/** * @class Ext.util.ComponentDragger *

A subclass of Ext.dd.DragTracker which handles dragging any Component.

*

This is configured with a Component to be made draggable, and a config object for the * {@link Ext.dd.DragTracker} class.

*

A {@link #} delegate may be provided which may be either the element to use as the mousedown target * or a {@link Ext.DomQuery} selector to activate multiple mousedown targets.

*

*/ Ext.define('Ext.util.ComponentDragger', { extend: 'Ext.dd.DragTracker', autoStart: 500, constructor: function(comp, config) { this.comp = comp; this.initialConstrainTo = config.constrainTo; this.callParent([ config ]); }, onStart: function(e) { var me = this, comp = me.comp; // Cache the start [X, Y] array this.startPosition = comp.getPosition(); // If client Component has a ghost method to show a lightweight version of itself // then use that as a drag proxy unless configured to liveDrag. if (comp.ghost && !comp.liveDrag) { me.proxy = comp.ghost(); me.dragTarget = me.proxy.header.el; } // Set the constrainTo Region before we start dragging. if (me.constrain || me.constrainDelegate) { me.constrainTo = me.calculateConstrainRegion(); } }, calculateConstrainRegion: function() { var me = this, comp = me.comp, c = me.initialConstrainTo, delegateRegion, elRegion, shadowSize = comp.el.shadow && comp.el.shadow.offset; // The configured constrainTo might be a Region or an element if (!(c instanceof Ext.util.Region)) { c = Ext.fly(c).getViewRegion(); } // Reduce the constrain region to allow for shadow // TODO: Rewrite the Shadow class. When that's done, get the extra for each side from the Shadow. if (shadowSize) { c.adjust(0, -shadowSize, -shadowSize, shadowSize); } // If they only want to constrain the *delegate* to within the constrain region, // adjust the region to be larger based on the insets of the delegate from the outer // edges of the Component. if (!me.constrainDelegate) { delegateRegion = Ext.fly(me.dragTarget).getRegion(); elRegion = me.proxy ? me.proxy.el.getRegion() : comp.el.getRegion(); c.adjust( delegateRegion.top - elRegion.top, delegateRegion.right - elRegion.right, delegateRegion.bottom - elRegion.bottom, delegateRegion.left - elRegion.left ); } return c; }, // Move either the ghost or the Component to its new position on drag onDrag: function(e) { var me = this, comp = me.comp, offset = me.getOffset(me.constrain || me.constrainDelegate ? 'dragTarget' : null), newPos = [me.startPosition[0] + offset[0], me.startPosition[1] + offset[1]]; if (this.proxy && !this.comp.liveDrag) { me.proxy.setPosition(newPos); } else { comp.setPosition(newPos); } }, onEnd: function(e) { if (this.proxy && !this.comp.liveDrag) { this.comp.unghost(); } // Windows save their state on drag (this.comp.isXType('window')) && this.comp.saveState(); } });