Next you should create a UIManager
and add the
ActionGroup
to the UIManager
with
insert_action_group()
At this point is also a good idea to
tell the parent window to respond to the specified keyboard shortcuts, by using
add_accel_group()
.
For instance,
Glib::RefPtr<Gtk::UIManager> m_refUIManager = Gtk::UIManager::create(); m_refUIManager->insert_action_group(m_refActionGroup); add_accel_group(m_refUIManager->get_accel_group());
Then, you can define the actual visible layout of the menus and toolbars, and
add the UI layout to the UIManager
. This "ui
string" uses an XML format, in which you should mention the names of the
actions that you have already created. For instance:
Glib::ustring ui_info = "<ui>" " <menubar name='MenuBar'>" " <menu action='MenuFile'>" " <menuitem action='New'/>" " <menuitem action='Open'/>" " <separator/>" " <menuitem action='Quit'/>" " </menu>" " <menu action='MenuEdit'>" " <menuitem action='Cut'/>" " <menuitem action='Copy'/>" " <menuitem action='Paste'/>" " </menu>" " </menubar>" " <toolbar name='ToolBar'>" " <toolitem action='Open'/>" " <toolitem action='Quit'/>" " </toolbar>" "</ui>"; m_refUIManager->add_ui_from_string(ui_info);
Remember that these names are just the identifiers that we used when creating the actions. They are not the text that the user will see in the menus and toolbars. We provided those human-readable names when we created the actions.
To instantiate a Gtk::MenuBar
or
Gtk::Toolbar
which you can actually show, you should use
the UIManager::get_widget()
method, and then add the widget
to a container. For instance:
Gtk::Widget* pMenubar = m_refUIManager->get_widget("/MenuBar"); pBox->add(*pMenuBar, Gtk::PACK_SHRINK);