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Client-Side Slice-to-C++ Mapping : 6.17 A Comparison with the CORBA C++ Mapping
Copyright © 2003-2008 ZeroC, Inc.

6.17 A Comparison with the CORBA C++ Mapping

Comparing the Slice and the CORBA C++ mappings is somewhat difficult because they are so different. As any CORBA C++ developer will know, the CORBA C++ mapping is large and complex and, in places, arcane. For example, the developer is burdened with a large number of error-prone memory management responsibilities, and the rules for what must be deallocated by the developer and what is deallocated by the ORB are inconsistent.
Overall, the Ice C++ mapping is much easier to use, integrates with STL and, due to the smaller amount of generated code, is much more efficient.
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