This is the complete list of members for gui2::tlobby_main, including all inherited members.
| active_window_ | gui2::tlobby_main | private |
| active_window_changed() | gui2::tlobby_main | private |
| active_window_room() | gui2::tlobby_main | private |
| add_active_window_message(const std::string &sender, const std::string &message, const bool force_scroll=false) | gui2::tlobby_main | private |
| add_active_window_whisper(const std::string &sender, const std::string &message, const bool force_scroll=false) | gui2::tlobby_main | private |
| add_chat_message(const time_t &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE) | gui2::tlobby_main | protectedvirtual |
| add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message) | gui2::tlobby_main | protectedvirtual |
| add_chat_room_message_sent(const std::string &room, const std::string &message) | gui2::tlobby_main | protectedvirtual |
| add_room_window_message(const std::string &room, const std::string &sender, const std::string &message) | gui2::tlobby_main | private |
| add_whisper_received(const std::string &sender, const std::string &message) | gui2::tlobby_main | protectedvirtual |
| add_whisper_sent(const std::string &receiver, const std::string &message) | gui2::tlobby_main | protectedvirtual |
| add_whisper_window_whisper(const std::string &sender, const std::string &message) | gui2::tlobby_main | private |
| adjust_game_row_contents(const game_info &game, int idx, tgrid *grid) | gui2::tlobby_main | protected |
| append_to_chatbox(const std::string &text, const bool force_scroll=false) | gui2::tlobby_main | private |
| append_to_chatbox(const std::string &text, size_t id, const bool force_scroll=false) | gui2::tlobby_main | private |
| change_logging(const std::string &data) | events::chat_handler | private |
| chat_handler() | events::chat_handler | private |
| chat_input_ | gui2::tlobby_main | private |
| chat_input_keypress_callback(bool &handled, bool &halt, const SDLKey key, twindow &window) | gui2::tlobby_main | private |
| chat_log_container_ | gui2::tlobby_main | private |
| close_active_window() | gui2::tlobby_main | private |
| close_window(size_t idx) | gui2::tlobby_main | private |
| close_window_button_callback(size_t idx) | gui2::tlobby_main | private |
| CREATE enum value | gui2::tlobby_main | |
| create_button_callback(twindow &window) | gui2::tlobby_main | private |
| delay_gamelist_update_ | gui2::tlobby_main | private |
| delay_playerlist_update_ | gui2::tlobby_main | private |
| do_game_join(int idx, bool observe) | gui2::tlobby_main | private |
| do_notify(t_notify_mode mode) | gui2::tlobby_main | inline |
| do_notify(t_notify_mode mode, const std::string &sender, const std::string &message) | gui2::tlobby_main | |
| do_speak(const std::string &message, bool allies_only=false) | events::chat_handler | private |
| filter_friends_ | gui2::tlobby_main | private |
| filter_ignored_ | gui2::tlobby_main | private |
| filter_invert_ | gui2::tlobby_main | private |
| filter_slots_ | gui2::tlobby_main | private |
| filter_text_ | gui2::tlobby_main | private |
| game_config_ | gui2::tlobby_main | private |
| game_filter_change_callback(twidget &widget) | gui2::tlobby_main | private |
| game_filter_keypress_callback(const SDLKey key) | gui2::tlobby_main | private |
| game_filter_reload() | gui2::tlobby_main | private |
| gamelist_change_callback(twindow &window) | gui2::tlobby_main | private |
| gamelist_diff_update_ | gui2::tlobby_main | private |
| gamelist_dirty_ | gui2::tlobby_main | private |
| gamelist_id_at_row_ | gui2::tlobby_main | private |
| gamelistbox_ | gui2::tlobby_main | private |
| get_legacy_result() const | gui2::tlobby_main | inline |
| get_retval() const | gui2::tdialog | inline |
| increment_waiting_messages(const std::string &room) | gui2::tlobby_main | private |
| increment_waiting_whsipers(const std::string &name) | gui2::tlobby_main | private |
| JOIN enum value | gui2::tlobby_main | |
| join_button_callback(twindow &window) | gui2::tlobby_main | private |
| join_global_button_callback(twindow &window) | gui2::tlobby_main | private |
| join_or_observe(int index) | gui2::tlobby_main | private |
| last_gamelist_update_ | gui2::tlobby_main | private |
| legacy_result enum name | gui2::tlobby_main | |
| legacy_result_ | gui2::tlobby_main | private |
| lobby_delay_gamelist_update_guard | gui2::tlobby_main | friend |
| lobby_info_ | gui2::tlobby_main | private |
| lobby_update_timer_ | gui2::tlobby_main | private |
| make_game_row_data(const game_info &game) | gui2::tlobby_main | protected |
| MESSAGE_PRIVATE enum value | events::chat_handler | private |
| MESSAGE_PUBLIC enum value | events::chat_handler | private |
| MESSAGE_TYPE enum name | events::chat_handler | private |
| network_handler() | gui2::tlobby_main | private |
| NOTIFY_COUNT enum value | gui2::tlobby_main | |
| NOTIFY_FRIEND_MESSAGE enum value | gui2::tlobby_main | |
| NOTIFY_LOBBY_JOIN enum value | gui2::tlobby_main | |
| NOTIFY_LOBBY_QUIT enum value | gui2::tlobby_main | |
| NOTIFY_MESSAGE enum value | gui2::tlobby_main | |
| NOTIFY_MESSAGE_OTHER_WINDOW enum value | gui2::tlobby_main | |
| NOTIFY_NONE enum value | gui2::tlobby_main | |
| NOTIFY_OWN_NICK enum value | gui2::tlobby_main | |
| NOTIFY_SERVER_MESSAGE enum value | gui2::tlobby_main | |
| NOTIFY_WHISPER enum value | gui2::tlobby_main | |
| NOTIFY_WHISPER_OTHER_WINDOW enum value | gui2::tlobby_main | |
| OBSERVE enum value | gui2::tlobby_main | |
| observe_button_callback(twindow &window) | gui2::tlobby_main | private |
| observe_global_button_callback(twindow &window) | gui2::tlobby_main | private |
| open_windows_ | gui2::tlobby_main | private |
| player_filter_callback(twidget &widget) | gui2::tlobby_main | private |
| player_list_ | gui2::tlobby_main | private |
| player_list_dirty_ | gui2::tlobby_main | private |
| post_build(twindow &window) | gui2::tlobby_main | privatevirtual |
| post_show(twindow &window) | gui2::tlobby_main | privatevirtual |
| pre_show(twindow &window) | gui2::tlobby_main | privatevirtual |
| PREFERENCES enum value | gui2::tlobby_main | |
| preferences_callback_ | gui2::tlobby_main | private |
| preferences_wrapper_ | gui2::tlobby_main | private |
| process_gamelist(const config &data) | gui2::tlobby_main | private |
| process_gamelist_diff(const config &data) | gui2::tlobby_main | private |
| process_message(const config &data, bool whisper=false) | gui2::tlobby_main | private |
| process_network_data(const config &data) | gui2::tlobby_main | private |
| process_room_join(const config &data) | gui2::tlobby_main | private |
| process_room_part(const config &data) | gui2::tlobby_main | private |
| process_room_query_response(const config &data) | gui2::tlobby_main | private |
| QUIT enum value | gui2::tlobby_main | |
| quit_button_callback(twindow &window) | gui2::tlobby_main | private |
| refresh_button_callback(twindow &window) | gui2::tlobby_main | private |
| register_bool(const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) | gui2::tdialog | protected |
| register_bool(const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) | gui2::tdialog | protected |
| register_image(const std::string &id, const bool mandatory, const std::string &filename) | gui2::tdialog | inlineprotected |
| register_integer(const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>()) | gui2::tdialog | protected |
| register_integer(const std::string &id, const bool mandatory, int &linked_variable) | gui2::tdialog | protected |
| register_label(const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false) | gui2::tdialog | protected |
| register_text(const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false) | gui2::tdialog | protected |
| register_text(const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false) | gui2::tdialog | protected |
| room_switch_callback(twindow &window) | gui2::tlobby_main | private |
| room_window_active(const std::string &room) | gui2::tlobby_main | private |
| room_window_open(const std::string &room, bool open_new) | gui2::tlobby_main | private |
| roomlistbox_ | gui2::tlobby_main | private |
| search_create_window(const std::string &name, bool whisper, bool open_new) | gui2::tlobby_main | private |
| selected_game_id_ | gui2::tlobby_main | private |
| send_chat_message(const std::string &message, bool) | gui2::tlobby_main | protectedvirtual |
| send_chat_room_message(const std::string &room, const std::string &message) | events::chat_handler | privatevirtual |
| send_command(const std::string &cmd, const std::string &args="") | events::chat_handler | private |
| send_message_button_callback(twindow &window) | gui2::tlobby_main | private |
| send_message_to_active_window(const std::string &input) | gui2::tlobby_main | private |
| send_to_server(const config &cfg) override | gui2::tlobby_main | virtual |
| send_whisper(const std::string &receiver, const std::string &message) | events::chat_handler | privatevirtual |
| set_always_save_fields(const bool always_save_fields) | gui2::tdialog | inline |
| set_preferences_callback(std::function< void()> f) | gui2::tlobby_main | |
| set_restore(const bool restore) | gui2::tdialog | inline |
| show(CVideo &video, const unsigned auto_close_time=0) | gui2::tdialog | |
| show_preferences_button_callback(twindow &window) | gui2::tlobby_main | private |
| skip_replay_changed_callback(twidget &w) | gui2::tlobby_main | private |
| switch_to_window(tlobby_chat_window *t) | gui2::tlobby_main | private |
| switch_to_window(size_t id) | gui2::tlobby_main | private |
| t_notify_mode enum name | gui2::tlobby_main | |
| tdialog() | gui2::tdialog | inline |
| tlobby_main(const config &game_config, lobby_info &info, CVideo &video, twesnothd_connection &wesnothd_connection) | gui2::tlobby_main | |
| update_gamelist() | gui2::tlobby_main | |
| update_gamelist_diff() | gui2::tlobby_main | protected |
| update_gamelist_filter() | gui2::tlobby_main | protected |
| update_gamelist_header() | gui2::tlobby_main | protected |
| update_playerlist() | gui2::tlobby_main | |
| update_selected_game() | gui2::tlobby_main | private |
| user_dialog_callback(user_info *info) | gui2::tlobby_main | private |
| user_relation_changed(const std::string &name) | gui2::tlobby_main | protectedvirtual |
| userlistbox_ | gui2::tlobby_main | private |
| video_ | gui2::tlobby_main | private |
| wesnothd_connection_ | gui2::tlobby_main | private |
| whisper_window_active(const std::string &name) | gui2::tlobby_main | private |
| whisper_window_open(const std::string &name, bool open_new) | gui2::tlobby_main | private |
| window_ | gui2::tlobby_main | private |
| window_id() const | gui2::tlobby_main | privatevirtual |
| ~chat_handler() | events::chat_handler | privatevirtual |
| ~tdialog() | gui2::tdialog | virtual |
| ~tlobby_main() | gui2::tlobby_main |
1.8.8