custom_command() | events::menu_handler | |
do_ai_formula(const std::string &str, int side_num, mouse_handler &mousehandler) | events::menu_handler | |
do_command(const std::string &str) | events::menu_handler | |
do_recruit(const std::string &name, int side_num, const map_location &last_hex) | events::menu_handler | |
do_search(const std::string &new_search) | events::menu_handler | |
do_speak() | events::menu_handler | |
events::chat_handler::do_speak(const std::string &message, bool allies_only=false) | events::chat_handler | private |
end_turn(int side_num) | events::menu_handler | |
end_unit_turn(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
execute_gotos(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
game_config_ | events::menu_handler | private |
gamedata() | events::menu_handler | private |
gamestate() const | events::menu_handler | private |
get_commands_list() | events::menu_handler | |
get_textbox() | events::menu_handler | |
get_title_suffix(int side_num) | events::menu_handler | |
goto_leader(int side_num) | events::menu_handler | |
gui_ | events::menu_handler | private |
has_friends() const | events::menu_handler | private |
kill_unit(mouse_handler &mousehandler) | events::menu_handler | |
label_settings() | events::menu_handler | |
label_terrain(mouse_handler &mousehandler, bool team_only) | events::menu_handler | |
last_search_ | events::menu_handler | private |
last_search_hit_ | events::menu_handler | private |
map() | events::menu_handler | private |
menu_handler(game_display *gui, play_controller &pc, const config &game_config) | events::menu_handler | |
MESSAGE_PRIVATE enum value | events::chat_handler | private |
MESSAGE_PUBLIC enum value | events::chat_handler | private |
MESSAGE_TYPE enum name | events::chat_handler | private |
move_unit_to_loc(const unit_map::iterator &ui, const map_location &target, bool continue_move, int side_num, mouse_handler &mousehandler) | events::menu_handler | |
objectives(int side_num) | events::menu_handler | |
pc_ | events::menu_handler | private |
preferences() | events::menu_handler | |
recall(int side_num, const map_location &last_hex) | events::menu_handler | |
recruit(int side_num, const map_location &last_hex) | events::menu_handler | |
rename_unit() | events::menu_handler | |
repeat_recruit(int side_num, const map_location &last_hex) | events::menu_handler | |
request_control_change(int side_num, const std::string &player) | events::menu_handler | |
save_map() | events::menu_handler | |
scenario_settings_table(int selected=0) | events::menu_handler | private |
search() | events::menu_handler | |
send_chat_message(const std::string &message, bool allies_only=false) | events::menu_handler | protectedvirtual |
send_chat_room_message(const std::string &room, const std::string &message) | events::chat_handler | privatevirtual |
send_command(const std::string &cmd, const std::string &args="") | events::chat_handler | private |
send_to_server(const config &cfg) override | events::menu_handler | virtual |
send_whisper(const std::string &receiver, const std::string &message) | events::chat_handler | privatevirtual |
set_gui(game_display *gui) | events::menu_handler | inline |
shout() | events::menu_handler | |
show_chat_log() | events::menu_handler | |
show_enemy_moves(bool ignore_units, int side_num) | events::menu_handler | |
show_help() | events::menu_handler | |
show_statistics(int side_num) | events::menu_handler | |
speak() | events::menu_handler | |
status_table(int selected=0) | events::menu_handler | |
teams() const | events::menu_handler | private |
terrain_description(mouse_handler &mousehandler) | events::menu_handler | |
textbox_info_ | events::menu_handler | private |
toggle_ellipses() | events::menu_handler | |
toggle_grid() | events::menu_handler | |
toggle_shroud_updates(int side_num) | events::menu_handler | |
unit_description() | events::menu_handler | |
unit_hold_position(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
unit_list() | events::menu_handler | |
units() | events::menu_handler | private |
update_shroud_now(int side_num) | events::menu_handler | |
user_command() | events::menu_handler | |
user_relation_changed(const std::string &name) | events::chat_handler | privatevirtual |
whisper() | events::menu_handler | |
~chat_handler() | events::chat_handler | privatevirtual |
~menu_handler() | events::menu_handler | virtual |