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gui2::tlobby_main Member List

This is the complete list of members for gui2::tlobby_main, including all inherited members.

active_window_gui2::tlobby_mainprivate
active_window_changed()gui2::tlobby_mainprivate
active_window_room()gui2::tlobby_mainprivate
add_active_window_message(const std::string &sender, const std::string &message, const bool force_scroll=false)gui2::tlobby_mainprivate
add_active_window_whisper(const std::string &sender, const std::string &message, const bool force_scroll=false)gui2::tlobby_mainprivate
add_chat_message(const time_t &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE)gui2::tlobby_mainprotectedvirtual
add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message)gui2::tlobby_mainprotectedvirtual
add_chat_room_message_sent(const std::string &room, const std::string &message)gui2::tlobby_mainprotectedvirtual
add_room_window_message(const std::string &room, const std::string &sender, const std::string &message)gui2::tlobby_mainprivate
add_whisper_received(const std::string &sender, const std::string &message)gui2::tlobby_mainprotectedvirtual
add_whisper_sent(const std::string &receiver, const std::string &message)gui2::tlobby_mainprotectedvirtual
add_whisper_window_whisper(const std::string &sender, const std::string &message)gui2::tlobby_mainprivate
adjust_game_row_contents(const game_info &game, int idx, tgrid *grid)gui2::tlobby_mainprotected
append_to_chatbox(const std::string &text, const bool force_scroll=false)gui2::tlobby_mainprivate
append_to_chatbox(const std::string &text, size_t id, const bool force_scroll=false)gui2::tlobby_mainprivate
change_logging(const std::string &data)events::chat_handlerprivate
chat_handler()events::chat_handlerprivate
chat_input_gui2::tlobby_mainprivate
chat_input_keypress_callback(bool &handled, bool &halt, const SDLKey key, twindow &window)gui2::tlobby_mainprivate
chat_log_container_gui2::tlobby_mainprivate
close_active_window()gui2::tlobby_mainprivate
close_window(size_t idx)gui2::tlobby_mainprivate
close_window_button_callback(size_t idx)gui2::tlobby_mainprivate
CREATE enum valuegui2::tlobby_main
create_button_callback(twindow &window)gui2::tlobby_mainprivate
delay_gamelist_update_gui2::tlobby_mainprivate
delay_playerlist_update_gui2::tlobby_mainprivate
do_game_join(int idx, bool observe)gui2::tlobby_mainprivate
do_notify(t_notify_mode mode)gui2::tlobby_maininline
do_notify(t_notify_mode mode, const std::string &sender, const std::string &message)gui2::tlobby_main
do_speak(const std::string &message, bool allies_only=false)events::chat_handlerprivate
filter_friends_gui2::tlobby_mainprivate
filter_ignored_gui2::tlobby_mainprivate
filter_invert_gui2::tlobby_mainprivate
filter_slots_gui2::tlobby_mainprivate
filter_text_gui2::tlobby_mainprivate
game_config_gui2::tlobby_mainprivate
game_filter_change_callback(twidget &widget)gui2::tlobby_mainprivate
game_filter_keypress_callback(const SDLKey key)gui2::tlobby_mainprivate
game_filter_reload()gui2::tlobby_mainprivate
gamelist_change_callback(twindow &window)gui2::tlobby_mainprivate
gamelist_diff_update_gui2::tlobby_mainprivate
gamelist_dirty_gui2::tlobby_mainprivate
gamelist_id_at_row_gui2::tlobby_mainprivate
gamelistbox_gui2::tlobby_mainprivate
get_legacy_result() const gui2::tlobby_maininline
get_retval() const gui2::tdialoginline
increment_waiting_messages(const std::string &room)gui2::tlobby_mainprivate
increment_waiting_whsipers(const std::string &name)gui2::tlobby_mainprivate
JOIN enum valuegui2::tlobby_main
join_button_callback(twindow &window)gui2::tlobby_mainprivate
join_global_button_callback(twindow &window)gui2::tlobby_mainprivate
join_or_observe(int index)gui2::tlobby_mainprivate
last_gamelist_update_gui2::tlobby_mainprivate
legacy_result enum namegui2::tlobby_main
legacy_result_gui2::tlobby_mainprivate
lobby_delay_gamelist_update_guardgui2::tlobby_mainfriend
lobby_info_gui2::tlobby_mainprivate
lobby_update_timer_gui2::tlobby_mainprivate
make_game_row_data(const game_info &game)gui2::tlobby_mainprotected
MESSAGE_PRIVATE enum valueevents::chat_handlerprivate
MESSAGE_PUBLIC enum valueevents::chat_handlerprivate
MESSAGE_TYPE enum nameevents::chat_handlerprivate
network_handler()gui2::tlobby_mainprivate
NOTIFY_COUNT enum valuegui2::tlobby_main
NOTIFY_FRIEND_MESSAGE enum valuegui2::tlobby_main
NOTIFY_LOBBY_JOIN enum valuegui2::tlobby_main
NOTIFY_LOBBY_QUIT enum valuegui2::tlobby_main
NOTIFY_MESSAGE enum valuegui2::tlobby_main
NOTIFY_MESSAGE_OTHER_WINDOW enum valuegui2::tlobby_main
NOTIFY_NONE enum valuegui2::tlobby_main
NOTIFY_OWN_NICK enum valuegui2::tlobby_main
NOTIFY_SERVER_MESSAGE enum valuegui2::tlobby_main
NOTIFY_WHISPER enum valuegui2::tlobby_main
NOTIFY_WHISPER_OTHER_WINDOW enum valuegui2::tlobby_main
OBSERVE enum valuegui2::tlobby_main
observe_button_callback(twindow &window)gui2::tlobby_mainprivate
observe_global_button_callback(twindow &window)gui2::tlobby_mainprivate
open_windows_gui2::tlobby_mainprivate
player_filter_callback(twidget &widget)gui2::tlobby_mainprivate
player_list_gui2::tlobby_mainprivate
player_list_dirty_gui2::tlobby_mainprivate
post_build(twindow &window)gui2::tlobby_mainprivatevirtual
post_show(twindow &window)gui2::tlobby_mainprivatevirtual
pre_show(twindow &window)gui2::tlobby_mainprivatevirtual
PREFERENCES enum valuegui2::tlobby_main
preferences_callback_gui2::tlobby_mainprivate
preferences_wrapper_gui2::tlobby_mainprivate
process_gamelist(const config &data)gui2::tlobby_mainprivate
process_gamelist_diff(const config &data)gui2::tlobby_mainprivate
process_message(const config &data, bool whisper=false)gui2::tlobby_mainprivate
process_network_data(const config &data)gui2::tlobby_mainprivate
process_room_join(const config &data)gui2::tlobby_mainprivate
process_room_part(const config &data)gui2::tlobby_mainprivate
process_room_query_response(const config &data)gui2::tlobby_mainprivate
QUIT enum valuegui2::tlobby_main
quit_button_callback(twindow &window)gui2::tlobby_mainprivate
refresh_button_callback(twindow &window)gui2::tlobby_mainprivate
register_bool(const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>())gui2::tdialogprotected
register_bool(const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>())gui2::tdialogprotected
register_image(const std::string &id, const bool mandatory, const std::string &filename)gui2::tdialoginlineprotected
register_integer(const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>())gui2::tdialogprotected
register_integer(const std::string &id, const bool mandatory, int &linked_variable)gui2::tdialogprotected
register_label(const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false)gui2::tdialogprotected
register_text(const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false)gui2::tdialogprotected
register_text(const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false)gui2::tdialogprotected
room_switch_callback(twindow &window)gui2::tlobby_mainprivate
room_window_active(const std::string &room)gui2::tlobby_mainprivate
room_window_open(const std::string &room, bool open_new)gui2::tlobby_mainprivate
roomlistbox_gui2::tlobby_mainprivate
search_create_window(const std::string &name, bool whisper, bool open_new)gui2::tlobby_mainprivate
selected_game_id_gui2::tlobby_mainprivate
send_chat_message(const std::string &message, bool)gui2::tlobby_mainprotectedvirtual
send_chat_room_message(const std::string &room, const std::string &message)events::chat_handlerprivatevirtual
send_command(const std::string &cmd, const std::string &args="")events::chat_handlerprivate
send_message_button_callback(twindow &window)gui2::tlobby_mainprivate
send_message_to_active_window(const std::string &input)gui2::tlobby_mainprivate
send_to_server(const config &cfg) overridegui2::tlobby_mainvirtual
send_whisper(const std::string &receiver, const std::string &message)events::chat_handlerprivatevirtual
set_always_save_fields(const bool always_save_fields)gui2::tdialoginline
set_preferences_callback(std::function< void()> f)gui2::tlobby_main
set_restore(const bool restore)gui2::tdialoginline
show(CVideo &video, const unsigned auto_close_time=0)gui2::tdialog
show_preferences_button_callback(twindow &window)gui2::tlobby_mainprivate
skip_replay_changed_callback(twidget &w)gui2::tlobby_mainprivate
switch_to_window(tlobby_chat_window *t)gui2::tlobby_mainprivate
switch_to_window(size_t id)gui2::tlobby_mainprivate
t_notify_mode enum namegui2::tlobby_main
tdialog()gui2::tdialoginline
tlobby_main(const config &game_config, lobby_info &info, CVideo &video, twesnothd_connection &wesnothd_connection)gui2::tlobby_main
update_gamelist()gui2::tlobby_main
update_gamelist_diff()gui2::tlobby_mainprotected
update_gamelist_filter()gui2::tlobby_mainprotected
update_gamelist_header()gui2::tlobby_mainprotected
update_playerlist()gui2::tlobby_main
update_selected_game()gui2::tlobby_mainprivate
user_dialog_callback(user_info *info)gui2::tlobby_mainprivate
user_relation_changed(const std::string &name)gui2::tlobby_mainprotectedvirtual
userlistbox_gui2::tlobby_mainprivate
video_gui2::tlobby_mainprivate
wesnothd_connection_gui2::tlobby_mainprivate
whisper_window_active(const std::string &name)gui2::tlobby_mainprivate
whisper_window_open(const std::string &name, bool open_new)gui2::tlobby_mainprivate
window_gui2::tlobby_mainprivate
window_id() const gui2::tlobby_mainprivatevirtual
~chat_handler()events::chat_handlerprivatevirtual
~tdialog()gui2::tdialogvirtual
~tlobby_main()gui2::tlobby_main