This is the complete list of members for terrain_type_data, including all inherited members.
BASE enum value | terrain_type_data | |
BOTH enum value | terrain_type_data | |
game_config_ | terrain_type_data | private |
get_terrain_editor_string(const t_translation::t_terrain &terrain) const | terrain_type_data | |
get_terrain_info(const t_translation::t_terrain &terrain) const | terrain_type_data | |
get_terrain_string(const t_translation::t_terrain &terrain) const | terrain_type_data | |
get_underlying_terrain_string(const t_translation::t_terrain &terrain) const | terrain_type_data | |
gives_healing(const t_translation::t_terrain &terrain) const | terrain_type_data | inline |
initialized_ | terrain_type_data | mutableprivate |
is_castle(const t_translation::t_terrain &terrain) const | terrain_type_data | inline |
is_keep(const t_translation::t_terrain &terrain) const | terrain_type_data | inline |
is_village(const t_translation::t_terrain &terrain) const | terrain_type_data | inline |
list() const | terrain_type_data | |
map() const | terrain_type_data | |
merge_terrains(const t_translation::t_terrain &old_t, const t_translation::t_terrain &new_t, const tmerge_mode mode, bool replace_if_failed=false) | terrain_type_data | |
OVERLAY enum value | terrain_type_data | |
tcodeToTerrain_ | terrain_type_data | mutableprivate |
terrain_type_data(const config &game_config) | terrain_type_data | |
terrainList_ | terrain_type_data | mutableprivate |
tmerge_mode enum name | terrain_type_data | |
try_merge_terrains(const t_translation::t_terrain &terrain) | terrain_type_data | |
underlying_def_terrain(const t_translation::t_terrain &terrain) const | terrain_type_data | |
underlying_mvt_terrain(const t_translation::t_terrain &terrain) const | terrain_type_data | |
underlying_union_terrain(const t_translation::t_terrain &terrain) const | terrain_type_data |