This is the complete list of members for wesnothd::game, including all inherited members.
add_player(const socket_ptr player, bool observer=false) | wesnothd::game | |
all_game_users() const | wesnothd::game | |
all_observers_muted() const | wesnothd::game | inlineprivate |
all_observers_muted_ | wesnothd::game | private |
allow_observers() const | wesnothd::game | |
ban_user(const simple_wml::node &ban, const socket_ptr banner) | wesnothd::game | |
bans_ | wesnothd::game | private |
change_controller(const size_t side_num, const socket_ptr sock, const std::string &player_name, const bool player_left=true) | wesnothd::game | private |
clear_history() | wesnothd::game | |
controls_side(const std::vector< int > &sides, const socket_ptr player) const | wesnothd::game | |
current_player() const | wesnothd::game | inlineprivate |
current_side() const | wesnothd::game | inlineprivate |
current_turn() const | wesnothd::game | inline |
debug_player_info() const | wesnothd::game | private |
debug_sides_info() const | wesnothd::game | private |
describe_slots() | wesnothd::game | |
description() const | wesnothd::game | inline |
description_ | wesnothd::game | private |
end_turn() | wesnothd::game | private |
end_turn_ | wesnothd::game | private |
find_user(const simple_wml::string_span &name) | wesnothd::game | private |
game(const game &) | wesnothd::game | private |
get_sides_list() const | wesnothd::game | inline |
handle_choice(const simple_wml::node &data, const socket_ptr user) | wesnothd::game | |
handle_controller_choice(const simple_wml::node &data) | wesnothd::game | |
handle_random_choice(const simple_wml::node &data) | wesnothd::game | |
has_same_ip(const socket_ptr user, bool observer) const | wesnothd::game | private |
history_ | wesnothd::game | mutableprivate |
host | wesnothd::game | |
id() const | wesnothd::game | inline |
id_ | wesnothd::game | private |
id_num | wesnothd::game | privatestatic |
is_current_player(const socket_ptr player) const | wesnothd::game | inlineprivate |
is_legal_command(const simple_wml::node &command, const socket_ptr user) | wesnothd::game | private |
is_member(const socket_ptr player) const | wesnothd::game | inline |
is_muted_observer(const socket_ptr player) const | wesnothd::game | private |
is_observer(const socket_ptr player) const | wesnothd::game | |
is_owner(const socket_ptr player) const | wesnothd::game | inline |
is_player(const socket_ptr player) const | wesnothd::game | |
kick_member(const simple_wml::node &kick, const socket_ptr kicker) | wesnothd::game | |
last_choice_request_id_ | wesnothd::game | private |
level() | wesnothd::game | inline |
level_ | wesnothd::game | private |
level_init() const | wesnothd::game | inline |
list_users(user_vector users, const std::string &func) const | wesnothd::game | private |
load_next_scenario(const socket_ptr user) | wesnothd::game | |
MAKE_ENUM(CONTROLLER,(HUMAN,"human")(AI,"ai")(EMPTY,"null")) game(player_connections &player_connections | wesnothd::game | |
missing_user(socket_ptr socket, const std::string &func) const | wesnothd::game | private |
mute_all_observers() | wesnothd::game | |
mute_observer(const simple_wml::node &mute, const socket_ptr muter) | wesnothd::game | |
muted_observers_ | wesnothd::game | private |
name | wesnothd::game | |
name() const | wesnothd::game | inline |
name_ | wesnothd::game | private |
nobservers() const | wesnothd::game | inline |
notify_new_host() | wesnothd::game | private |
nplayers() const | wesnothd::game | inline |
nsides_ | wesnothd::game | private |
num_turns_ | wesnothd::game | private |
observers_ | wesnothd::game | private |
observers_can_chat() const | wesnothd::game | inlineprivate |
observers_can_label() const | wesnothd::game | inlineprivate |
operator=(const game &) | wesnothd::game | private |
owner_ | wesnothd::game | private |
password_ | wesnothd::game | private |
password_matches(const std::string &passwd) const | wesnothd::game | inline |
perform_controller_tweaks() | wesnothd::game | |
player_connections_ | wesnothd::game | private |
player_is_banned(const socket_ptr player) const | wesnothd::game | |
players_ | wesnothd::game | private |
process_change_turns_wml(simple_wml::document &data, const socket_ptr user) | wesnothd::game | |
process_message(simple_wml::document &data, const socket_ptr user) | wesnothd::game | |
process_turn(simple_wml::document &data, const socket_ptr user) | wesnothd::game | |
process_whiteboard(simple_wml::document &data, const socket_ptr user) | wesnothd::game | |
record_data(simple_wml::document *data) | wesnothd::game | |
registered_users_only() const | wesnothd::game | |
remove_player(const socket_ptr player, const bool disconnect=false, const bool destruct=false) | wesnothd::game | |
replay_save_path | wesnothd::game | |
replay_save_path_ | wesnothd::game | private |
reset_last_synced_context_id() | wesnothd::game | inline |
reset_sides() | wesnothd::game | private |
rng_ | wesnothd::game | private |
save_replay() | wesnothd::game | |
save_replays | wesnothd::game | |
save_replays_ | wesnothd::game | private |
send_and_record_server_message(const char *message, const socket_ptr exclude=socket_ptr()) | wesnothd::game | |
send_and_record_server_message(const std::string &message, const socket_ptr exclude=socket_ptr()) | wesnothd::game | inline |
send_data(simple_wml::document &data, const socket_ptr exclude=socket_ptr(), std::string packet_type="") const | wesnothd::game | |
send_data_observers(simple_wml::document &data, const socket_ptr exclude=socket_ptr(), std::string packet_type="") const | wesnothd::game | private |
send_data_sides(simple_wml::document &data, const simple_wml::string_span &sides, const socket_ptr exclude=socket_ptr(), std::string packet_type="") const | wesnothd::game | private |
send_history(const socket_ptr sock) const | wesnothd::game | private |
send_leave_game(socket_ptr user) const | wesnothd::game | private |
send_muted_observers(const socket_ptr user) const | wesnothd::game | private |
send_observerjoins(const socket_ptr sock=socket_ptr()) const | wesnothd::game | private |
send_observerquit(const socket_ptr observer) const | wesnothd::game | private |
send_server_message(const char *message, socket_ptr sock=socket_ptr(), simple_wml::document *doc=nullptr) const | wesnothd::game | |
send_server_message(const std::string &message, socket_ptr sock=socket_ptr(), simple_wml::document *doc=nullptr) const | wesnothd::game | inline |
send_server_message_to_all(const char *message, socket_ptr exclude=socket_ptr()) const | wesnothd::game | |
send_server_message_to_all(const std::string &message, socket_ptr exclude=socket_ptr()) const | wesnothd::game | inline |
send_taken_side(simple_wml::document &cfg, const simple_wml::node::child_list::const_iterator side) const | wesnothd::game | private |
send_user_list(const socket_ptr exclude=socket_ptr()) const | wesnothd::game | private |
set_current_turn(int turn) | wesnothd::game | inline |
set_description(simple_wml::node *desc) | wesnothd::game | |
set_password(const std::string &passwd) | wesnothd::game | inline |
set_termination_reason(const std::string &reason) | wesnothd::game | |
side_controllers_ | wesnothd::game | private |
sides_ | wesnothd::game | private |
start_game(const socket_ptr starter) | wesnothd::game | |
started() const | wesnothd::game | inline |
started_ | wesnothd::game | private |
starting_pos(simple_wml::node &data) | wesnothd::game | inlinestatic |
starting_pos(const simple_wml::node &data) | wesnothd::game | inlinestatic |
t_history typedef | wesnothd::game | private |
take_side(const socket_ptr user) | wesnothd::game | private |
termination_ | wesnothd::game | private |
termination_reason() const | wesnothd::game | inline |
transfer_ai_sides(const socket_ptr player) | wesnothd::game | private |
transfer_side_control(const socket_ptr sock, const simple_wml::node &cfg) | wesnothd::game | |
unban_user(const simple_wml::node &unban, const socket_ptr unbanner) | wesnothd::game | |
unmute_observer(const simple_wml::node &unmute, const socket_ptr unmuter) | wesnothd::game | |
update_game() | wesnothd::game | |
update_side_data() | wesnothd::game | |
username(const socket_ptr pl) const | wesnothd::game | private |
~game() | wesnothd::game |