This is the complete list of members for game_display, including all inherited members.
| action_buttons_ | display | protected |
| action_pressed() | display | |
| activeTeam_ | display | protected |
| add_arrow(arrow &) | display | |
| add_exclusive_draw(const map_location &loc, unit &unit) | display | |
| add_overlay(const map_location &loc, const std::string &image, const std::string &halo="", const std::string &team_name="", const std::string &item_id="", bool visible_under_fog=true) | display | |
| add_redraw_observer(std::function< void(display &)> f) | display | |
| adjust_color_overlay(int r, int g, int b) | display | |
| animate_map_ | display | protected |
| animate_water_ | display | protected |
| announce(const std::string &msg, const SDL_Color &color=font::GOOD_COLOR) | display | |
| attack_indicator_direction() const | game_display | inline |
| attack_indicator_dst_ | game_display | private |
| attack_indicator_src_ | game_display | private |
| BACKGROUND enum value | display | protected |
| begin_game() | game_display | |
| blindfold(bool flag) | display | |
| blue(Uint32 color) | display | inlinestatic |
| bounds_check_position() | display | |
| bounds_check_position(int &xpos, int &ypos) | display | |
| builder_ | display | protected |
| change_display_context(const display_context *dc) | display | |
| chat_man_ | game_display | private |
| clear_attack_indicator() | game_display | |
| clear_debug_highlights() | game_display | inlinestatic |
| clear_exclusive_draws() | display | inline |
| clear_mouseover_hex_overlay() | display | inline |
| clear_redraw_observers() | display | |
| clear_screen() | display | protected |
| complete_redraw_event() | display | inline |
| complete_redraw_event_ | display | protected |
| create_buttons() | display | |
| create_dummy_display(CVideo &video) | game_display | static |
| current_team_name() const | game_display | |
| currentTeam_ | display | protected |
| dc_ | display | protected |
| debug_highlight(const map_location &loc) | game_display | static |
| debugHighlights_ | game_display | privatestatic |
| diagnostic_label_ | display | protected |
| display(const display_context *dc, CVideo &video, boost::weak_ptr< wb::manager > wb, reports &reports_object, const config &theme_cfg, const config &level, bool auto_join=true) | display | |
| display_unit_hex(map_location hex) | game_display | |
| displayed_unit_hex() const | game_display | inlinevirtual |
| displayedUnitHex_ | game_display | private |
| dont_show_all_ | display | protected |
| draw() | display | virtual |
| draw(bool update) | display | |
| draw(bool update, bool force) | display | |
| draw_all_panels() | display | protected |
| draw_border(const map_location &loc, const int xpos, const int ypos) | display | protectedvirtual |
| draw_hex(const map_location &loc) | game_display | protectedvirtual |
| draw_image_for_report(surface &img, SDL_Rect &rect) | display | protected |
| draw_init() | display | protected |
| draw_invalidated() | game_display | protectedvirtual |
| draw_layering(const bool auto_join=true) | video2::draw_layering | protected |
| draw_minimap() | display | protected |
| draw_minimap_units() | display | |
| draw_movement_info(const map_location &loc) | game_display | |
| draw_sidebar() | game_display | privatevirtual |
| draw_text_in_hex(const map_location &loc, const tdrawing_layer layer, const std::string &text, size_t font_size, SDL_Color color, double x_in_hex=0.5, double y_in_hex=0.5) | display | |
| draw_wrap(bool update, bool force) | display | protected |
| drawing_buffer_ | display | protected |
| drawing_buffer_add(const tdrawing_layer layer, const map_location &loc, int x, int y, const surface &surf, const SDL_Rect &clip=SDL_Rect()) | display | |
| drawing_buffer_add(const tdrawing_layer layer, const map_location &loc, int x, int y, const std::vector< surface > &surf, const SDL_Rect &clip=SDL_Rect()) | display | |
| drawing_buffer_clear() | display | protected |
| drawing_buffer_commit() | display | protected |
| enable_menu(const std::string &item, bool enable) | display | |
| energy_bar_rects_ | display | protected |
| exclusive_unit_draw_requests_ | display | protected |
| exclusive_unit_draw_requests_t typedef | display | protected |
| fake_unit_man_ | display | protected |
| fill_images_list(const std::string &prefix, std::vector< std::string > &images) | display | protected |
| find_action_button(const std::string &id) | display | |
| find_menu_button(const std::string &id) | display | |
| find_slider(const std::string &id) | display | |
| first_turn_ | game_display | private |
| flip() | display | |
| float_label(const map_location &loc, const std::string &text, const SDL_Color &color) | game_display | |
| fog_images_ | display | protected |
| fogged(const map_location &loc) const | display | inline |
| FOREGROUND enum value | display | protected |
| game_display(game_board &board, CVideo &video, boost::weak_ptr< wb::manager > wb, reports &reports_object, const tod_manager &tod_manager, const config &theme_cfg, const config &level, bool dummy=false) | game_display | |
| game_display(const game_display &) | game_display | private |
| game_mode_ | game_display | private |
| get_builder() | display | inline |
| get_chat_manager() | game_display | inline |
| get_clip_rect() | display | protectedvirtual |
| get_disp_context() const | display | inlinevirtual |
| get_draw_coordinates() const | display | inline |
| get_draw_terrain_codes() const | display | inline |
| get_fog_shroud_images(const map_location &loc, image::TYPE image_type) | display | protected |
| get_game_data() const | display | inlinevirtual |
| get_halo_manager() | display | inline |
| get_image_type(const map_location &loc) | display | protectedvirtual |
| get_location_x(const map_location &loc) const | display | |
| get_location_y(const map_location &loc) const | display | |
| get_lua_kernel() const | display | inlinevirtual |
| get_map() const | display | inline |
| get_screen_surface() | display | inline |
| get_singleton() | game_display | inlinestatic |
| get_teams() const | display | inline |
| get_terrain_images(const map_location &loc, const std::string &timeid, image::TYPE type, TERRAIN_TYPE terrain_type) | display | protected |
| get_terrain_on(int palx, int paly, int x, int y) | game_display | |
| get_theme() | display | inline |
| get_time_of_day(const map_location &loc) const | game_display | virtual |
| get_tod_man() const | game_display | inlinevirtual |
| get_units() const | display | inline |
| get_variant(const std::vector< std::string > &variants, const map_location &loc) const | display | protected |
| get_visible_hexes() const | display | inline |
| get_zoom_factor() const | display | inline |
| green(Uint32 color) | display | inlinestatic |
| grid_ | display | protected |
| h() const | display | inline |
| halo_man_ | display | protected |
| handle_event(const SDL_Event &) | display | virtual |
| handle_window_event(const SDL_Event &event) | display | virtual |
| handler_members() | events::sdl_handler | inlineprotectedvirtual |
| has_time_area() const | game_display | virtual |
| hex_clicked_on(int x, int y) const | display | |
| hex_size() const | display | inline |
| hex_width() const | display | inline |
| hexes_under_rect(const SDL_Rect &r) const | display | |
| highlight_another_reach(const pathfind::paths &paths_list) | game_display | |
| highlight_hex(map_location hex) | game_display | virtual |
| highlight_reach(const pathfind::paths &paths_list) | game_display | |
| idle_anim() const | display | inline |
| idle_anim_rate() const | display | inline |
| in_editor() const | display | inlinevirtual |
| in_game() const | game_display | inlinevirtual |
| in_game_ | game_display | private |
| init_flags() | display | |
| invalidate(const map_location &loc) | display | |
| invalidate(const std::set< map_location > &locs) | display | |
| invalidate_all() | display | |
| invalidate_animations() | display | |
| invalidate_animations_location(const map_location &loc) | display | |
| invalidate_game_status() | display | inline |
| invalidate_locations_in_rect(const SDL_Rect &rect) | display | |
| invalidate_route() | game_display | private |
| invalidate_theme() | display | inline |
| invalidate_unit() | game_display | inline |
| invalidate_unit_after_move(const map_location &src, const map_location &dst) | game_display | |
| invalidate_visible_locations_in_rect(const SDL_Rect &rect) | display | |
| invalidateAll_ | display | protected |
| invalidated_ | display | protected |
| invalidateGameStatus_ | display | protected |
| is_blindfolded() const | display | |
| join() | events::sdl_handler | virtual |
| join(context &c) | events::sdl_handler | virtual |
| join_global() | events::sdl_handler | virtual |
| join_same(sdl_handler *parent) | events::sdl_handler | virtual |
| keys_ | display | protected |
| labels() | display | |
| labels() const | display | |
| last_zoom_ | display | protectedstatic |
| LAYER_ACTIONS_NUMBERING enum value | display | |
| LAYER_ARROWS enum value | display | |
| LAYER_ATTACK_INDICATOR enum value | display | |
| LAYER_BORDER enum value | display | |
| LAYER_FOG_SHROUD enum value | display | |
| LAYER_FOOTSTEPS enum value | display | |
| LAYER_GRID_BOTTOM enum value | display | |
| LAYER_GRID_TOP enum value | display | |
| LAYER_LAST_LAYER enum value | display | |
| LAYER_LINGER_OVERLAY enum value | display | |
| LAYER_MOUSEOVER_BOTTOM enum value | display | |
| LAYER_MOUSEOVER_OVERLAY enum value | display | |
| LAYER_MOUSEOVER_TOP enum value | display | |
| LAYER_MOVE_INFO enum value | display | |
| LAYER_REACHMAP enum value | display | |
| LAYER_SELECTED_HEX enum value | display | |
| LAYER_TERRAIN_BG enum value | display | |
| LAYER_TERRAIN_FG enum value | display | |
| LAYER_UNIT_BAR enum value | display | |
| LAYER_UNIT_BG enum value | display | |
| LAYER_UNIT_DEFAULT enum value | display | |
| LAYER_UNIT_FG enum value | display | |
| LAYER_UNIT_FIRST enum value | display | |
| LAYER_UNIT_LAST enum value | display | |
| LAYER_UNIT_MISSILE_DEFAULT enum value | display | |
| LAYER_UNIT_MOVE_DEFAULT enum value | display | |
| layout_buttons() | display | |
| leave() | events::sdl_handler | virtual |
| leave_global() | events::sdl_handler | virtual |
| LINGER enum value | game_display | |
| map_area() const | display | |
| map_labels_ | display | protected |
| map_outside_area() const | display | inline |
| map_screenshot_ | display | protected |
| max_map_area() const | display | |
| max_rgb(Uint32 first, Uint32 second) | display | inlinestatic |
| maybe_rebuild() | game_display | |
| menu_buttons_ | display | protected |
| menu_pressed() | display | |
| minimap_ | display | protected |
| minimap_area() const | display | inline |
| minimap_location_ | display | protected |
| minimap_location_on(int x, int y) | display | |
| mouseover_hex() const | display | inline |
| mouseover_hex_overlay_ | display | protected |
| mouseoverHex_ | display | protected |
| needs_rebuild(bool b) | game_display | |
| needs_rebuild_ | game_display | private |
| new_turn() | game_display | |
| nextDraw_ | display | protected |
| observers() const | game_display | inlinevirtual |
| ONSCREEN enum value | display | |
| ONSCREEN_WARP enum value | display | |
| operator=(const game_display &) | game_display | private |
| outside_area(const SDL_Rect &area, const int x, const int y) const | display | |
| overlay_map typedef | display | protected |
| overlay_map_ | game_display | private |
| palette_area() const | display | inline |
| panelsDrawn_ | display | protected |
| parse_team_overlays() | display | |
| pixel_position_to_hex(int x, int y) const | display | |
| playing_side() const | game_display | inlinevirtual |
| playing_team() const | display | inline |
| post_commit() | game_display | protectedvirtual |
| post_draw() | game_display | protectedvirtual |
| pre_draw() | game_display | protectedvirtual |
| previous_invalidated_ | display | protected |
| process_event() | events::sdl_handler | inlinevirtual |
| process_help_string(int, int) | events::sdl_handler | inlinevirtual |
| process_reachmap_changes() | display | protected |
| process_tooltip_string(int, int) | events::sdl_handler | inlinevirtual |
| propagate_invalidation(const std::set< map_location > &locs) | display | |
| reach_map typedef | display | protected |
| reach_map_ | display | protected |
| reach_map_changed_ | display | protected |
| reach_map_old_ | display | protected |
| rebuild_all() | display | |
| recalculate_minimap() | display | inline |
| red(Uint32 color) | display | inlinestatic |
| redraw_background_ | display | protected |
| redraw_everything() | display | |
| redraw_minimap() | display | inline |
| redrawMinimap_ | display | protected |
| refresh_report(std::string const &report_name, const config *new_cfg=nullptr) | display | |
| reinit_flags_for_side(size_t side) | display | |
| reload_map() | display | |
| remove_arrow(arrow &) | display | |
| remove_exclusive_draw(const map_location &loc) | display | |
| remove_overlay(const map_location &loc) | display | |
| remove_single_overlay(const map_location &loc, const std::string &toDelete) | display | |
| render_buttons() | display | |
| render_image(int x, int y, const display::tdrawing_layer drawing_layer, const map_location &loc, surface image, bool hreverse=false, bool greyscale=false, fixed_t alpha=ftofxp(1.0), Uint32 blendto=0, double blend_ratio=0, double submerged=0.0, bool vreverse=false) | display | |
| replace_overlay_map(overlay_map *overlays) | display | inline |
| reportRects_ | display | protected |
| reports_ | display | protected |
| reports_object_ | display | protected |
| reportSurfaces_ | display | protected |
| requires_event_focus(const SDL_Event *=nullptr) const | events::sdl_handler | inlinevirtual |
| reset_halo_manager() | display | |
| reset_halo_manager(halo::manager &hm) | display | |
| reset_reports(reports &reports_object) | display | inline |
| reset_tod_manager(const tod_manager &tod_manager) | game_display | inline |
| rgb(Uint8 red, Uint8 green, Uint8 blue) | display | inlinestatic |
| route_ | game_display | private |
| RUNNING enum value | game_display | |
| screen_ | display | protected |
| screen_area() const | display | inline |
| screenshot(const std::string &filename, bool map_screenshot=false) | display | |
| scroll(int xmov, int ymov, bool force=false) | display | |
| SCROLL enum value | display | |
| scroll_event() const | display | inline |
| scroll_event_ | display | mutableprotected |
| scroll_to_leader(int side, SCROLL_TYPE scroll_type=ONSCREEN, bool force=true) | game_display | |
| scroll_to_tile(const map_location &loc, SCROLL_TYPE scroll_type=ONSCREEN, bool check_fogged=true, bool force=true) | display | |
| scroll_to_tiles(map_location loc1, map_location loc2, SCROLL_TYPE scroll_type=ONSCREEN, bool check_fogged=true, double add_spacing=0.0, bool force=true) | display | |
| scroll_to_tiles(const std::vector< map_location >::const_iterator &begin, const std::vector< map_location >::const_iterator &end, SCROLL_TYPE scroll_type=ONSCREEN, bool check_fogged=true, bool only_if_possible=false, double add_spacing=0.0, bool force=true) | display | |
| scroll_to_tiles(const std::vector< map_location > &locs, SCROLL_TYPE scroll_type=ONSCREEN, bool check_fogged=true, bool only_if_possible=false, double add_spacing=0.0, bool force=true) | display | inline |
| scroll_to_xy(int screenxpos, int screenypos, SCROLL_TYPE scroll_type, bool force=true) | display | protected |
| SCROLL_TYPE enum name | display | |
| sdl_handler(const bool auto_join=true) | events::sdl_handler | protected |
| select_hex(map_location hex) | game_display | virtual |
| selected_hex() const | display | inline |
| selectedHex_ | display | protected |
| set_attack_indicator(const map_location &src, const map_location &dst) | game_display | |
| set_default_zoom() | display | |
| set_diagnostic(const std::string &msg) | display | |
| set_draw_coordinates(bool value) | display | inline |
| set_draw_terrain_codes(bool value) | display | inline |
| set_game_mode(const tgame_mode game_mode) | game_display | |
| set_grid(const bool grid) | display | inline |
| set_idle_anim(bool ison) | display | inline |
| set_idle_anim_rate(int rate) | display | |
| set_mouseover_hex_overlay(const surface &image) | display | inline |
| set_playing_team(size_t team) | game_display | |
| set_route(const pathfind::marked_route *route) | game_display | |
| set_team(size_t team, bool observe=false) | display | |
| set_turbo(const bool turbo) | display | inline |
| set_turbo_speed(const double speed) | display | inline |
| set_view_locked(bool value) | display | inline |
| set_zoom(int amount, bool absolute=false) | display | |
| show_everything() const | display | inline |
| shroud_images_ | display | protected |
| shrouded(const map_location &loc) const | display | inline |
| sidebarScaling_ | game_display | private |
| singleton_ | display | protectedstatic |
| sliders_ | display | protected |
| string_to_button_type(std::string type) | display | |
| sunset(const size_t delay=0) | display | static |
| tdrawing_buffer typedef | display | protected |
| tdrawing_layer enum name | display | |
| team_valid() const | display | inline |
| TERRAIN_TYPE enum name | display | protected |
| tgame_mode enum name | game_display | |
| theme_ | display | protected |
| tile_fully_on_screen(const map_location &loc) | display | |
| tile_nearly_on_screen(const map_location &loc) const | display | |
| tod_hex_mask1 | display | protected |
| tod_hex_mask2 | display | protected |
| tod_manager_ | game_display | private |
| toggle_benchmark() | display | static |
| toggle_debug_foreground() | display | static |
| turbo_ | display | protected |
| turbo_speed() const | display | |
| turbo_speed_ | display | protected |
| unhighlight_reach() | game_display | |
| unit_image_area() const | display | inline |
| update_arrow(arrow &a) | display | |
| update_display() | display | |
| update_tod() | display | |
| video() | display | inline |
| view_locked() const | display | inline |
| view_locked_ | display | protected |
| viewing_side() const | display | inline |
| viewing_team() const | display | inline |
| volatile_draw() | events::sdl_handler | inlinevirtual |
| volatile_undraw() | events::sdl_handler | inlinevirtual |
| w() const | display | inline |
| WARP enum value | display | |
| wb_ | display | protected |
| write(config &cfg) const | display | |
| xpos_ | display | protected |
| ypos_ | display | protected |
| zoom_ | display | protected |
| zoom_at_max() const | display | |
| zoom_at_min() const | display | |
| ~display() | display | virtual |
| ~draw_layering() | video2::draw_layering | protectedvirtual |
| ~filter_context() | filter_context | inlinevirtual |
| ~game_display() | game_display | |
| ~sdl_handler() | events::sdl_handler | protectedvirtual |
1.8.8