This is the complete list of members for terrain_label, including all inherited members.
| calculate_shroud() | terrain_label | |
| category() const | terrain_label | |
| category_ | terrain_label | private |
| cfg_color() const | terrain_label | private |
| clear() | terrain_label | private |
| color() const | terrain_label | |
| color_ | terrain_label | private |
| creator() const | terrain_label | |
| creator_ | terrain_label | private |
| draw() | terrain_label | private |
| get_rect() const | terrain_label | private |
| handle_ | terrain_label | private |
| hidden() const | terrain_label | private |
| immutable() const | terrain_label | |
| immutable_ | terrain_label | private |
| loc_ | terrain_label | private |
| location() const | terrain_label | |
| operator=(const terrain_label &) | terrain_label | private |
| parent_ | terrain_label | private |
| read(const config &cfg) | terrain_label | |
| recalculate() | terrain_label | |
| set_text(const t_string &) | terrain_label | |
| team_name() const | terrain_label | |
| team_name_ | terrain_label | private |
| terrain_label(const t_string &text, const int creator, const std::string &team_name, const map_location &loc, const map_labels &parent, const SDL_Color color=font::NORMAL_COLOR, const bool visible_in_fog=true, const bool visible_in_shroud=false, const bool immutable=false, const std::string &category="", const t_string &tooltip="") | terrain_label | |
| terrain_label(const map_labels &, const config &) | terrain_label | |
| terrain_label(const terrain_label &) | terrain_label | private |
| text() const | terrain_label | |
| text_ | terrain_label | private |
| tooltip() const | terrain_label | |
| tooltip_ | terrain_label | private |
| tooltip_handle_ | terrain_label | private |
| update_info(const t_string &, const int creator, const t_string &, const std::string &, const SDL_Color) | terrain_label | |
| update_info(const t_string &text, const int creator, const t_string &tooltip, const std::string &team_name, const SDL_Color color, const bool visible_in_fog, const bool visible_in_shroud, const bool immutable, const std::string &category) | terrain_label | |
| viewable(const display_context &dc) const | terrain_label | private |
| visible_in_fog() const | terrain_label | |
| visible_in_fog_ | terrain_label | private |
| visible_in_shroud() const | terrain_label | |
| visible_in_shroud_ | terrain_label | private |
| write(config &res) const | terrain_label | |
| ~terrain_label() | terrain_label |
1.8.8