/**
* @class Ext.button.Cycle
* @extends Ext.button.Split
* A specialized SplitButton that contains a menu of {@link Ext.menu.CheckItem} elements. The button automatically
* cycles through each menu item on click, raising the button's {@link #change} event (or calling the button's
* {@link #changeHandler} function, if supplied) for the active menu item. Clicking on the arrow section of the
* button displays the dropdown menu just like a normal SplitButton. Example usage:
*
var btn = new Ext.button.Cycle({
showText: true,
prependText: 'View as ',
items: [{
text:'text only',
iconCls:'view-text',
checked:true
},{
text:'HTML',
iconCls:'view-html'
}],
changeHandler:function(btn, item){
Ext.Msg.alert('Change View', item.text);
}
});
* @constructor
* Create a new split button
* @param {Object} config The config object
* @xtype cycle
*/
Ext.define('Ext.button.Cycle', {
/* Begin Definitions */
alias: 'widget.cycle',
extend: 'Ext.button.Split',
alternateClassName: 'Ext.CycleButton',
/* End Definitions */
/**
* @cfg {Array} items An array of {@link Ext.menu.CheckItem} config objects to be used when creating the
* button's menu items (e.g., {text:'Foo', iconCls:'foo-icon'})
*/
/**
* @cfg {Boolean} showText True to display the active item's text as the button text (defaults to false)
*/
/**
* @cfg {String} prependText A static string to prepend before the active item's text when displayed as the
* button's text (only applies when showText = true, defaults to '')
*/
/**
* @cfg {Function} changeHandler A callback function that will be invoked each time the active menu
* item in the button's menu has changed. If this callback is not supplied, the SplitButton will instead
* fire the {@link #change} event on active item change. The changeHandler function will be called with the
* following argument list: (SplitButton this, Ext.menu.CheckItem item)
*/
/**
* @cfg {String} forceIcon A css class which sets an image to be used as the static icon for this button. This
* icon will always be displayed regardless of which item is selected in the dropdown list. This overrides the
* default behavior of changing the button's icon to match the selected item's icon on change.
*/
/**
* @property menu
* @type Menu
* The {@link Ext.menu.Menu Menu} object used to display the {@link Ext.menu.CheckItem CheckItems} representing the available choices.
*/
// private
getItemText: function(item) {
if (item && this.showText === true) {
var text = '';
if (this.prependText) {
text += this.prependText;
}
text += item.text;
return text;
}
return undefined;
},
/**
* Sets the button's active menu item.
* @param {Ext.menu.CheckItem} item The item to activate
* @param {Boolean} suppressEvent True to prevent the button's change event from firing (defaults to false)
*/
setActiveItem: function(item, suppressEvent) {
var me = this,
t;
if (!Ext.isObject(item)) {
item = me.menu.getComponent(item);
}
if (item) {
if (!me.rendered) {
me.text = me.getItemText(item);
me.iconCls = item.iconCls;
} else {
t = me.getItemText(item);
if (t) {
me.setText(t);
}
me.setIconClass(item.iconCls);
}
me.activeItem = item;
if (!item.checked) {
item.setChecked(true, false);
}
if (me.forceIcon) {
me.setIconClass(me.forceIcon);
}
if (!suppressEvent) {
me.fireEvent('change', me, item);
}
}
},
/**
* Gets the currently active menu item.
* @return {Ext.menu.CheckItem} The active item
*/
getActiveItem: function() {
return this.activeItem;
},
// private
initComponent: function() {
var me = this,
checked = 0;
me.addEvents(
/**
* @event change
* Fires after the button's active menu item has changed. Note that if a {@link #changeHandler} function
* is set on this CycleButton, it will be called instead on active item change and this change event will
* not be fired.
* @param {Ext.CycleButton} this
* @param {Ext.menu.CheckItem} item The menu item that was selected
*/
"change"
);
if (me.changeHandler) {
me.on('change', me.changeHandler, me.scope || me);
delete me.changeHandler;
}
me.itemCount = me.items.length;
me.menu = {
cls: Ext.baseCSSPrefix + 'cycle-menu',
items: []
};
Ext.each(me.items,
function(item, i) {
Ext.apply(item, {
group: item.group || me.id,
itemIndex: i,
checkHandler: me.checkHandler,
scope: me,
checked: item.checked || false
});
me.menu.items.push(item);
if (item.checked) {
checked = i;
}
}, me);
me.callParent(arguments);
me.on('click', me.toggleSelected, me);
me.setActiveItem(checked, me);
},
// private
checkHandler: function(item, pressed) {
if (pressed) {
this.setActiveItem(item);
}
},
/**
* This is normally called internally on button click, but can be called externally to advance the button's
* active item programmatically to the next one in the menu. If the current item is the last one in the menu
* the active item will be set to the first item in the menu.
*/
toggleSelected: function() {
var me = this,
m = me.menu,
i, nextIdx, checkItem;
m.render();
// layout if we haven't before so the items are active
if (!m.hasLayout) {
m.doLayout();
}
for (i = 1; i < me.itemCount; i++) {
nextIdx = (me.activeItem.itemIndex + i) % me.itemCount;
// check the potential item
checkItem = m.items.getAt(nextIdx);
// if its not disabled then check it.
if (!checkItem.disabled) {
checkItem.setChecked(true);
break;
}
}
}
});