ps_shfill

(PECL)

ps_shfill -- Fills an area with a shading

说明

bool ps_shfill ( resource psdoc, int shadingid )

Fills an area with a shading, which has to be created before with ps_shading().

返回值

如果成功则返回 TRUE,失败则返回 FALSE

参见

ps_shading()
ps_shading_pattern()