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gui::dialog_frame Member List

This is the complete list of members for gui::dialog_frame, including all inherited members.

auto_restore_gui::dialog_frameprivate
bg_gui::dialog_frameprivate
bot_gui::dialog_frameprivate
bot_left_gui::dialog_frameprivate
bot_right_gui::dialog_frameprivate
bottom_padding() const gui::dialog_frame
buttons_gui::dialog_frameprivate
clear_background()gui::dialog_frameprivate
default_stylegui::dialog_framestatic
dialog_frame(CVideo &video, const std::string &title="", const style &dialog_style=default_style, bool auto_restore=true, std::vector< button * > *buttons=nullptr, button *help_button=nullptr)gui::dialog_frame
dialog_style_gui::dialog_frameprivate
dim_gui::dialog_frameprivate
dirty_gui::dialog_frameprivate
draw()gui::dialog_framevirtual
draw_background()gui::dialog_frame
draw_border()gui::dialog_frame
draw_layering(const bool auto_join=true)video2::draw_layeringprotected
draw_title(CVideo *video)gui::dialog_frame
get_layout() const gui::dialog_frameinline
handle_event(const SDL_Event &)gui::dialog_framevirtual
handle_window_event(const SDL_Event &event)gui::dialog_framevirtual
handler_members()events::sdl_handlerinlineprotectedvirtual
have_border_gui::dialog_frameprivate
help_button_gui::dialog_frameprivate
join()events::sdl_handlervirtual
join(context &c)events::sdl_handlervirtual
join_global()events::sdl_handlervirtual
join_same(sdl_handler *parent)events::sdl_handlervirtual
layout(int x, int y, int w, int h)gui::dialog_frame
layout(SDL_Rect const &frame_area)gui::dialog_frame
leave()events::sdl_handlervirtual
leave_global()events::sdl_handlervirtual
left_gui::dialog_frameprivate
message_stylegui::dialog_framestatic
preview_stylegui::dialog_framestatic
process_event()events::sdl_handlerinlinevirtual
process_help_string(int, int)events::sdl_handlerinlinevirtual
process_tooltip_string(int, int)events::sdl_handlerinlinevirtual
requires_event_focus(const SDL_Event *=nullptr) const events::sdl_handlerinlinevirtual
restorer_gui::dialog_frameprivate
right_gui::dialog_frameprivate
sdl_handler(const bool auto_join=true)events::sdl_handlerprotected
set_dirty(bool dirty=true)gui::dialog_frame
set_layout(dimension_measurements &new_dim)gui::dialog_frameinline
title_gui::dialog_frameprivate
title_border_hgui::dialog_framestatic
title_border_wgui::dialog_framestatic
titlescreen_stylegui::dialog_framestatic
top_gui::dialog_frameprivate
top_left_gui::dialog_frameprivate
top_padding() const gui::dialog_frame
top_right_gui::dialog_frameprivate
video_gui::dialog_frameprivate
volatile_draw()events::sdl_handlerinlinevirtual
volatile_undraw()events::sdl_handlerinlinevirtual
~dialog_frame()gui::dialog_frame
~draw_layering()video2::draw_layeringprotectedvirtual
~sdl_handler()events::sdl_handlerprotectedvirtual