Socket Buffer Functions
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Chapter 1. Linux Networking
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Socket Buffer Functions
struct sk_buff
— socket buffer
skb_queue_empty
— check if a queue is empty
skb_get
— reference buffer
skb_cloned
— is the buffer a clone
skb_header_cloned
— is the header a clone
skb_header_release
— release reference to header
skb_shared
— is the buffer shared
skb_share_check
— check if buffer is shared and if so clone it
skb_unshare
— make a copy of a shared buffer
skb_peek
—
skb_peek_tail
—
skb_queue_len
— get queue length
__skb_queue_after
— queue a buffer at the list head
skb_headroom
— bytes at buffer head
skb_tailroom
— bytes at buffer end
skb_reserve
— adjust headroom
pskb_trim_unique
— remove end from a paged unique (not cloned) buffer
skb_orphan
— orphan a buffer
__dev_alloc_skb
— allocate an skbuff for receiving
netdev_alloc_skb
— allocate an skbuff for rx on a specific device
skb_clone_writable
— is the header of a clone writable
skb_cow
— copy header of skb when it is required
skb_cow_head
— skb_cow but only making the head writable
skb_padto
— pad an skbuff up to a minimal size
skb_linearize
— convert paged skb to linear one
skb_linearize_cow
— make sure skb is linear and writable
skb_postpull_rcsum
— update checksum for received skb after pull
pskb_trim_rcsum
— trim received skb and update checksum
skb_get_timestamp
— get timestamp from a skb
skb_checksum_complete
— Calculate checksum of an entire packet
struct sock_common
— minimal network layer representation of sockets
struct sock
— network layer representation of sockets
sk_filter_release
—
sk_eat_skb
— Release a skb if it is no longer needed
sockfd_lookup
— Go from a file number to its socket slot
sock_release
— close a socket
sock_register
— add a socket protocol handler
sock_unregister
— remove a protocol handler
skb_over_panic
— private function
skb_under_panic
— private function
__alloc_skb
— allocate a network buffer
__netdev_alloc_skb
— allocate an skbuff for rx on a specific device
dev_alloc_skb
— allocate an skbuff for receiving
__kfree_skb
— private function
kfree_skb
— free an sk_buff
skb_morph
— morph one skb into another
skb_clone
— duplicate an sk_buff
skb_copy
— create private copy of an sk_buff
pskb_copy
— create copy of an sk_buff with private head.
pskb_expand_head
— reallocate header of
sk_buff
skb_copy_expand
— copy and expand sk_buff
skb_pad
— zero pad the tail of an skb
skb_put
— add data to a buffer
skb_push
— add data to the start of a buffer
skb_pull
— remove data from the start of a buffer
skb_trim
— remove end from a buffer
__pskb_pull_tail
— advance tail of skb header
skb_store_bits
— store bits from kernel buffer to skb
skb_dequeue
— remove from the head of the queue
skb_dequeue_tail
— remove from the tail of the queue
skb_queue_purge
— empty a list
skb_queue_head
— queue a buffer at the list head
skb_queue_tail
— queue a buffer at the list tail
skb_unlink
— remove a buffer from a list
skb_append
— append a buffer
skb_insert
— insert a buffer
skb_split
— Split fragmented skb to two parts at length len.
skb_prepare_seq_read
— Prepare a sequential read of skb data
skb_seq_read
— Sequentially read skb data
skb_abort_seq_read
— Abort a sequential read of skb data
skb_find_text
— Find a text pattern in skb data
skb_append_datato_frags
— append the user data to a skb
skb_pull_rcsum
— pull skb and update receive checksum
skb_segment
— Perform protocol segmentation on skb.
skb_cow_data
— Check that a socket buffer's data buffers are writable
skb_partial_csum_set
— set up and verify partial csum values for packet
sk_alloc
— All socket objects are allocated here
sk_wait_data
— wait for data to arrive at sk_receive_queue
__sk_mem_schedule
— increase sk_forward_alloc and memory_allocated
__sk_mem_reclaim
— reclaim memory_allocated
__skb_recv_datagram
— Receive a datagram skbuff
skb_kill_datagram
— Free a datagram skbuff forcibly
skb_copy_datagram_iovec
— Copy a datagram to an iovec.
skb_copy_and_csum_datagram_iovec
— Copy and checkum skb to user iovec.
datagram_poll
— generic datagram poll
sk_stream_write_space
— stream socket write_space callback.
sk_stream_wait_connect
— Wait for a socket to get into the connected state
sk_stream_wait_memory
— Wait for more memory for a socket