The Battle for Wesnoth  1.13.4+dev
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wesnothd::room_manager Member List

This is the complete list of members for wesnothd::room_manager, including all inherited members.

all_players_wesnothd::room_managerprivate
compress_stored_rooms_wesnothd::room_managerprivate
create_room(const std::string &name)wesnothd::room_manager
dirty() const wesnothd::room_managerinline
dirty_wesnothd::room_managerprivate
do_room_join(network::connection player, const std::string &room_name)wesnothd::room_managerprivate
enter_lobby(network::connection player)wesnothd::room_manager
enter_lobby(const game &game)wesnothd::room_manager
exit_lobby(network::connection player)wesnothd::room_manager
filename_wesnothd::room_managerprivate
fill_member_list(const room *room, simple_wml::node &root)wesnothd::room_managerprivate
fill_room_list(simple_wml::node &root)wesnothd::room_managerprivate
get_create_room(const std::string &name, network::connection player)wesnothd::room_manager
get_room(const std::string &name)wesnothd::room_manager
in_lobby(network::connection player) const wesnothd::room_manager
load_config(const config &cfg)wesnothd::room_manager
lobby() const wesnothd::room_managerinline
lobby_wesnothd::room_managerprivate
lobby_name_wesnothd::room_managerprivatestatic
new_room_policy_wesnothd::room_managerprivate
player_enters_room(network::connection player, room *room)wesnothd::room_managerprivate
player_exits_room(network::connection player, room *room)wesnothd::room_managerprivate
player_stored_rooms_wesnothd::room_managerprivate
PP_ADMINS enum valuewesnothd::room_manager
PP_COUNT enum valuewesnothd::room_manager
PP_EVERYONE enum valuewesnothd::room_manager
pp_from_string(const std::string &str)wesnothd::room_managerstatic
PP_NOBODY enum valuewesnothd::room_manager
PP_REGISTERED enum valuewesnothd::room_manager
PRIVILEGE_POLICY enum namewesnothd::room_manager
process_message(simple_wml::document &data, const player_map::iterator user)wesnothd::room_manager
process_room_join(simple_wml::document &data, const player_map::iterator user)wesnothd::room_manager
process_room_part(simple_wml::document &data, const player_map::iterator user)wesnothd::room_manager
process_room_query(simple_wml::document &data, const player_map::iterator user)wesnothd::room_manager
read_rooms()wesnothd::room_manager
remove_player(network::connection player)wesnothd::room_manager
require_member(const std::string &room_name, const player_map::iterator user, const char *log_string="use")wesnothd::room_manager
require_room(const std::string &room_name, const player_map::iterator user, const char *log_string="use")wesnothd::room_manager
room_exists(const std::string &name) const wesnothd::room_manager
room_manager(player_map &all_players)wesnothd::room_manager
rooms_by_name_wesnothd::room_managerprivate
rooms_by_player_wesnothd::room_managerprivate
store_player_rooms(network::connection player)wesnothd::room_managerprivate
t_player_stored_rooms_ typedefwesnothd::room_managerprivate
t_rooms_by_name_ typedefwesnothd::room_managerprivate
t_rooms_by_player_ typedefwesnothd::room_managerprivate
unstore_player_rooms(const player_map::iterator user)wesnothd::room_managerprivate
unstore_player_rooms(network::connection player)wesnothd::room_managerprivate
write_rooms()wesnothd::room_manager
~room_manager()wesnothd::room_manager