The Battle for Wesnoth
1.13.4+dev
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ng
connect_engine
ng::connect_engine Member List
This is the complete list of members for
ng::connect_engine
, including all inherited members.
campaign_info_
ng::connect_engine
private
can_start_game
() const
ng::connect_engine
connect_engine
(saved_game &state, const bool first_scenario, mp_campaign_info *campaign_info)
ng::connect_engine
connect_engine
(const connect_engine &)
ng::connect_engine
private
connected_users
() const
ng::connect_engine
connected_users_rw
()
ng::connect_engine
private
current_config
()
ng::connect_engine
default_controller_
ng::connect_engine
private
era_factions_
ng::connect_engine
private
find_user_side_index_by_id
(const std::string &id) const
ng::connect_engine
first_scenario
() const
ng::connect_engine
inline
first_scenario_
ng::connect_engine
private
force_lock_settings
() const
ng::connect_engine
inline
force_lock_settings_
ng::connect_engine
private
import_user
(const std::string &name, const bool observer, int side_taken=-1)
ng::connect_engine
import_user
(const config &data, const bool observer, int side_taken=-1)
ng::connect_engine
level
() const
ng::connect_engine
inline
level_
ng::connect_engine
private
load_previous_sides_users
()
ng::connect_engine
private
operator=
(const connect_engine &)
ng::connect_engine
private
params
() const
ng::connect_engine
inline
params_
ng::connect_engine
private
player_teams_
ng::connect_engine
private
process_network_data
(const config &data)
ng::connect_engine
receive_from_server
(config &dst) const
ng::connect_engine
private
save_reserved_sides_information
()
ng::connect_engine
private
scenario
()
ng::connect_engine
inline
send_level_data
() const
ng::connect_engine
private
send_to_server
(const config &cfg) const
ng::connect_engine
private
side_engine
class
ng::connect_engine
friend
side_engines
()
ng::connect_engine
inline
side_engines_
ng::connect_engine
private
sides_available
() const
ng::connect_engine
start_game
()
ng::connect_engine
start_game_commandline
(const commandline_options &cmdline_opts)
ng::connect_engine
state_
ng::connect_engine
private
team_names_
ng::connect_engine
private
update_and_send_diff
(bool update_time_of_day=false)
ng::connect_engine
update_level
()
ng::connect_engine
update_side_controller_options
()
ng::connect_engine
private
user_team_names
()
ng::connect_engine
inline
user_team_names_
ng::connect_engine
private
~connect_engine
()
ng::connect_engine
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