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Ice::ObjectFactory

Overview

local interface ObjectFactory

A factory for objects. Object factories are used in several places, for example, when receiving "objects by value" and when Freeze restores a persistent object. Object factories must be implemented by the application writer, and registered with the communicator.

Used By

Communicator::addObjectFactory
Communicator::findObjectFactory

See Also

::Freeze

Operations

Object create(string type)

Create a new object for a given object type. The type is the absolute Slice type id, i.e., the id relative to the unnamed top-level Slice module. For example, the absolute Slice type id for interfaces of type Bar in the module Foo is ::Foo::Bar.

The leading "::" is required.

Parameters

type
The object type.

Return Value

The object created for the given type, or nil if the factory is unable to create the object.

void destroy()

Called when the factory is removed from the communicator, or if the communicator is destroyed.

See Also

Communicator::destroy

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