MediaWiki
REL1_22
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00001 <?php 00027 class MWCryptRand { 00028 00032 const MIN_ITERATIONS = 1000; 00033 00040 const MSEC_PER_BYTE = 0.5; 00041 00045 protected static $singleton = null; 00046 00050 protected $algo = null; 00051 00055 protected $hashLength = null; 00056 00061 protected $strong = null; 00062 00066 protected function initialRandomState() { 00067 // $_SERVER contains a variety of unstable user and system specific information 00068 // It'll vary a little with each page, and vary even more with separate users 00069 // It'll also vary slightly across different machines 00070 $state = serialize( $_SERVER ); 00071 00072 // To try vary the system information of the state a bit more 00073 // by including the system's hostname into the state 00074 $state .= wfHostname(); 00075 00076 // Try to gather a little entropy from the different php rand sources 00077 $state .= rand() . uniqid( mt_rand(), true ); 00078 00079 // Include some information about the filesystem's current state in the random state 00080 $files = array(); 00081 00082 // We know this file is here so grab some info about ourselves 00083 $files[] = __FILE__; 00084 00085 // We must also have a parent folder, and with the usual file structure, a grandparent 00086 $files[] = __DIR__; 00087 $files[] = dirname( __DIR__ ); 00088 00089 // The config file is likely the most often edited file we know should be around 00090 // so include its stat info into the state. 00091 // The constant with its location will almost always be defined, as WebStart.php defines 00092 // MW_CONFIG_FILE to $IP/LocalSettings.php unless being configured with MW_CONFIG_CALLBACK (eg. the installer) 00093 if ( defined( 'MW_CONFIG_FILE' ) ) { 00094 $files[] = MW_CONFIG_FILE; 00095 } 00096 00097 foreach ( $files as $file ) { 00098 wfSuppressWarnings(); 00099 $stat = stat( $file ); 00100 wfRestoreWarnings(); 00101 if ( $stat ) { 00102 // stat() duplicates data into numeric and string keys so kill off all the numeric ones 00103 foreach ( $stat as $k => $v ) { 00104 if ( is_numeric( $k ) ) { 00105 unset( $k ); 00106 } 00107 } 00108 // The absolute filename itself will differ from install to install so don't leave it out 00109 if ( ( $path = realpath( $file ) ) !== false ) { 00110 $state .= $path; 00111 } else { 00112 $state .= $file; 00113 } 00114 $state .= implode( '', $stat ); 00115 } else { 00116 // The fact that the file isn't there is worth at least a 00117 // minuscule amount of entropy. 00118 $state .= '0'; 00119 } 00120 } 00121 00122 // Try and make this a little more unstable by including the varying process 00123 // id of the php process we are running inside of if we are able to access it 00124 if ( function_exists( 'getmypid' ) ) { 00125 $state .= getmypid(); 00126 } 00127 00128 // If available try to increase the instability of the data by throwing in 00129 // the precise amount of memory that we happen to be using at the moment. 00130 if ( function_exists( 'memory_get_usage' ) ) { 00131 $state .= memory_get_usage( true ); 00132 } 00133 00134 // It's mostly worthless but throw the wiki's id into the data for a little more variance 00135 $state .= wfWikiID(); 00136 00137 // If we have a secret key or proxy key set then throw it into the state as well 00138 global $wgSecretKey, $wgProxyKey; 00139 if ( $wgSecretKey ) { 00140 $state .= $wgSecretKey; 00141 } elseif ( $wgProxyKey ) { 00142 $state .= $wgProxyKey; 00143 } 00144 00145 return $state; 00146 } 00147 00155 protected function driftHash( $data ) { 00156 // Minimum number of iterations (to avoid slow operations causing the loop to gather little entropy) 00157 $minIterations = self::MIN_ITERATIONS; 00158 // Duration of time to spend doing calculations (in seconds) 00159 $duration = ( self::MSEC_PER_BYTE / 1000 ) * $this->hashLength(); 00160 // Create a buffer to use to trigger memory operations 00161 $bufLength = 10000000; 00162 $buffer = str_repeat( ' ', $bufLength ); 00163 $bufPos = 0; 00164 00165 // Iterate for $duration seconds or at least $minIterations number of iterations 00166 $iterations = 0; 00167 $startTime = microtime( true ); 00168 $currentTime = $startTime; 00169 while ( $iterations < $minIterations || $currentTime - $startTime < $duration ) { 00170 // Trigger some memory writing to trigger some bus activity 00171 // This may create variance in the time between iterations 00172 $bufPos = ( $bufPos + 13 ) % $bufLength; 00173 $buffer[$bufPos] = ' '; 00174 // Add the drift between this iteration and the last in as entropy 00175 $nextTime = microtime( true ); 00176 $delta = (int)( ( $nextTime - $currentTime ) * 1000000 ); 00177 $data .= $delta; 00178 // Every 100 iterations hash the data and entropy 00179 if ( $iterations % 100 === 0 ) { 00180 $data = sha1( $data ); 00181 } 00182 $currentTime = $nextTime; 00183 $iterations++; 00184 } 00185 $timeTaken = $currentTime - $startTime; 00186 $data = $this->hash( $data ); 00187 00188 wfDebug( __METHOD__ . ": Clock drift calculation " . 00189 "(time-taken=" . ( $timeTaken * 1000 ) . "ms, " . 00190 "iterations=$iterations, " . 00191 "time-per-iteration=" . ( $timeTaken / $iterations * 1e6 ) . "us)\n" ); 00192 return $data; 00193 } 00194 00199 protected function randomState() { 00200 static $state = null; 00201 if ( is_null( $state ) ) { 00202 // Initialize the state with whatever unstable data we can find 00203 // It's important that this data is hashed right afterwards to prevent 00204 // it from being leaked into the output stream 00205 $state = $this->hash( $this->initialRandomState() ); 00206 } 00207 // Generate a new random state based on the initial random state or previous 00208 // random state by combining it with clock drift 00209 $state = $this->driftHash( $state ); 00210 return $state; 00211 } 00212 00218 protected function hashAlgo() { 00219 if ( !is_null( $this->algo ) ) { 00220 return $this->algo; 00221 } 00222 00223 $algos = hash_algos(); 00224 $preference = array( 'whirlpool', 'sha256', 'sha1', 'md5' ); 00225 00226 foreach ( $preference as $algorithm ) { 00227 if ( in_array( $algorithm, $algos ) ) { 00228 $this->algo = $algorithm; 00229 wfDebug( __METHOD__ . ": Using the {$this->algo} hash algorithm.\n" ); 00230 return $this->algo; 00231 } 00232 } 00233 00234 // We only reach here if no acceptable hash is found in the list, this should 00235 // be a technical impossibility since most of php's hash list is fixed and 00236 // some of the ones we list are available as their own native functions 00237 // But since we already require at least 5.2 and hash() was default in 00238 // 5.1.2 we don't bother falling back to methods like sha1 and md5. 00239 throw new MWException( "Could not find an acceptable hashing function in hash_algos()" ); 00240 } 00241 00248 protected function hashLength() { 00249 if ( is_null( $this->hashLength ) ) { 00250 $this->hashLength = strlen( $this->hash( '' ) ); 00251 } 00252 return $this->hashLength; 00253 } 00254 00262 protected function hash( $data ) { 00263 return hash( $this->hashAlgo(), $data, true ); 00264 } 00265 00274 protected function hmac( $data, $key ) { 00275 return hash_hmac( $this->hashAlgo(), $data, $key, true ); 00276 } 00277 00281 public function realWasStrong() { 00282 if ( is_null( $this->strong ) ) { 00283 throw new MWException( __METHOD__ . ' called before generation of random data' ); 00284 } 00285 return $this->strong; 00286 } 00287 00291 public function realGenerate( $bytes, $forceStrong = false ) { 00292 wfProfileIn( __METHOD__ ); 00293 00294 wfDebug( __METHOD__ . ": Generating cryptographic random bytes for " . wfGetAllCallers( 5 ) . "\n" ); 00295 00296 $bytes = floor( $bytes ); 00297 static $buffer = ''; 00298 if ( is_null( $this->strong ) ) { 00299 // Set strength to false initially until we know what source data is coming from 00300 $this->strong = true; 00301 } 00302 00303 if ( strlen( $buffer ) < $bytes ) { 00304 // If available make use of mcrypt_create_iv URANDOM source to generate randomness 00305 // On unix-like systems this reads from /dev/urandom but does it without any buffering 00306 // and bypasses openbasedir restrictions, so it's preferable to reading directly 00307 // On Windows starting in PHP 5.3.0 Windows' native CryptGenRandom is used to generate 00308 // entropy so this is also preferable to just trying to read urandom because it may work 00309 // on Windows systems as well. 00310 if ( function_exists( 'mcrypt_create_iv' ) ) { 00311 wfProfileIn( __METHOD__ . '-mcrypt' ); 00312 $rem = $bytes - strlen( $buffer ); 00313 $iv = mcrypt_create_iv( $rem, MCRYPT_DEV_URANDOM ); 00314 if ( $iv === false ) { 00315 wfDebug( __METHOD__ . ": mcrypt_create_iv returned false.\n" ); 00316 } else { 00317 $buffer .= $iv; 00318 wfDebug( __METHOD__ . ": mcrypt_create_iv generated " . strlen( $iv ) . " bytes of randomness.\n" ); 00319 } 00320 wfProfileOut( __METHOD__ . '-mcrypt' ); 00321 } 00322 } 00323 00324 if ( strlen( $buffer ) < $bytes ) { 00325 // If available make use of openssl's random_pseudo_bytes method to attempt to generate randomness. 00326 // However don't do this on Windows with PHP < 5.3.4 due to a bug: 00327 // http://stackoverflow.com/questions/1940168/openssl-random-pseudo-bytes-is-slow-php 00328 // http://git.php.net/?p=php-src.git;a=commitdiff;h=cd62a70863c261b07f6dadedad9464f7e213cad5 00329 if ( function_exists( 'openssl_random_pseudo_bytes' ) 00330 && ( !wfIsWindows() || version_compare( PHP_VERSION, '5.3.4', '>=' ) ) 00331 ) { 00332 wfProfileIn( __METHOD__ . '-openssl' ); 00333 $rem = $bytes - strlen( $buffer ); 00334 $openssl_bytes = openssl_random_pseudo_bytes( $rem, $openssl_strong ); 00335 if ( $openssl_bytes === false ) { 00336 wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes returned false.\n" ); 00337 } else { 00338 $buffer .= $openssl_bytes; 00339 wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes generated " . strlen( $openssl_bytes ) . " bytes of " . ( $openssl_strong ? "strong" : "weak" ) . " randomness.\n" ); 00340 } 00341 if ( strlen( $buffer ) >= $bytes ) { 00342 // openssl tells us if the random source was strong, if some of our data was generated 00343 // using it use it's say on whether the randomness is strong 00344 $this->strong = !!$openssl_strong; 00345 } 00346 wfProfileOut( __METHOD__ . '-openssl' ); 00347 } 00348 } 00349 00350 // Only read from urandom if we can control the buffer size or were passed forceStrong 00351 if ( strlen( $buffer ) < $bytes && ( function_exists( 'stream_set_read_buffer' ) || $forceStrong ) ) { 00352 wfProfileIn( __METHOD__ . '-fopen-urandom' ); 00353 $rem = $bytes - strlen( $buffer ); 00354 if ( !function_exists( 'stream_set_read_buffer' ) && $forceStrong ) { 00355 wfDebug( __METHOD__ . ": Was forced to read from /dev/urandom without control over the buffer size.\n" ); 00356 } 00357 // /dev/urandom is generally considered the best possible commonly 00358 // available random source, and is available on most *nix systems. 00359 wfSuppressWarnings(); 00360 $urandom = fopen( "/dev/urandom", "rb" ); 00361 wfRestoreWarnings(); 00362 00363 // Attempt to read all our random data from urandom 00364 // php's fread always does buffered reads based on the stream's chunk_size 00365 // so in reality it will usually read more than the amount of data we're 00366 // asked for and not storing that risks depleting the system's random pool. 00367 // If stream_set_read_buffer is available set the chunk_size to the amount 00368 // of data we need. Otherwise read 8k, php's default chunk_size. 00369 if ( $urandom ) { 00370 // php's default chunk_size is 8k 00371 $chunk_size = 1024 * 8; 00372 if ( function_exists( 'stream_set_read_buffer' ) ) { 00373 // If possible set the chunk_size to the amount of data we need 00374 stream_set_read_buffer( $urandom, $rem ); 00375 $chunk_size = $rem; 00376 } 00377 $random_bytes = fread( $urandom, max( $chunk_size, $rem ) ); 00378 $buffer .= $random_bytes; 00379 fclose( $urandom ); 00380 wfDebug( __METHOD__ . ": /dev/urandom generated " . strlen( $random_bytes ) . " bytes of randomness.\n" ); 00381 if ( strlen( $buffer ) >= $bytes ) { 00382 // urandom is always strong, set to true if all our data was generated using it 00383 $this->strong = true; 00384 } 00385 } else { 00386 wfDebug( __METHOD__ . ": /dev/urandom could not be opened.\n" ); 00387 } 00388 wfProfileOut( __METHOD__ . '-fopen-urandom' ); 00389 } 00390 00391 // If we cannot use or generate enough data from a secure source 00392 // use this loop to generate a good set of pseudo random data. 00393 // This works by initializing a random state using a pile of unstable data 00394 // and continually shoving it through a hash along with a variable salt. 00395 // We hash the random state with more salt to avoid the state from leaking 00396 // out and being used to predict the /randomness/ that follows. 00397 if ( strlen( $buffer ) < $bytes ) { 00398 wfDebug( __METHOD__ . ": Falling back to using a pseudo random state to generate randomness.\n" ); 00399 } 00400 while ( strlen( $buffer ) < $bytes ) { 00401 wfProfileIn( __METHOD__ . '-fallback' ); 00402 $buffer .= $this->hmac( $this->randomState(), mt_rand() ); 00403 // This code is never really cryptographically strong, if we use it 00404 // at all, then set strong to false. 00405 $this->strong = false; 00406 wfProfileOut( __METHOD__ . '-fallback' ); 00407 } 00408 00409 // Once the buffer has been filled up with enough random data to fulfill 00410 // the request shift off enough data to handle the request and leave the 00411 // unused portion left inside the buffer for the next request for random data 00412 $generated = substr( $buffer, 0, $bytes ); 00413 $buffer = substr( $buffer, $bytes ); 00414 00415 wfDebug( __METHOD__ . ": " . strlen( $buffer ) . " bytes of randomness leftover in the buffer.\n" ); 00416 00417 wfProfileOut( __METHOD__ ); 00418 return $generated; 00419 } 00420 00424 public function realGenerateHex( $chars, $forceStrong = false ) { 00425 // hex strings are 2x the length of raw binary so we divide the length in half 00426 // odd numbers will result in a .5 that leads the generate() being 1 character 00427 // short, so we use ceil() to ensure that we always have enough bytes 00428 $bytes = ceil( $chars / 2 ); 00429 // Generate the data and then convert it to a hex string 00430 $hex = bin2hex( $this->generate( $bytes, $forceStrong ) ); 00431 // A bit of paranoia here, the caller asked for a specific length of string 00432 // here, and it's possible (eg when given an odd number) that we may actually 00433 // have at least 1 char more than they asked for. Just in case they made this 00434 // call intending to insert it into a database that does truncation we don't 00435 // want to give them too much and end up with their database and their live 00436 // code having two different values because part of what we gave them is truncated 00437 // hence, we strip out any run of characters longer than what we were asked for. 00438 return substr( $hex, 0, $chars ); 00439 } 00440 00447 protected static function singleton() { 00448 if ( is_null( self::$singleton ) ) { 00449 self::$singleton = new self; 00450 } 00451 return self::$singleton; 00452 } 00453 00461 public static function wasStrong() { 00462 return self::singleton()->realWasStrong(); 00463 } 00464 00477 public static function generate( $bytes, $forceStrong = false ) { 00478 return self::singleton()->realGenerate( $bytes, $forceStrong ); 00479 } 00480 00493 public static function generateHex( $chars, $forceStrong = false ) { 00494 return self::singleton()->realGenerateHex( $chars, $forceStrong ); 00495 } 00496 00497 }