MediaWiki  REL1_24
MWCryptRand.php
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00001 <?php
00027 class MWCryptRand {
00031     const MIN_ITERATIONS = 1000;
00032 
00039     const MSEC_PER_BYTE = 0.5;
00040 
00044     protected static $singleton = null;
00045 
00049     protected $algo = null;
00050 
00054     protected $hashLength = null;
00055 
00060     protected $strong = null;
00061 
00066     protected function initialRandomState() {
00067         // $_SERVER contains a variety of unstable user and system specific information
00068         // It'll vary a little with each page, and vary even more with separate users
00069         // It'll also vary slightly across different machines
00070         $state = serialize( $_SERVER );
00071 
00072         // To try vary the system information of the state a bit more
00073         // by including the system's hostname into the state
00074         $state .= wfHostname();
00075 
00076         // Try to gather a little entropy from the different php rand sources
00077         $state .= rand() . uniqid( mt_rand(), true );
00078 
00079         // Include some information about the filesystem's current state in the random state
00080         $files = array();
00081 
00082         // We know this file is here so grab some info about ourselves
00083         $files[] = __FILE__;
00084 
00085         // We must also have a parent folder, and with the usual file structure, a grandparent
00086         $files[] = __DIR__;
00087         $files[] = dirname( __DIR__ );
00088 
00089         // The config file is likely the most often edited file we know should
00090         // be around so include its stat info into the state.
00091         // The constant with its location will almost always be defined, as
00092         // WebStart.php defines MW_CONFIG_FILE to $IP/LocalSettings.php unless
00093         // being configured with MW_CONFIG_CALLBACK (e.g. the installer).
00094         if ( defined( 'MW_CONFIG_FILE' ) ) {
00095             $files[] = MW_CONFIG_FILE;
00096         }
00097 
00098         foreach ( $files as $file ) {
00099             wfSuppressWarnings();
00100             $stat = stat( $file );
00101             wfRestoreWarnings();
00102             if ( $stat ) {
00103                 // stat() duplicates data into numeric and string keys so kill off all the numeric ones
00104                 foreach ( $stat as $k => $v ) {
00105                     if ( is_numeric( $k ) ) {
00106                         unset( $k );
00107                     }
00108                 }
00109                 // The absolute filename itself will differ from install to install so don't leave it out
00110                 if ( ( $path = realpath( $file ) ) !== false ) {
00111                     $state .= $path;
00112                 } else {
00113                     $state .= $file;
00114                 }
00115                 $state .= implode( '', $stat );
00116             } else {
00117                 // The fact that the file isn't there is worth at least a
00118                 // minuscule amount of entropy.
00119                 $state .= '0';
00120             }
00121         }
00122 
00123         // Try and make this a little more unstable by including the varying process
00124         // id of the php process we are running inside of if we are able to access it
00125         if ( function_exists( 'getmypid' ) ) {
00126             $state .= getmypid();
00127         }
00128 
00129         // If available try to increase the instability of the data by throwing in
00130         // the precise amount of memory that we happen to be using at the moment.
00131         if ( function_exists( 'memory_get_usage' ) ) {
00132             $state .= memory_get_usage( true );
00133         }
00134 
00135         // It's mostly worthless but throw the wiki's id into the data for a little more variance
00136         $state .= wfWikiID();
00137 
00138         // If we have a secret key set then throw it into the state as well
00139         global $wgSecretKey;
00140         if ( $wgSecretKey ) {
00141             $state .= $wgSecretKey;
00142         }
00143 
00144         return $state;
00145     }
00146 
00154     protected function driftHash( $data ) {
00155         // Minimum number of iterations (to avoid slow operations causing the
00156         // loop to gather little entropy)
00157         $minIterations = self::MIN_ITERATIONS;
00158         // Duration of time to spend doing calculations (in seconds)
00159         $duration = ( self::MSEC_PER_BYTE / 1000 ) * $this->hashLength();
00160         // Create a buffer to use to trigger memory operations
00161         $bufLength = 10000000;
00162         $buffer = str_repeat( ' ', $bufLength );
00163         $bufPos = 0;
00164 
00165         // Iterate for $duration seconds or at least $minIterations number of iterations
00166         $iterations = 0;
00167         $startTime = microtime( true );
00168         $currentTime = $startTime;
00169         while ( $iterations < $minIterations || $currentTime - $startTime < $duration ) {
00170             // Trigger some memory writing to trigger some bus activity
00171             // This may create variance in the time between iterations
00172             $bufPos = ( $bufPos + 13 ) % $bufLength;
00173             $buffer[$bufPos] = ' ';
00174             // Add the drift between this iteration and the last in as entropy
00175             $nextTime = microtime( true );
00176             $delta = (int)( ( $nextTime - $currentTime ) * 1000000 );
00177             $data .= $delta;
00178             // Every 100 iterations hash the data and entropy
00179             if ( $iterations % 100 === 0 ) {
00180                 $data = sha1( $data );
00181             }
00182             $currentTime = $nextTime;
00183             $iterations++;
00184         }
00185         $timeTaken = $currentTime - $startTime;
00186         $data = $this->hash( $data );
00187 
00188         wfDebug( __METHOD__ . ": Clock drift calculation " .
00189             "(time-taken=" . ( $timeTaken * 1000 ) . "ms, " .
00190             "iterations=$iterations, " .
00191             "time-per-iteration=" . ( $timeTaken / $iterations * 1e6 ) . "us)\n" );
00192 
00193         return $data;
00194     }
00195 
00200     protected function randomState() {
00201         static $state = null;
00202         if ( is_null( $state ) ) {
00203             // Initialize the state with whatever unstable data we can find
00204             // It's important that this data is hashed right afterwards to prevent
00205             // it from being leaked into the output stream
00206             $state = $this->hash( $this->initialRandomState() );
00207         }
00208         // Generate a new random state based on the initial random state or previous
00209         // random state by combining it with clock drift
00210         $state = $this->driftHash( $state );
00211 
00212         return $state;
00213     }
00214 
00220     protected function hashAlgo() {
00221         if ( !is_null( $this->algo ) ) {
00222             return $this->algo;
00223         }
00224 
00225         $algos = hash_algos();
00226         $preference = array( 'whirlpool', 'sha256', 'sha1', 'md5' );
00227 
00228         foreach ( $preference as $algorithm ) {
00229             if ( in_array( $algorithm, $algos ) ) {
00230                 $this->algo = $algorithm;
00231                 wfDebug( __METHOD__ . ": Using the {$this->algo} hash algorithm.\n" );
00232 
00233                 return $this->algo;
00234             }
00235         }
00236 
00237         // We only reach here if no acceptable hash is found in the list, this should
00238         // be a technical impossibility since most of php's hash list is fixed and
00239         // some of the ones we list are available as their own native functions
00240         // But since we already require at least 5.2 and hash() was default in
00241         // 5.1.2 we don't bother falling back to methods like sha1 and md5.
00242         throw new MWException( "Could not find an acceptable hashing function in hash_algos()" );
00243     }
00244 
00251     protected function hashLength() {
00252         if ( is_null( $this->hashLength ) ) {
00253             $this->hashLength = strlen( $this->hash( '' ) );
00254         }
00255 
00256         return $this->hashLength;
00257     }
00258 
00266     protected function hash( $data ) {
00267         return hash( $this->hashAlgo(), $data, true );
00268     }
00269 
00278     protected function hmac( $data, $key ) {
00279         return hash_hmac( $this->hashAlgo(), $data, $key, true );
00280     }
00281 
00285     public function realWasStrong() {
00286         if ( is_null( $this->strong ) ) {
00287             throw new MWException( __METHOD__ . ' called before generation of random data' );
00288         }
00289 
00290         return $this->strong;
00291     }
00292 
00296     public function realGenerate( $bytes, $forceStrong = false ) {
00297         wfProfileIn( __METHOD__ );
00298 
00299         wfDebug( __METHOD__ . ": Generating cryptographic random bytes for " .
00300             wfGetAllCallers( 5 ) . "\n" );
00301 
00302         $bytes = floor( $bytes );
00303         static $buffer = '';
00304         if ( is_null( $this->strong ) ) {
00305             // Set strength to false initially until we know what source data is coming from
00306             $this->strong = true;
00307         }
00308 
00309         if ( strlen( $buffer ) < $bytes ) {
00310             // If available make use of mcrypt_create_iv URANDOM source to generate randomness
00311             // On unix-like systems this reads from /dev/urandom but does it without any buffering
00312             // and bypasses openbasedir restrictions, so it's preferable to reading directly
00313             // On Windows starting in PHP 5.3.0 Windows' native CryptGenRandom is used to generate
00314             // entropy so this is also preferable to just trying to read urandom because it may work
00315             // on Windows systems as well.
00316             if ( function_exists( 'mcrypt_create_iv' ) ) {
00317                 wfProfileIn( __METHOD__ . '-mcrypt' );
00318                 $rem = $bytes - strlen( $buffer );
00319                 $iv = mcrypt_create_iv( $rem, MCRYPT_DEV_URANDOM );
00320                 if ( $iv === false ) {
00321                     wfDebug( __METHOD__ . ": mcrypt_create_iv returned false.\n" );
00322                 } else {
00323                     $buffer .= $iv;
00324                     wfDebug( __METHOD__ . ": mcrypt_create_iv generated " . strlen( $iv ) .
00325                         " bytes of randomness.\n" );
00326                 }
00327                 wfProfileOut( __METHOD__ . '-mcrypt' );
00328             }
00329         }
00330 
00331         if ( strlen( $buffer ) < $bytes ) {
00332             // If available make use of openssl's random_pseudo_bytes method to
00333             // attempt to generate randomness. However don't do this on Windows
00334             // with PHP < 5.3.4 due to a bug:
00335             // http://stackoverflow.com/questions/1940168/openssl-random-pseudo-bytes-is-slow-php
00336             // http://git.php.net/?p=php-src.git;a=commitdiff;h=cd62a70863c261b07f6dadedad9464f7e213cad5
00337             if ( function_exists( 'openssl_random_pseudo_bytes' )
00338                 && ( !wfIsWindows() || version_compare( PHP_VERSION, '5.3.4', '>=' ) )
00339             ) {
00340                 wfProfileIn( __METHOD__ . '-openssl' );
00341                 $rem = $bytes - strlen( $buffer );
00342                 $openssl_bytes = openssl_random_pseudo_bytes( $rem, $openssl_strong );
00343                 if ( $openssl_bytes === false ) {
00344                     wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes returned false.\n" );
00345                 } else {
00346                     $buffer .= $openssl_bytes;
00347                     wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes generated " .
00348                         strlen( $openssl_bytes ) . " bytes of " .
00349                         ( $openssl_strong ? "strong" : "weak" ) . " randomness.\n" );
00350                 }
00351                 if ( strlen( $buffer ) >= $bytes ) {
00352                     // openssl tells us if the random source was strong, if some of our data was generated
00353                     // using it use it's say on whether the randomness is strong
00354                     $this->strong = !!$openssl_strong;
00355                 }
00356                 wfProfileOut( __METHOD__ . '-openssl' );
00357             }
00358         }
00359 
00360         // Only read from urandom if we can control the buffer size or were passed forceStrong
00361         if ( strlen( $buffer ) < $bytes &&
00362             ( function_exists( 'stream_set_read_buffer' ) || $forceStrong )
00363         ) {
00364             wfProfileIn( __METHOD__ . '-fopen-urandom' );
00365             $rem = $bytes - strlen( $buffer );
00366             if ( !function_exists( 'stream_set_read_buffer' ) && $forceStrong ) {
00367                 wfDebug( __METHOD__ . ": Was forced to read from /dev/urandom " .
00368                     "without control over the buffer size.\n" );
00369             }
00370             // /dev/urandom is generally considered the best possible commonly
00371             // available random source, and is available on most *nix systems.
00372             wfSuppressWarnings();
00373             $urandom = fopen( "/dev/urandom", "rb" );
00374             wfRestoreWarnings();
00375 
00376             // Attempt to read all our random data from urandom
00377             // php's fread always does buffered reads based on the stream's chunk_size
00378             // so in reality it will usually read more than the amount of data we're
00379             // asked for and not storing that risks depleting the system's random pool.
00380             // If stream_set_read_buffer is available set the chunk_size to the amount
00381             // of data we need. Otherwise read 8k, php's default chunk_size.
00382             if ( $urandom ) {
00383                 // php's default chunk_size is 8k
00384                 $chunk_size = 1024 * 8;
00385                 if ( function_exists( 'stream_set_read_buffer' ) ) {
00386                     // If possible set the chunk_size to the amount of data we need
00387                     stream_set_read_buffer( $urandom, $rem );
00388                     $chunk_size = $rem;
00389                 }
00390                 $random_bytes = fread( $urandom, max( $chunk_size, $rem ) );
00391                 $buffer .= $random_bytes;
00392                 fclose( $urandom );
00393                 wfDebug( __METHOD__ . ": /dev/urandom generated " . strlen( $random_bytes ) .
00394                     " bytes of randomness.\n" );
00395 
00396                 if ( strlen( $buffer ) >= $bytes ) {
00397                     // urandom is always strong, set to true if all our data was generated using it
00398                     $this->strong = true;
00399                 }
00400             } else {
00401                 wfDebug( __METHOD__ . ": /dev/urandom could not be opened.\n" );
00402             }
00403             wfProfileOut( __METHOD__ . '-fopen-urandom' );
00404         }
00405 
00406         // If we cannot use or generate enough data from a secure source
00407         // use this loop to generate a good set of pseudo random data.
00408         // This works by initializing a random state using a pile of unstable data
00409         // and continually shoving it through a hash along with a variable salt.
00410         // We hash the random state with more salt to avoid the state from leaking
00411         // out and being used to predict the /randomness/ that follows.
00412         if ( strlen( $buffer ) < $bytes ) {
00413             wfDebug( __METHOD__ .
00414                 ": Falling back to using a pseudo random state to generate randomness.\n" );
00415         }
00416         while ( strlen( $buffer ) < $bytes ) {
00417             wfProfileIn( __METHOD__ . '-fallback' );
00418             $buffer .= $this->hmac( $this->randomState(), mt_rand() );
00419             // This code is never really cryptographically strong, if we use it
00420             // at all, then set strong to false.
00421             $this->strong = false;
00422             wfProfileOut( __METHOD__ . '-fallback' );
00423         }
00424 
00425         // Once the buffer has been filled up with enough random data to fulfill
00426         // the request shift off enough data to handle the request and leave the
00427         // unused portion left inside the buffer for the next request for random data
00428         $generated = substr( $buffer, 0, $bytes );
00429         $buffer = substr( $buffer, $bytes );
00430 
00431         wfDebug( __METHOD__ . ": " . strlen( $buffer ) .
00432             " bytes of randomness leftover in the buffer.\n" );
00433 
00434         wfProfileOut( __METHOD__ );
00435 
00436         return $generated;
00437     }
00438 
00442     public function realGenerateHex( $chars, $forceStrong = false ) {
00443         // hex strings are 2x the length of raw binary so we divide the length in half
00444         // odd numbers will result in a .5 that leads the generate() being 1 character
00445         // short, so we use ceil() to ensure that we always have enough bytes
00446         $bytes = ceil( $chars / 2 );
00447         // Generate the data and then convert it to a hex string
00448         $hex = bin2hex( $this->generate( $bytes, $forceStrong ) );
00449 
00450         // A bit of paranoia here, the caller asked for a specific length of string
00451         // here, and it's possible (eg when given an odd number) that we may actually
00452         // have at least 1 char more than they asked for. Just in case they made this
00453         // call intending to insert it into a database that does truncation we don't
00454         // want to give them too much and end up with their database and their live
00455         // code having two different values because part of what we gave them is truncated
00456         // hence, we strip out any run of characters longer than what we were asked for.
00457         return substr( $hex, 0, $chars );
00458     }
00459 
00466     protected static function singleton() {
00467         if ( is_null( self::$singleton ) ) {
00468             self::$singleton = new self;
00469         }
00470 
00471         return self::$singleton;
00472     }
00473 
00481     public static function wasStrong() {
00482         return self::singleton()->realWasStrong();
00483     }
00484 
00497     public static function generate( $bytes, $forceStrong = false ) {
00498         return self::singleton()->realGenerate( $bytes, $forceStrong );
00499     }
00500 
00513     public static function generateHex( $chars, $forceStrong = false ) {
00514         return self::singleton()->realGenerateHex( $chars, $forceStrong );
00515     }
00516 }