This is the complete list of members for tod_manager, including all inherited members.
add_time_area(const gamemap &map, const config &cfg) | tod_manager | |
add_time_area(const std::string &id, const std::set< map_location > &locs, const config &time_cfg) | tod_manager | |
areas_ | tod_manager | private |
calculate_current_time(const int number_of_times, const int for_turn_number, const int current_time, const bool only_to_allowed_range=false) const | tod_manager | private |
currentTime_ | tod_manager | private |
get_area_by_id(const std::string &id) const | tod_manager | |
get_area_by_index(int index) const | tod_manager | |
get_area_ids() const | tod_manager | |
get_current_area_time(int index) const | tod_manager | |
get_current_time(const map_location &loc=map_location::null_location()) const | tod_manager | |
get_illuminated_time_of_day(const unit_map &units, const gamemap &map, const map_location &loc, int for_turn=0) const | tod_manager | |
get_previous_time_of_day() const | tod_manager | |
get_time_of_day(int for_turn=0) const | tod_manager | inline |
get_time_of_day(const map_location &loc, int for_turn=0) const | tod_manager | |
get_time_of_day_turn(const std::vector< time_of_day > ×, int nturn, const int current_time) const | tod_manager | private |
has_time_area() const | tod_manager | inline |
has_tod_bonus_changed() | tod_manager | inline |
has_tod_bonus_changed_ | tod_manager | private |
has_turn_event_fired() | tod_manager | inline |
has_turn_event_fired_ | tod_manager | private |
is_start_ToD(const std::string &) | tod_manager | static |
is_time_left() | tod_manager | |
modify_turns(const std::string &mod) | tod_manager | |
modify_turns_by_wml(const std::string &mod) | tod_manager | |
next_turn(game_data *vars) | tod_manager | |
num_turns_ | tod_manager | private |
number_of_turns() const | tod_manager | inline |
operator=(const tod_manager &manager) | tod_manager | |
random_tod_ | tod_manager | private |
remove_time_area(const std::string &id) | tod_manager | |
remove_time_area(int index) | tod_manager | |
replace_area_locations(int index, const std::set< map_location > &locs) | tod_manager | |
replace_local_schedule(const std::vector< time_of_day > &schedule, int area_index) | tod_manager | |
replace_schedule(const config &time_cfg) | tod_manager | |
replace_schedule(const std::vector< time_of_day > &schedule) | tod_manager | |
resolve_random(random_new::rng &r) | tod_manager | |
set_area_id(int area_index, const std::string &id) | tod_manager | |
set_current_time(int time) | tod_manager | |
set_current_time(int time, int area_index) | tod_manager | |
set_current_time(int time, const std::string &area_id) | tod_manager | |
set_current_time(int time, area_time_of_day &area) | tod_manager | private |
set_new_current_times(const int new_current_turn_number) | tod_manager | private |
set_number_of_turns(int num) | tod_manager | |
set_number_of_turns_by_wml(int num) | tod_manager | |
set_turn(const int num, game_data *vars=nullptr, const bool increase_limit_if_needed=true) | tod_manager | |
set_turn_by_wml(const int num, game_data *vars=nullptr, const bool increase_limit_if_needed=true) | tod_manager | |
times(const map_location &loc=map_location::null_location()) const | tod_manager | |
times(int index) const | tod_manager | inline |
times_ | tod_manager | private |
to_config() const | tod_manager | |
tod_manager(const config &scenario_cfg=config()) | tod_manager | explicit |
turn() const | tod_manager | inline |
turn_ | tod_manager | private |
turn_event_fired() | tod_manager | inline |
update_server_information() const | tod_manager | |
~tod_manager() | tod_manager | inline |