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gui2::event::thandler Member List

This is the complete list of members for gui2::event::thandler, including all inherited members.

activate()gui2::event::thandlerprivate
button_down(const SDL_Event &event)gui2::event::thandlerprivate
capture_keyboard(tdispatcher *)gui2::event::thandlerfriend
connect(tdispatcher *dispatcher)gui2::event::thandler
disconnect(tdispatcher *dispatcher)gui2::event::thandler
dispatchers_gui2::event::thandlerprivate
draw(const bool force)gui2::event::thandlerprivate
events::sdl_handler::draw()events::sdl_handlerinlinevirtual
gui2::is_in_dialog()gui2::event::thandlerfriend
handle_event(const SDL_Event &event)gui2::event::thandlervirtual
handle_window_event(const SDL_Event &event)gui2::event::thandlervirtual
handler_members()events::sdl_handlerinlineprotectedvirtual
hat_motion(const SDL_Event &event)gui2::event::thandlerprivate
hotkey_pressed(const hotkey::hotkey_ptr key)gui2::event::thandlerprivate
join()events::sdl_handlervirtual
join(context &c)events::sdl_handlervirtual
join_global()events::sdl_handlervirtual
join_same(sdl_handler *parent)events::sdl_handlervirtual
key_down(const SDL_Event &event)gui2::event::thandlerprivate
key_down(const SDLKey key, const SDLMod modifier, const utf8::string &unicode)gui2::event::thandlerprivate
keyboard(const tevent event)gui2::event::thandlerprivate
keyboard_dispatcher()gui2::event::thandlerprivate
keyboard_focus_gui2::event::thandlerprivate
leave()events::sdl_handlervirtual
leave_global()events::sdl_handlervirtual
mouse(const tevent event, const tpoint &position)gui2::event::thandlerprivate
mouse_button_down(const tpoint &position, const Uint8 button)gui2::event::thandlerprivate
mouse_button_up(const tpoint &position, const Uint8 button)gui2::event::thandlerprivate
mouse_focusgui2::event::thandler
mouse_wheel(const tpoint &position, int scrollx, int scrolly)gui2::event::thandlerprivate
process_event()events::sdl_handlerinlinevirtual
process_help_string(int, int)events::sdl_handlerinlinevirtual
process_tooltip_string(int, int)events::sdl_handlerinlinevirtual
requires_event_focus(const SDL_Event *=nullptr) const events::sdl_handlerinlinevirtual
sdl_handler(const bool auto_join=true)events::sdl_handlerprotected
text_input(const std::string &unicode)gui2::event::thandlerprivate
thandler()gui2::event::thandler
video_resize(const tpoint &new_size)gui2::event::thandlerprivate
volatile_draw()events::sdl_handlerinlinevirtual
volatile_undraw()events::sdl_handlerinlinevirtual
~sdl_handler()events::sdl_handlerprotectedvirtual
~thandler()gui2::event::thandler