Once you have a client specification defined and the
P4CLIENT
variable set, the next step is to pull
the files for that client down to your local machine. This is
done with p4 sync
, which instructs
Perforce to synchronize the local
files in your client with the repository. The first time it
runs, it will download all of the files. Subsequent runs will
only download files that have changed since the previous run.
This allows you to stay in sync with others whom you might be
working with.
Sync operations only work on files that the
Perforce server knows has changed.
If you change or delete a file locally without informing the
server, doing a sync will not bring it back. However, doing a
p4 sync -f
will unconditionally sync all
files, regardless of their state. This is useful for resolving
problems where you think that your tree might be corrupt.
You can sync a subset of your tree or client by specifying a
relative path to the sync command. For example, to only sync
the ufs
directory of the
smpng
project, you might do the
following:
%
cd
projectroot
/smpng%
p4 sync src/sys/ufs/...
Specifying a local relative path works for many other
p4
commands.
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