The Battle for Wesnoth  1.13.4+dev
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wesnothd::room Member List

This is the complete list of members for wesnothd::room, including all inherited members.

add_player(network::connection player)wesnothd::room
empty() const wesnothd::roominline
is_member(network::connection player) const wesnothd::roominline
logged() const wesnothd::room
logged_wesnothd::roomprivate
members() const wesnothd::roominline
members_wesnothd::roomprivate
name() const wesnothd::room
name_wesnothd::roomprivate
persistent() const wesnothd::room
persistent_wesnothd::roomprivate
process_message(simple_wml::document &data, const player_map::iterator user)wesnothd::room
remove_player(network::connection player)wesnothd::room
room(const std::string &name)wesnothd::room
room(const config &cfg)wesnothd::room
send_data(simple_wml::document &data, const network::connection exclude=0, std::string packet_type="") const wesnothd::room
send_server_message(const char *message, network::connection sock, simple_wml::document *docptr=nullptr) const wesnothd::room
send_server_message(const std::string &message, network::connection sock, simple_wml::document *docptr=nullptr) const wesnothd::roominline
send_server_message_to_all(const char *message, network::connection exclude=0) const wesnothd::room
send_server_message_to_all(const std::string &message, network::connection exclude=0) const wesnothd::roominline
set_logged(bool v)wesnothd::room
set_persistent(bool v)wesnothd::room
set_topic(const std::string &v)wesnothd::room
size() const wesnothd::roominline
topic() const wesnothd::room
topic_wesnothd::roomprivate
write(config &cfg) const wesnothd::room