This is the complete list of members for wesnothd::room, including all inherited members.
add_player(network::connection player) | wesnothd::room | |
empty() const | wesnothd::room | inline |
is_member(network::connection player) const | wesnothd::room | inline |
logged() const | wesnothd::room | |
logged_ | wesnothd::room | private |
members() const | wesnothd::room | inline |
members_ | wesnothd::room | private |
name() const | wesnothd::room | |
name_ | wesnothd::room | private |
persistent() const | wesnothd::room | |
persistent_ | wesnothd::room | private |
process_message(simple_wml::document &data, const player_map::iterator user) | wesnothd::room | |
remove_player(network::connection player) | wesnothd::room | |
room(const std::string &name) | wesnothd::room | |
room(const config &cfg) | wesnothd::room | |
send_data(simple_wml::document &data, const network::connection exclude=0, std::string packet_type="") const | wesnothd::room | |
send_server_message(const char *message, network::connection sock, simple_wml::document *docptr=nullptr) const | wesnothd::room | |
send_server_message(const std::string &message, network::connection sock, simple_wml::document *docptr=nullptr) const | wesnothd::room | inline |
send_server_message_to_all(const char *message, network::connection exclude=0) const | wesnothd::room | |
send_server_message_to_all(const std::string &message, network::connection exclude=0) const | wesnothd::room | inline |
set_logged(bool v) | wesnothd::room | |
set_persistent(bool v) | wesnothd::room | |
set_topic(const std::string &v) | wesnothd::room | |
size() const | wesnothd::room | inline |
topic() const | wesnothd::room | |
topic_ | wesnothd::room | private |
write(config &cfg) const | wesnothd::room |