警告 |
本函数是实验性的。本函数的行为,包括函数名称以及其它任何关于本函数的文档可能会在没有通知的情况下随 PHP 以后的发布而改变。使用本函数风险自担。 |
警告 |
本函数是实验性的。本函数的行为,包括函数名称以及其它任何关于本函数的文档可能会在没有通知的情况下随 PHP 以后的发布而改变。使用本函数风险自担。 |
What this nonsense is about is, every edge segment borders at most two fills. When rasterizing the object, it's pretty handy to know what those fills are ahead of time, so the swf format requires these to be specified.
swfshape->setleftfill() sets the fill on the left side of the edge- that is, on the interior if you're defining the outline of the shape in a counter-clockwise fashion. The fill object is an SWFFill object returned from one of the addFill functions above.
This seems to be reversed when you're defining a shape in a morph, though. If your browser crashes, just try setting the fill on the other side.
Shortcut for swfshape->setleftfill($s->addfill($r, $g, $b [, $a]));.
See also swfshape->setrightfill().