This is the complete list of members for replay_helper, including all inherited members.
get_attack(const map_location &a, const map_location &b, int att_weapon, int def_weapon, const std::string &attacker_type_id, const std::string &defender_type_id, int attacker_lvl, int defender_lvl, const size_t turn, const time_of_day &t) | replay_helper | static |
get_auto_shroud(bool turned_on) | replay_helper | static |
get_disband(const std::string &unit_id) | replay_helper | static |
get_event(const std::string &name, const map_location &loc, const map_location *last_select_loc) | replay_helper | static |
get_init_side() | replay_helper | static |
get_lua_ai(const std::string &lua_code) | replay_helper | static |
get_movement(const std::vector< map_location > &steps, bool skip_sighted, bool skip_ally_sighted) | replay_helper | static |
get_recall(const std::string &unit_id, const map_location &loc, const map_location &from) | replay_helper | static |
get_recruit(const std::string &type_id, const map_location &loc, const map_location &from) | replay_helper | static |
get_update_shroud() | replay_helper | static |