Description
A message is a string with annotations for the objects represented.
Details
Methods (13)
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append()
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private function append(args);
Approximates `\+` for Messages
A string representation of each argument is appended to the
message. Objects are recorded in a fashion that will enable the
representation to be linked back to the object.
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appendInternal()
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private function appendInternal(str : String, obj : Object);
Appends str to the message. If obj is passed, it is recorded as an
annotation permitting the object corresponding to the string to be
recovered.
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concat()
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private function concat();
Implements String interface
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slice()
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private function slice();
Implements String interface
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split()
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private function split();
Implements String interface
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substr()
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private function substr();
Implements String interface
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substring()
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private function substring();
Implements String interface
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toArray()
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private function toArray(linkMaker);
Convert a message to an array for passing to a remote debugger.
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toHTML()
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private function toHTML();
Convert a Message to HTML for display in the Debugger generating
links for each object represented.
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toLowerCase()
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private function toLowerCase();
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toString()
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private function toString(radix);
Implements String interface
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toUpperCase()
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private function toUpperCase();
Implements String interface
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valueOf()
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private function valueOf();
Implements String interface
Prototype Properties (2)
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length
-
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message
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JavaScript Synopsis
private function LzMessage(message : String);