attack_num | battle_context_unit_stats | |
backstab_pos | battle_context_unit_stats | |
battle_context_unit_stats(const unit &u, const map_location &u_loc, int u_attack_num, bool attacking, const unit &opp, const map_location &opp_loc, const attack_type *opp_weapon, const unit_map &units) | battle_context_unit_stats | |
battle_context_unit_stats(const unit_type *u_type, const attack_type *att_weapon, bool attacking, const unit_type *opp_type, const attack_type *opp_weapon, unsigned int opp_terrain_defense, int lawful_bonus=0) | battle_context_unit_stats | |
calc_blows(unsigned new_hp) const | battle_context_unit_stats | inline |
chance_to_hit | battle_context_unit_stats | |
damage | battle_context_unit_stats | |
disable | battle_context_unit_stats | |
drain_constant | battle_context_unit_stats | |
drain_percent | battle_context_unit_stats | |
drains | battle_context_unit_stats | |
experience | battle_context_unit_stats | |
firststrike | battle_context_unit_stats | |
hp | battle_context_unit_stats | |
is_attacker | battle_context_unit_stats | |
is_poisoned | battle_context_unit_stats | |
is_slowed | battle_context_unit_stats | |
level | battle_context_unit_stats | |
max_experience | battle_context_unit_stats | |
max_hp | battle_context_unit_stats | |
num_blows | battle_context_unit_stats | |
petrifies | battle_context_unit_stats | |
plague_type | battle_context_unit_stats | |
plagues | battle_context_unit_stats | |
poisons | battle_context_unit_stats | |
rounds | battle_context_unit_stats | |
slow_damage | battle_context_unit_stats | |
slows | battle_context_unit_stats | |
swarm | battle_context_unit_stats | |
swarm_max | battle_context_unit_stats | |
swarm_min | battle_context_unit_stats | |
weapon | battle_context_unit_stats | |
~battle_context_unit_stats() | battle_context_unit_stats | inline |