The Battle for Wesnoth  1.13.4+dev
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wb::manager Member List

This is the complete list of members for wb::manager, including all inherited members.

activation_state_lock_wb::managerprivate
active_wb::managerprivate
allow_end_turn()wb::manager
allow_leader_to_move(unit const &leader) const wb::manager
can_activate() const wb::manager
can_enable_execution_hotkeys() const wb::manager
can_enable_modifier_hotkeys() const wb::manager
can_enable_reorder_hotkeys() const wb::manager
can_modify_game_state() const wb::manager
contextual_bump_down_action()wb::manager
contextual_bump_up_action()wb::manager
contextual_delete()wb::manager
contextual_execute()wb::manager
create_temp_move()wb::manager
current_side_has_actions()wb::managerstatic
draw_hex(const map_location &hex)wb::manager
erase_temp_move()wb::manager
execute_all_actions()wb::manager
executing_actions_wb::managerprivate
executing_all_actions_wb::managerprivate
fake_units_wb::managerprivate
future_mapwb::managerfriend
future_map_if_activewb::managerfriend
gamestate_mutated_wb::managerprivate
get_activation_state_lock()wb::managerinline
get_highlighter()wb::managerinline
get_spent_gold_for(int side)wb::manager
get_temp_move_unit() const wb::manager
has_actions() const wb::manager
has_planned_unit_map() const wb::managerinline
has_temp_move() const wb::managerinline
hidden_unit_hexes_wb::managerprivate
highlighter_wb::managerprivate
inverted_behavior_wb::managerprivate
is_active() const wb::managerinline
is_executing_actions() const wb::managerinline
key_poller_wb::managerprivate
manager()wb::manager
mapbuilder_wb::managerprivate
move_arrows_wb::managerprivate
net_buffer_wb::managerprivate
on_change_controller(int side, const team &t)wb::manager
on_deselect_hex()wb::managerinline
on_finish_side_turn(int side)wb::manager
on_gamestate_change()wb::manager
on_init_side()wb::manager
on_mouseover_change(const map_location &hex)wb::manager
on_viewer_change(size_t team_index)wb::manager
options_dlg()wb::manager
planned_unit_map_active_wb::managerprivate
post_delete_action(action_ptr action)wb::manager
post_draw()wb::manager
pre_delete_action(action_ptr action)wb::manager
pre_draw()wb::manager
preparing_to_end_turn_wb::managerprivate
print_help_once()wb::manager
process_network_data(config const &)wb::manager
queue_net_cmd(size_t team_index, side_actions::net_cmd const &)wb::manager
real_mapwb::managerfriend
route_wb::managerprivate
save_recall(const unit &unit, int side_num, const map_location &recall_hex)wb::manager
save_recruit(const std::string &name, int side_num, const map_location &recruit_hex)wb::manager
save_suppose_dead(unit &curr_unit, map_location const &loc)wb::manager
save_temp_attack(const map_location &attacker_loc, const map_location &defender_loc, int weapon_choice)wb::manager
save_temp_move()wb::manager
self_activate_once_wb::managerprivate
send_network_data()wb::manager
set_active(bool active)wb::manager
set_invert_behavior(bool invert)wb::manager
set_planned_unit_map()wb::managerprivate
set_real_unit_map()wb::managerprivate
should_clear_undo() const wb::managerinline
team_plans_hidden_wb::managerprivate
temp_move_unit_underlying_id_wb::managerprivate
unit_has_actions(unit const *unit) const wb::manager
unit_map_lock_wb::managerprivate
units_owning_moves_wb::managerprivate
update_plan_hiding(size_t viewing_team)wb::managerprivate
update_plan_hiding()wb::managerprivate
validate_actions_if_needed()wb::managerprivate
validate_viewer_actions()wb::manager
wait_for_side_init_wb::managerprivate
~manager()wb::manager