This is the complete list of members for gui2::tgame_load, including all inherited members.
cache_config_ | gui2::tgame_load | private |
cancel_orders() const | gui2::tgame_load | inline |
cancel_orders_ | gui2::tgame_load | private |
change_difficulty() const | gui2::tgame_load | inline |
change_difficulty_ | gui2::tgame_load | private |
chk_cancel_orders_ | gui2::tgame_load | private |
chk_change_difficulty_ | gui2::tgame_load | private |
chk_show_replay_ | gui2::tgame_load | private |
compare_date(unsigned i1, unsigned i2) const | gui2::tgame_load | private |
compare_date_rev(unsigned i1, unsigned i2) const | gui2::tgame_load | private |
compare_name(unsigned i1, unsigned i2) const | gui2::tgame_load | private |
compare_name_rev(unsigned i1, unsigned i2) const | gui2::tgame_load | private |
delete_button_callback(twindow &window) | gui2::tgame_load | private |
display_savegame(twindow &window) | gui2::tgame_load | private |
evaluate_summary_string(std::stringstream &str, const config &cfg_summary) | gui2::tgame_load | private |
filename() const | gui2::tgame_load | inline |
filename_ | gui2::tgame_load | private |
fill_game_list(twindow &window, std::vector< savegame::save_info > &games) | gui2::tgame_load | private |
filter_text_changed(ttext_ *textbox, const std::string &text) | gui2::tgame_load | private |
games_ | gui2::tgame_load | private |
get_retval() const | gui2::tdialog | inline |
last_words_ | gui2::tgame_load | private |
list_item_clicked(twindow &window) | gui2::tgame_load | private |
post_show(twindow &window) | gui2::tgame_load | protectedvirtual |
pre_show(twindow &window) | gui2::tgame_load | protectedvirtual |
register_bool(const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) | gui2::tdialog | protected |
register_bool(const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) | gui2::tdialog | protected |
register_image(const std::string &id, const bool mandatory, const std::string &filename) | gui2::tdialog | inlineprotected |
register_integer(const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>()) | gui2::tdialog | protected |
register_integer(const std::string &id, const bool mandatory, int &linked_variable) | gui2::tdialog | protected |
register_label(const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false) | gui2::tdialog | protected |
register_text(const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false) | gui2::tdialog | protected |
register_text(const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false) | gui2::tdialog | protected |
set_always_save_fields(const bool always_save_fields) | gui2::tdialog | inline |
set_restore(const bool restore) | gui2::tdialog | inline |
show(CVideo &video, const unsigned auto_close_time=0) | gui2::tdialog | |
show_replay() const | gui2::tgame_load | inline |
show_replay_ | gui2::tgame_load | private |
summary() | gui2::tgame_load | inline |
summary_ | gui2::tgame_load | private |
tdialog() | gui2::tdialog | inline |
tgame_load(const config &cache_config) | gui2::tgame_load | explicit |
txtFilter_ | gui2::tgame_load | private |
window_id() const | gui2::tgame_load | privatevirtual |
~tdialog() | gui2::tdialog | virtual |