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gui2::ttitle_screen Member List

This is the complete list of members for gui2::ttitle_screen, including all inherited members.

CHANGE_LANGUAGE enum valuegui2::ttitle_screen
CORES enum valuegui2::ttitle_screen
debug_clock_gui2::ttitle_screenprivate
DOWNLOAD_CAMPAIGN enum valuegui2::ttitle_screen
EDIT_PREFERENCES enum valuegui2::ttitle_screen
GET_ADDONS enum valuegui2::ttitle_screen
get_retval() const gui2::tdialoginline
LOAD_GAME enum valuegui2::ttitle_screen
MULTIPLAYER enum valuegui2::ttitle_screen
NEW_CAMPAIGN enum valuegui2::ttitle_screen
NOTHING enum valuegui2::ttitle_screen
post_build(twindow &window)gui2::ttitle_screenprivatevirtual
pre_show(twindow &window)gui2::ttitle_screenprivatevirtual
QUIT_GAME enum valuegui2::ttitle_screen
REDRAW_BACKGROUND enum valuegui2::ttitle_screen
register_bool(const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>())gui2::tdialogprotected
register_bool(const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>())gui2::tdialogprotected
register_image(const std::string &id, const bool mandatory, const std::string &filename)gui2::tdialoginlineprotected
register_integer(const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>())gui2::tdialogprotected
register_integer(const std::string &id, const bool mandatory, int &linked_variable)gui2::tdialogprotected
register_label(const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false)gui2::tdialogprotected
register_text(const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false)gui2::tdialogprotected
register_text(const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false)gui2::tdialogprotected
RELOAD_GAME_DATA enum valuegui2::ttitle_screen
set_always_save_fields(const bool always_save_fields)gui2::tdialoginline
set_restore(const bool restore)gui2::tdialoginline
show(CVideo &video, const unsigned auto_close_time=0)gui2::tdialog
SHOW_ABOUT enum valuegui2::ttitle_screen
show_debug_clock_window(CVideo &video)gui2::ttitle_screenprivate
SHOW_HELP enum valuegui2::ttitle_screen
START_MAP_EDITOR enum valuegui2::ttitle_screen
tdialog()gui2::tdialoginline
TIP_NEXT enum valuegui2::ttitle_screen
TIP_PREVIOUS enum valuegui2::ttitle_screen
tresult enum namegui2::ttitle_screen
ttitle_screen()gui2::ttitle_screen
TUTORIAL enum valuegui2::ttitle_screen
update_tip(twindow &window, const bool previous)gui2::ttitle_screenprivate
window_id() const gui2::ttitle_screenprivatevirtual
~tdialog()gui2::tdialogvirtual
~ttitle_screen()gui2::ttitle_screen