The Battle for Wesnoth
1.13.4+dev
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game_launcher Member List
This is the complete list of members for
game_launcher
, including all inherited members.
change_language
()
game_launcher
clear_loaded_game
()
game_launcher
inline
cmdline_opts_
game_launcher
private
font_manager_
game_launcher
private
game_launcher
(const commandline_options &cmdline_opts, const char *appname)
game_launcher
game_launcher
(const game_launcher &)
game_launcher
private
goto_campaign
()
game_launcher
goto_editor
()
game_launcher
goto_multiplayer
()
game_launcher
hotkey_manager_
game_launcher
private
image_manager_
game_launcher
private
init_joystick
()
game_launcher
init_language
()
game_launcher
init_lua_script
()
game_launcher
init_video
()
game_launcher
is_loading
() const
game_launcher
jump_to_campaign_
game_launcher
private
jump_to_campaign_id
() const
game_launcher
jump_to_editor
() const
game_launcher
inline
jump_to_editor_
game_launcher
private
jump_to_multiplayer_
game_launcher
private
launch_game
(RELOAD_GAME_DATA reload=RELOAD_DATA)
game_launcher
load_game
()
game_launcher
main_event_context_
game_launcher
private
mark_completed_campaigns
(std::vector< config > &campaigns)
game_launcher
private
multiplayer_server_
game_launcher
private
music_thinker_
game_launcher
private
new_campaign
()
game_launcher
NO_RELOAD_DATA
enum value
game_launcher
operator=
(const game_launcher &)
game_launcher
private
opts
() const
game_launcher
inline
play_multiplayer
()
game_launcher
play_multiplayer_commandline
()
game_launcher
play_render_image_mode
()
game_launcher
play_replay
()
game_launcher
play_replay_
game_launcher
private
play_screenshot_mode
()
game_launcher
play_test
()
game_launcher
prefs_manager_
game_launcher
private
RELOAD_DATA
enum value
game_launcher
RELOAD_GAME_DATA
enum name
game_launcher
screenshot_filename_
game_launcher
private
screenshot_map_
game_launcher
private
set_tutorial
()
game_launcher
show_preferences
()
game_launcher
start_editor
()
game_launcher
inline
start_editor
(const std::string &filename)
game_launcher
private
start_wesnothd
()
game_launcher
state_
game_launcher
private
test_scenario_
game_launcher
private
unit_test
()
game_launcher
video
()
game_launcher
inline
video_
game_launcher
private
~game_launcher
()
game_launcher
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