This is the complete list of members for unit_animator, including all inherited members.
| add_animation(const unit *animated_unit, const unit_animation *animation, const map_location &src=map_location::null_location(), bool with_bars=false, const std::string &text="", const Uint32 text_color=0) | unit_animator | |
| add_animation(const unit *animated_unit, const std::string &event, const map_location &src=map_location::null_location(), const map_location &dst=map_location::null_location(), const int value=0, bool with_bars=false, const std::string &text="", const Uint32 text_color=0, const unit_animation::hit_type hit_type=unit_animation::INVALID, const attack_type *attack=nullptr, const attack_type *second_attack=nullptr, int value2=0) | unit_animator | |
| animated_units_ | unit_animator | private |
| clear() | unit_animator | inline |
| get_animation_time() const | unit_animator | |
| get_animation_time_potential() const | unit_animator | |
| get_end_time() const | unit_animator | |
| pause_animation() | unit_animator | |
| replace_anim_if_invalid(const unit *animated_unit, const std::string &event, const map_location &src=map_location::null_location(), const map_location &dst=map_location::null_location(), const int value=0, bool with_bars=false, const std::string &text="", const Uint32 text_color=0, const unit_animation::hit_type hit_type=unit_animation::INVALID, const attack_type *attack=nullptr, const attack_type *second_attack=nullptr, int value2=0) | unit_animator | |
| restart_animation() | unit_animator | |
| set_all_standing() | unit_animator | |
| start_animations() | unit_animator | |
| start_time_ | unit_animator | private |
| unit_animator() | unit_animator | inline |
| wait_for_end() const | unit_animator | |
| wait_until(int animation_time) const | unit_animator | |
| would_end() const | unit_animator |
1.8.8