In this chapter, we present the client-side Slice-to-C# mapping (see Chapter 16 for the server-side mapping). One part of the client-side C# mapping concerns itself with rules for representing each Slice data type as a corresponding C# type; we cover these rules in
Section 14.3 to
Section 14.9. Another part of the mapping deals with how clients can invoke operations, pass and receive parameters, and handle exceptions. These topics are covered in
Section 14.10 to
Section 14.12. Slice classes have the characteristics of both data types and interfaces and are covered in
Section 14.13. Sections
14.14 and
14.15 cover serializable objects and metadata directives, and
Section 14.16 discusses asynchronous invocations. Finally, Sections
14.17 and
14.18 explain how to use the Slice compiler and Slice checksums.