| attack_num | battle_context_unit_stats | |
| backstab_pos | battle_context_unit_stats | |
| battle_context_unit_stats(const unit &u, const map_location &u_loc, int u_attack_num, bool attacking, const unit &opp, const map_location &opp_loc, const attack_type *opp_weapon, const unit_map &units) | battle_context_unit_stats | |
| battle_context_unit_stats(const unit_type *u_type, const attack_type *att_weapon, bool attacking, const unit_type *opp_type, const attack_type *opp_weapon, unsigned int opp_terrain_defense, int lawful_bonus=0) | battle_context_unit_stats | |
| calc_blows(unsigned new_hp) const | battle_context_unit_stats | inline |
| chance_to_hit | battle_context_unit_stats | |
| damage | battle_context_unit_stats | |
| disable | battle_context_unit_stats | |
| drain_constant | battle_context_unit_stats | |
| drain_percent | battle_context_unit_stats | |
| drains | battle_context_unit_stats | |
| experience | battle_context_unit_stats | |
| firststrike | battle_context_unit_stats | |
| hp | battle_context_unit_stats | |
| is_attacker | battle_context_unit_stats | |
| is_poisoned | battle_context_unit_stats | |
| is_slowed | battle_context_unit_stats | |
| level | battle_context_unit_stats | |
| max_experience | battle_context_unit_stats | |
| max_hp | battle_context_unit_stats | |
| num_blows | battle_context_unit_stats | |
| petrifies | battle_context_unit_stats | |
| plague_type | battle_context_unit_stats | |
| plagues | battle_context_unit_stats | |
| poisons | battle_context_unit_stats | |
| rounds | battle_context_unit_stats | |
| slow_damage | battle_context_unit_stats | |
| slows | battle_context_unit_stats | |
| swarm | battle_context_unit_stats | |
| swarm_max | battle_context_unit_stats | |
| swarm_min | battle_context_unit_stats | |
| weapon | battle_context_unit_stats | |
| ~battle_context_unit_stats() | battle_context_unit_stats | inline |