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unit_animation::particule Member List

This is the complete list of members for unit_animation::particule, including all inherited members.

accelerateunit_animation::particule
add_frame(int duration, const unit_frame &value, bool force_change=false)animated< unit_frame >
anim_description typedefanimated< unit_frame >
animated(int start_time=0)animated< unit_frame >
animated(const std::vector< frame_description > &cfg, int start_time=0, bool force_change=false)animated< unit_frame >
animation_finished() constanimated< unit_frame >
animation_finished_potential() constanimated< unit_frame >
clear_halo()unit_animation::particule
CYCLE enum valueunit_animation::particule
cycle_state enum nameunit_animation::particule
cycles() constanimated< unit_frame >inline
cycles_unit_animation::particuleprivate
does_not_change() constanimated< unit_frame >inline
force_change()animated< unit_frame >inline
frame_description typedefanimated< unit_frame >
get_animation_duration() constanimated< unit_frame >
get_animation_time() constanimated< unit_frame >
get_animation_time_potential() constanimated< unit_frame >
get_begin_time() constanimated< unit_frame >
get_current_frame() constanimated< unit_frame >
get_current_frame_begin_time() constanimated< unit_frame >
get_current_frame_duration() constanimated< unit_frame >
get_current_frame_end_time() constanimated< unit_frame >
get_current_frame_time() constanimated< unit_frame >
get_end_time() constanimated< unit_frame >
get_first_frame() constanimated< unit_frame >
get_frame(size_t n) constanimated< unit_frame >
get_frames_count() constanimated< unit_frame >
get_last_frame() constanimated< unit_frame >
get_overlaped_hex(const frame_parameters &value, const map_location &src, const map_location &dst)unit_animation::particule
halo_id_unit_animation::particuleprivate
last_frame_begin_time_unit_animation::particuleprivate
need_minimal_update() const unit_animation::particule
need_update() const unit_animation::particule
NO_CYCLE enum valueunit_animation::particule
override(int start_time, int duration, const cycle_state cycles, const std::string &highlight="", const std::string &blend_ratio="", Uint32 blend_color=0, const std::string &offset="", const std::string &layer="", const std::string &modifiers="")unit_animation::particule
parameters(const frame_parameters &default_val) const unit_animation::particuleinline
parameters_unit_animation::particuleprivate
particule(int start_time=0, const frame_builder &builder=frame_builder())unit_animation::particuleinlineexplicit
particule(const config &cfg, const std::string &frame_string="frame")unit_animation::particuleexplicit
pause_animation()animated< unit_frame >inline
redraw(const frame_parameters &value, const map_location &src, const map_location &dst, halo::manager &halo_man)unit_animation::particule
remove_frames_until(int starting_time)animated< unit_frame >protected
restart_animation()animated< unit_frame >inline
set_animation_time(int time)animated< unit_frame >
set_begin_time(int new_begin_time)animated< unit_frame >
set_end_time(int ending_time)animated< unit_frame >protected
start_animation(int start_time)unit_animation::particule
animated< unit_frame >::start_animation(int start_time, bool cycles=false)animated< unit_frame >
starting_frame_time_animated< unit_frame >protected
tick_to_time(int animation_tick) constanimated< unit_frame >
time_to_tick(int animation_time) constanimated< unit_frame >
UNSET enum valueunit_animation::particule
update_last_draw_time(double acceleration=0)animated< unit_frame >
void_value_animated< unit_frame >static
~animated()animated< unit_frame >inlinevirtual
~particule()unit_animation::particulevirtual